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(All bio's lifted almost directly from Wikipedia) The major Discworld gods live in an Olympus-like mountain-top kingdom in the centre of the Discworld called Dunmanifestin ("Done Manifesting", since most of the Dunmanifestin gods tend to stay at home, mainly limiting their presence in the rest of Discworld to the occasional lightning bolt). This is probably caused by the massive size of the Cori Celesti, the mountain upon which Dunmanifestin stands, as this mountain can be seen from anywhere on the disc on a clear day, and has likely made lasting impressions on most of the original myth-creators. Gods are everywhere on the Disc, a crucial element of the world's peculiar ecology that gives power to belief and demands resolution to any and all narratives. Gods exist in potentia in numbers uncountable, but the moment an event of any note occurs — say, two snails happening to cross at a single point — a god becomes tied to it and begins to manifest in the physical world. Most gods remain small and unknown, but a very few come to the notice of humanity, whose belief then shapes and strengthens them until they gather enough power to join the Disc's vast, unwieldy pantheon. Gods on the Discworld exist as long as people believe in them and their power grows as their followers increase. This is a philosophy echoing the real-world politics of the power of religion and is most detailed in the novel Small Gods. If people should cease believing in a particular god (say, if the religion becomes more important than faith) the god begins to fade and, eventually, will "die", becoming little more than a faded wispy echo. Discworld demons are also considered gods, more or less; the difference between them being essentially the same as that between "terrorists" and "freedom fighters." On the Disc, the difference between mortality and godhood is blurred. Many very human characters, such as Mort, Susan Sto Helit, Lobsang Ludd, Jeremy Clockson, Moist von Lipwig, and Pteppic have permanently or momentarily assumed the roles of gods, or at least of anthropomorphic personifications. Tooth Fairies and the History Monks are groups of humans who play godlike roles. Beings which are not considered gods or demons, but whom it is advisable to treat as such, include The Old High Ones, the Creator, Auditors, the Things from the Dungeon Dimensions and Death. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
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1 |
Lineman
|
6 | 3 | 4 | 7 | Block |
  | 2 | 0 | 1 | 0 | 1 | 1 | 10/16 | 80k
(60+20)k |
|||||||||||||||||||||||||||
2 |
Thrower
|
7 | 3 | 4 | 7 | Pass +MA |
m | 2 | 2 | 0 | 0 | 0 | 1 | 7/16 | 100k
(0)k |
|||||||||||||||||||||||||||
3 |
Blitzer
|
7 | 3 | 4 | 8 | Block, Side Step |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/6 | 110k
(110+0)k |
|||||||||||||||||||||||||||
4 |
Catcher
|
8 | 3 | 4 | 7 | Catch, Nerves Of Steel Dodge |
  | 2 | 0 | 2 | 0 | 0 | 0 | 6/16 | 120k
(100+20)k |
|||||||||||||||||||||||||||
5 |
Blitzer
|
7 | 3 | 4 | 8 | Block, Side Step |
  | 2 | 0 | 1 | 0 | 1 | 0 | 5/6 | 110k
(110+0)k |
|||||||||||||||||||||||||||
6 |
Lineman
|
6 | 3 | 4 | 7 |   | 2 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
||||||||||||||||||||||||||||
7 |
Lineman
|
6 | 3 | 4 | 7 |   | 2 | 1 | 0 | 0 | 0 | 0 | 1/6 | 60k
(60+0)k |
||||||||||||||||||||||||||||
8 |
Lineman
|
6 | 3 | 4 | 7 |   | 2 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
||||||||||||||||||||||||||||
9 |
Lineman
|
6 | 3 | 4 | 7 |   | 2 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
||||||||||||||||||||||||||||
10 |
Lineman
|
6 | 3 | 4 | 7 |   | 2 | 1 | 0 | 0 | 0 | 0 | 1/6 | 60k
(60+0)k |
||||||||||||||||||||||||||||
11 |
Lineman
|
6 | 3 | 4 | 7 |   | 2 | 0 | 0 | 0 | 1 | 0 | 2/6 | 60k
(60+0)k |
||||||||||||||||||||||||||||
17 |
Journeyman Lineman
|
6 | 3 | 4 | 7 | Loner |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
10 players (+1 player missing next game) | ||||||||||||||||||||||||||||||||||||||||||
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Games Played: | 2 (1/1/0) | | | TD Diff: | 1 (4 - 3) | | | Cas Diff: | 1 (3/1/0 - 2/1/0) |
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Last Opponent: Kzolotys united |