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They're not touched by Chaos. They can't mutate. They're not half-man, half-anything. They're Farmer Ed's Remarkably Intelligent Football-Playing Goats! Equipped with naturally goaty strength, agility, and high spirits, and with ingeniously constructed baskets that allow them to carry the ball after picking it up with their teeth, these remarkable animals are the star attraction at carnivals, county fairs, harvest festivals and circus sideshows across the Empire! (NOTE: Farmer Ed's Remarkably Intelligent Football-Playing Goats are not allowed to enter Middenland, Talabecland or the city of Marienburg due to outstanding warrants.) You'll lose your heart -- and possibly other organs -- to the brutally playful antics of these clever, plucky goats, who are GUARANTEED not to eat the ball mid-drive! (It hasn't happened for months, we swear!) GROUND RULES This team is composed of goats. They're highly trained, yes, but ultimately they're standard barnyard goats and not creatures of Chaos. Therefore, they will not generally take mutations. There may be occasional exceptions, but these will be explainable by details of the characters -- Crazy Henrik might take Foul Appearance or Disturbing Presence, for example, symbolizing not a gift of Nurgle but just the fact that he's a scary-looking animal. Two Goats in a Coat might take Two Heads. Nobody will take Claw, or Tentacles, or anything like that. They're goats. Goats don't have tentacles. Injured players will recuperate and return to the roster as rookies. Dead players will generally stay dead -- except Griff Goaterwald, whose magnificent constitution allows him to recuperate from even the most seemingly mortal injuries, and Farmer Ed, who lost a leg and had to retire but remains the team's head coach and trainer. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns |
  | 3 | 0 | 1 | 0 | 0 | 0 | 3/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
2 |
Chosen Blocker
|
5 | 4 | 3 | 9 | Wrestle, Guard |
  | 35 | 1 | 1 | 0 | 4 | 3 | 27/31 | 140k
(100+40)k |
|||||||||||||||||||||||||||
3 |
Chosen Blocker
|
5 | 4 | 3 | 9 | Guard |
  | 8 | 0 | 1 | 0 | 2 | 0 | 7/16 | 120k
(100+20)k |
|||||||||||||||||||||||||||
4 |
Beastman Runner
|
6 | 3 | 3 | 7 | Horns Block, Mighty Blow, Tackle, Juggernaut |
-av | 44 | 2 | 3 | 0 | 22 | 1 | 60/76 | 140k
(60+80)k |
|||||||||||||||||||||||||||
6 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block, Guard |
  | 16 | 1 | 1 | 0 | 1 | 2 | 16/31 | 100k
(60+40)k |
|||||||||||||||||||||||||||
7 |
Beastman Runner
|
5 | 3 | 3 | 8 | Horns |
-ma | 7 | 0 | 1 | 0 | 0 | 0 | 3/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
8 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block, Guard, Kick, Dodge |
  | 55 | 2 | 2 | 0 | 3 | 9 | 59/76 | 150k
(60+90)k |
|||||||||||||||||||||||||||
9 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block, Mighty Blow, Diving Tackle, Tackle, Frenzy |
