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This is a Vampire Generation Team 1st Generation Vampires = Nurse Joy (freebooter vampire lord who is hired whenever possible) 2nd Generation Vampires = Those sired by Nurse Joy (Killed by Nurse Joy and not saved by an apothacary, allowing her to give them the Blood Kiss) 2nd Generation Vamps are tasked with recruiting more Vampires and may only take skills that are likely to cause death. +1 Str,Block,Mighty Blow,Pile on,Tackle,Dauntless,Pro,Multiple Block,Dirty Player,Frenzy 3rd Generation Vampires = Those sired by 2nd Generation Vampires (as above) 3rd Generation Vamps are weaker than 2nd Generation Vamps and may only take skills to help score touch downs. +1 Mv,+1 Ag,Block,Dodge,Side Step,Sprint,Sure Feet,Leap,Pro,Nerves of Steel,Jump up 4th Generation Vampires = Those sired by 3rd Generation Vampires (as above) 4th Generation Vamps are weaker still and may only take skills that help them support there stronger relatives. Block,Pass Block,Catch,Guard, Sure Hands,Pro,Shadowing,Kick,Dump Off,Stand Firm The Blood Line is too weak to support any 5th Generation Vampires, any such poor individuals are consumed by Nurse Joy, to prolong her unnatural unlife! Nurse Joys thrall selection process Being a massive fan of Bloodbowl, Nurse Joy can often be found at any Bloodbowl game that takes place after dark. Often stalking her favourite players after the game, they mysteriously have an "accident" or suddenly come down with a terrible affliction, all of a sudden a shadowy figure appears from nowhere offering salvation in the form of a quick phone call for an "ambulance". Unknown to the players however, is an unspoken condition in return for the favour, Eternal Servitude! The enslavement process is an awful shock to the system and completely removes all traces of the personality from the "paitent", they become a standard puppet lossing many of there previous skills, though in freak cases gain access to increased agility, thanks to Nurse Joys hold over there movements. Still retaining all there original equipment the "patients" no longer have to rely on there armour, but Nurse Joys magical hold over them.Names are not important to Nurse Joy and she refers to her favourite pets by the injury/affliction she "saved" them from with a sardonic pleasure. Nurse Joy now has complete control over her "patients" and takes them to the Bloodbowl pitch, in an attempt to win fame and fortune for being the greatest player/coach that ever lived/unlived! ( her sanity being completely destroyed by her many years of unlife, clearly not able to understand her unskilled, av 7, 40k players probably wont achieve much). In recent games however some of the "patients" have been seen displaying some of there previous skills, still completely enslaved, Nurse Joy can only only put this strange phenomenon down to muscle memory! Also Nurse Joy doesnt tolerate any weakness in her hospital staff and will consume any injuries! Nurse Joy has had 3 MVPs so far lol Hall of Greats <a href="http://fumbbl.com/FUMBBL.php?page=player&op=view&player_id=4044525">Bleeding Nose</a> I very much doubt ill ever have any Vampires in this team or win many games. But i will have some hardcore thralls! hehe |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Thrall
|
6 | 3 | 3 | 7 |   | 10 | 2 | 0 | 0 | 1 | 0 | 4/ | 40k
(30)k |
||||||||||||||||||||||||||||
2 |
Thrall
|
6 | 3 | 3 | 7 | Catch, Nerves of Steel, Block |
  | 21 | 1 | 3 | 0 | 2 | 4 | 34/ | 120k
(105)k |
|||||||||||||||||||||||||||
3 |
Thrall
|
6 | 4 | 3 | 7 | +ST, Mighty Blow |
  | 22 | 0 | 4 | 0 | 2 | 0 | 16/ | 120k
(138)k |
|||||||||||||||||||||||||||
4 |
Thrall
|
6 | 3 | 3 | 7 | Dirty Player, Block |
  | 25 | 0 | 1 | 0 | 2 | 3 | 22/ | 80k
(105)k |
|||||||||||||||||||||||||||
5 |
Thrall
|
6 | 3 | 3 | 7 | Block, Dirty Player |
  | 25 | 4 | 0 | 0 | 4 | 1 | 17/ | 80k
(105)k |
|||||||||||||||||||||||||||
6 |
Thrall
|
6 | 3 | 3 | 7 | Kick, Block, Tackle |
  | 25 | 1 | 3 | 0 | 3 | 3 | 31/ | 100k
(105)k |
|||||||||||||||||||||||||||
7 |
Thrall
|
6 | 3 | 3 | 7 | Block, Tackle |
  | 26 | 2 | 3 | 0 | 4 | 1 | 24/ | 80k
(75)k |
|||||||||||||||||||||||||||
8 |
Thrall
|
6 | 3 | 3 | 7 | Block, Tackle |
  | 24 | 0 | 0 | 0 | 3 | 4 | 26/ | 80k
(75)k |
|||||||||||||||||||||||||||
10 |
Thrall
|
6 | 3 | 3 | 7 | Block |
  | 9 | 1 | 2 | 0 | 0 | 0 | 7/ | 60k
(50)k |
|||||||||||||||||||||||||||
11 |
Thrall
|
6 | 4 | 3 | 7 | Block, +ST |
  | 20 | 2 | 2 | 0 | 3 | 2 | 24/ | 110k
(138)k |
|||||||||||||||||||||||||||
12 |
Thrall
|
6 | 3 | 3 | 7 | Block, Tackle |
  | 23 | 1 | 3 | 0 | 2 | 2 | 24/ | 80k
(75)k |
|||||||||||||||||||||||||||
11 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 26 (12/8/6) | | | TD Diff: | 23 (45 - 22) | | | Cas Diff: | 4 (27/23/11 - 29/20/8) |
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Last Opponent: Snack Rat Wannabees |