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In Norse religion the einherjar or einheriar were spirits of warriors who had died bravely in battle. The name is Old Norse for "one-army-ers" (singular would be einheri). It is often interpreted as "outstanding fighter", but might also signify "those who are all [now] in one army", because when alive on earth they were in many armies and bands, but now they are all in the Army of the Dead. After they die, the valkyries escort half of the slain from the battlefield to Valhalla (these are the "einherjar"), which is part of Asgard (commonly described as the "Norse Heaven"); the other half went to Fólkvangr (Freyja's hall). The Grímnismál describes Valhalla as having five hundred and forty doors, and through each of them, eight hundred could march abreast (a hundred, hundrað, in Old Norse could mean either 100 or 120), indicating the size of the hall and the numbers of the einherjar. Every day the Einherjar are awakened by Gullinkambi, a rooster, and march out to the great field of Idavoll in the heart of Asgard to fight against each other in merry (and mortal) combat. At dusk, when they are all cut to pieces, save perchance a few, they are miraculously healed, and march back into Valhalla, where Andhrímnir, the cook of the gods, has prepared a meal for them from the pork of Sæhrímnir, a pig that is reborn every day, and the mead milked from Heiðrún, a goat feeding on the leaves of Yggdrasil. The einherjar then spend the evening and night in feast, served by lovely valkyries, until they all fall asleep, solidly drunk. And yet, they never experience hangovers or other mishaps from this daily inebriation. The einherjar will stand with the forces of the Æsir at Ragnarök, when Odin will call them up to fight the forces of Hel and the giants. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Blitzer
|
6 | 3 | 4 | 7 | Block, Frenzy, Jump Up Guard, +AG |
n | 13 | 1 | 0 | 0 | 5 | 1 | 16/ | 150k
(133)k |
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2 |
Blitzer
|
6 | 3 | 3 | 7 | Block, Frenzy, Jump Up Guard, Tackle, Mighty Blow |
  | 13 | 0 | 2 | 0 | 8 | 2 | 32/ | 150k
(173)k |
|||||||||||||||||||||||||||
3 |
Blitzer
|
6 | 3 | 3 | 7 | Block, Frenzy, Jump Up |
  | 2 | 0 | 1 | 0 | 0 | 0 | 3/ | 90k
(95)k |
|||||||||||||||||||||||||||
4 |
Blitzer
|
6 | 3 | 3 | 7 | Block, Frenzy, Jump Up |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/ | 90k
(95)k |
|||||||||||||||||||||||||||
5 |
Lineman
|
6 | 3 | 3 | 7 | Block Dirty Player |
  | 12 | 0 | 2 | 0 | 0 | 0 | 6/ | 70k
(105)k |
|||||||||||||||||||||||||||
7 |
Lineman
|
6 | 3 | 3 | 7 | Block Strip Ball |
  | 12 | 3 | 0 | 0 | 1 | 1 | 10/ | 70k
(75)k |
|||||||||||||||||||||||||||
8 |
Lineman
|
6 | 3 | 3 | 7 | Block |
  | 12 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50)k |
|||||||||||||||||||||||||||
9 |
Lineman
|
6 | 3 | 4 | 7 | Block Tackle, Shadowing, +AG |
n | 13 | 7 | 1 | 0 | 3 | 3 | 31/ | 130k
(117)k |
|||||||||||||||||||||||||||
10 |
Lineman
|
6 | 3 | 3 | 7 | Block Strip Ball |
  | 13 | 2 | 2 | 0 | 0 | 1 | 13/ | 70k
(75)k |
|||||||||||||||||||||||||||
11 |
Catcher
|
6 | 3 | 3 | 7 | Block, Catch Dodge, Side Step |
  | 13 | 0 | 5 | 0 | 1 | 1 | 22/ | 110k
(138)k |
|||||||||||||||||||||||||||
12 |
Catcher
|
6 | 3 | 3 | 7 | Block, Catch Dodge |
  | 10 | 0 | 4 | 0 | 1 | 0 | 14/ | 90k
(120)k |
|||||||||||||||||||||||||||
16 |
Minotaur
|
5 | 5 | 2 | 8 | Always Hungry, Big Guy, Frenzy, Horns, Mighty Blow, Thick Skull, Throw Team Mate, Wild Animal Guard, Block |
  | 11 | 0 | 0 | 0 | 10 | 2 | 30/ | 160k
(148)k |
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12 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 13 (4/6/3) | | | TD Diff: | 4 (18 - 14) | | | Cas Diff: | 15 (22/11/8 - 15/8/3) |
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Last Opponent: Success is not an Option |