  | 55 | 0 | 8 | 0 | 22 | 7 | 103/176 | 170k
(60+110)k |
|||||||||||||||||||||||||||
10 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block, Guard, Mighty Blow |
  | 29 | 1 | 5 | 0 | 3 | 2 | 32/51 | 120k
(60+60)k |
|||||||||||||||||||||||||||
11 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns |
  | 10 | 0 | 1 | 1 | 0 | 0 | 5/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
12 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block, Guard, Mighty Blow |
  | 49 | 3 | 2 | 0 | 6 | 2 | 31/51 | 120k
(60+60)k |
|||||||||||||||||||||||||||
13 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Leap |
  | 21 | 1 | 0 | 0 | 0 | 1 | 6/16 | 90k
(60+30)k |
|||||||||||||||||||||||||||
16 |
Minotaur
|
5 | 5 | 1 | 8 | Frenzy, Horns, Loner, Mighty Blow, Thick Skull, Wild Animal |
-ag | 2 | 0 | 0 | 0 | 0 | 0 | 0/6 | 150k
(150+0)k |
|||||||||||||||||||||||||||
13 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 58 (27/9/22) | | | TD Diff: | 15 (88 - 73) | | | Cas Diff: | -35 (71/36/16 - 83/55/20) |
---|---|---|---|---|---|---|---|
Last Opponent: Washington Heights Ballers |
Opponent | # | Record | TD | Cas | TV | ||||
---|---|---|---|---|---|---|---|---|---|
W/D/L | Avg | Avg | Avg diff | ||||||
Amazon | 1 | 1/0/0 | 2.0 | - | 1.0 | 1.0 1.0 1.0 | - | 1.0 1.0 0.0 | -230k |
Chaos Dwarf | 6 | 2/1/3 | 1.2 | - | 1.2 | 1.2 0.2 0.0 | - | 2.7 1.0 0.5 | -42k |
Chaos Renegade | 1 | 1/0/0 | 2.0 | - | 0.0 | 2.0 0.0 0.0 | - | 2.0 1.0 0.0 | -10k |
Dark Elf | 3 | 2/0/1 | 2.3 | - | 1.7 | 1.0 1.0 0.7 | - | 0.7 0.7 0.0 | 17k |
Dwarf | 8 | 2/3/3 | 1.3 | - | 1.3 | 0.6 0.8 0.1 | - | 0.9 1.3 0.3 | 73k |
Halfling | 1 | 1/0/0 | 3.0 | - | 0.0 | 2.0 1.0 0.0 | - | 1.0 1.0 0.0 | 90k |
High Elf | 2 | 2/0/0 | 2.0 | - | 0.5 | 2.0 0.0 0.0 | - | 0.0 0.0 0.0 | 110k |
Human | 1 | 1/0/0 | 3.0 | - | 1.0 | 5.0 1.0 0.0 | - | 1.0 0.0 0.0 | 320k |
Lizardmen | 3 | 1/0/2 | 0.3 | - | 1.3 | 1.3 1.0 0.3 | - | 1.0 1.0 0.3 | 37k |
Necromantic Horror | 4 | 1/0/3 | 1.5 | - | 1.5 | 0.5 0.3 0.0 | - | 1.0 1.5 0.0 | -13k |
Norse | 2 | 1/1/0 | 1.5 | - | 1.0 | 0.5 0.5 0.0 | - | 0.0 1.0 0.5 | 90k |
Nurgle | 1 | 0/0/1 | 1.0 | - | 3.0 | 0.0 0.0 0.0 | - | 2.0 2.0 0.0 | -120k |
Ogre | 1 | 1/0/0 | 2.0 | - | 0.0 | 5.0 0.0 2.0 | - | 3.0 0.0 2.0 | 50k |
Orc | 5 | 2/1/2 | 1.6 | - | 1.0 | 1.0 0.2 0.2 | - | 1.4 0.6 0.4 | 14k |
Shambling Undead | 6 | 3/2/1 | 1.5 | - | 1.2 | 1.0 1.8 0.2 | - | 1.7 1.3 0.5 | 58k |
Skaven | 4 | 2/0/2 | 1.5 | - | 2.3 | 1.5 0.8 0.5 | - | 1.3 1.0 0.3 | 103k |
Slann | 1 | 0/0/1 | 1.0 | - | 2.0 | 3.0 0.0 0.0 | - | 2.0 0.0 0.0 | -10k |
Tomb Kings | 3 | 2/0/1 | 1.7 | - | 0.7 | 1.0 0.3 0.0 | - | 2.7 1.0 0.7 | 23k |
Underworld Denizens | 2 | 1/0/1 | 2.5 | - | 1.0 | 2.0 0.5 0.0 | - | 2.0 0.5 1.0 | 105k |
Vampire | 2 | 0/1/1 | 0.5 | - | 2.5 | 1.0 0.5 1.5 | - | 2.0 0.5 0.5 | -95k |
Wood Elf | 1 | 1/0/0 | 2.0 | - | 1.0 | 1.0 0.0 2.0 | - | 1.0 1.0 0.0 | -20k |
Total | 58 | 27/9/22 | 1.5 | - | 1.3 | 1.2 0.6 0.3 | - | 1.4 0.9 0.3 | 32k |