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Family Tree III
P [R] Wood Elf

<big><b>Life Cycle</b></big>
<a href="http://fumbbl.com/FUMBBL.php?page=team&op=view&team_id=324896"><b>Our Decendant</b></a><!--
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LIFE CYCLE

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--><div><span><input type="button" value="View Lifecycle" style="width:200px;font-size:10px;" onclick="if (this.value == 'View Lifecycle') { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = 'none'; this.value = 'View Lifecycle';}"></span><span><div class="alt2" style="width:100%; border: 0px Solid;"><span style="display: none;"><!--

LIFECYCLE DESCRIPTION

--><div align=left><b>Seed</b> – 1 game, few Wood Elf teams get beyond the seed stage… or maybe that’s just us.

<b>Seedling</b> – 2 to 4, the team has emerged from the ground but is still very vulnerable to bottom feeders. As of March 2007, during the life cycle of Family Tree III, the seedling is now prohibited from CR changes.

<b>Sapling</b> – 5 to 9, by now the team should have grown a little, perhaps sprouting 12 or 13 players, and able to weather small storms.

<b>Pole</b> – 10 to 20, the team is now established amongst its brethren oaks. Its canopy now affords it a level of protection such that it may complete for the sunny lime light.

<b>Mature tree</b> – 20 to 40, the Team is now capable of weathering all but the greatest of natural disasters and replenishing fallen acorns whilst flourishing within the forest.

<b>Old tree</b> – 41+, a dominate figure who’s growth now begins to slow, but bears the fruit and blossom of a Great Oak.</div><!--

END OF LIFECYCLE DESCRIPTION

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END OF LIFE CYCLE
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--><p aign=left>With our decendants being uprooted at an early age, it was time for this generation to evolve, and so they have - this time bringing out to bat a Wardancer.


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SEED Life

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--><div><span><input type="button" value="Life as a Seed" style="width:200px;font-size:10px;" onclick="if (this.value == 'Life as a Seed') { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = 'none'; this.value = 'Life as a Seed';}"></span><span><div class="alt2" style="width:400px; border: 0px Solid;"><span style="display: none;"><!--

LIFECYCLE DESCRIPTION

--><b>Game 1</b>
Went swimmingly, with a 3 - 0 victory over some High Elves and even though we suffered several casualties, no one suffered any lasting effects.
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END OF SEED

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END OF LIFE CYCLE
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SEEDLING Life

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LIFECYCLE DESCRIPTION

--><b>Game 2</b>
Ok... the Wardancer thing didn't work out. Game 2 was disasterous, in total our opponent got the ref 3 times and didn't waste any time using it to his advantage fouling even when we only had 3 men on the pitch and in the dying seconds of the game, and gang fouling our lovely, skilled up in game, Wardancer to death! With the cash we had, we bought a Catcher... we pray for his safety.

<b>Game 3</b>
A glorious game against a worthy foe. A victory and an unscathed team!

<b>Game 4</b>
Put aside the fact that this was the longest game in the entire Family Tree dynasty due to equipment malfunction in the opponent’s dressing room - the game went fairly smoothly save for a retiring injury for Walter Whitman III. Although our opponents tried to make things worse with a last second gang foul - in defeat, some losers have no shame it would appear!
Our gate receipts were abysmally poor at 40k and still left us 20k short of replacing our Wardancer… and another prospect of playing undermanned.<!--

END OF SEEDLING

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END OF LIFE CYCLE
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SAPLING Life

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--><div><span><input type="button" value="Life as a Sapling" style="width:200px;font-size:10px;" onclick="if (this.value == 'Life as a Sapling') { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = 'none'; this.value = 'Life as a Sapling';}"></span><span><div class="alt2" style="width:400px; border: 0px Solid;"><span style="display: none;"><!--

LIFECYCLE DESCRIPTION

--><b>Game5</b>
Keen to get back on the field again we accepted a challenge from a bunch of Humans. Despite their apparent tendancy towards being a blocking team we accepted their challenge. We didn't know just how weak we were until that day. In the very first seconds of the game two of our guys were badly hurt and unable to play any longer. From there it only got worse. Another badly hurt brother, a serious injury and a revived death... and our first defeat. Still, we can afford a Wardancer at last.

<b>Game6</b>
Despite a convincing victory, our triumpth was hampered by a niggling injury and a death... the doctor had decided to put an holiday in too, so none of it could be prevented. The puse alas was ample and we bolstered our failing numbers with a 2nd Wardancer!

<b>Game7</b>
Two Wardancers are not that great. The game was horrible. Not one of our plays went according to plan and even the two most agile of our team could do nothing right. Our plight was further compounded by an all-game-enduring blizzard. 2 - 0 it ended, our second defaeat. The only saving grace was no permenant injuries, albeit we would still be playing short again as one of guys will be out for the next game. The only good news was that a Wardancer death was saved by an Iron Man composure!

<b>Game8</b>
After 7 games of being knocked around, and spalt over the ground something finally snapped... and it wasn't our branches! No, in fact, it was our oppoents necks! We decimated our poor opponents, killing one and seriously hurting two others... the coach couldn't bare to see the savagery any longer and through the towel in.
We had to shower a few times after that, we felt dirty... we felt like Dark Elves.

<b>Game9</b>
After the last game we thought we better face something a little tougher than Wood Elves, so we appraoched a Human team with a Team Captain that had a reputed mighty blow and some skill in taking down the dogiest of nimble footed elves... and boy were they right!
As soon as the whistle blew one of our Wardancers was fell, carried off the field with an injury that we no doubt keep him out of the next game too!
After that we steered clear of him, and through a tight game struggled out a victory without taking any more injuries.<!--


END OF SAPLING

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END OF LIFE CYCLE
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New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Lineman
7 3 4 7
Dirty Player
  3 3 1 0 0 0 6/16 90k
(70+20)k
 
2
Lineman
6 3 4 7
Guard, Block
-ma 31 0 1 0 2 3 22/31 120k
(70+50)k
 
3
Wardancer
8 3 4 7
Block, Dodge, Leap
Tackle, Side Step, Strip Ball
  12 0 9 0 4 0 35/51 180k
(120+60)k
 
4
Lineman
7 3 4 7
Kick
  12 1 3 0 0 1 15/16 90k
(70+20)k
 
5
Lineman
7 3 5 7
Block, +AG
  11 5 2 0 2 1 20/31 130k
(70+60)k
 
6
Lineman
7 3 5 7
+AG, Block, Dodge, Leap
  30 14 3 0 5 4 53/76 170k
(70+100)k
 
7
Wardancer
8 3 4 7
Block, Dodge, Leap
Strip Ball, Tackle, Side Step, Mighty Blow
  27 2 9 0 16 1 66/76 210k
(120+90)k
 
8
Lineman
7 3 4 7
Block
  4 1 2 0 2 0 11/16 90k
(70+20)k
 
9
Lineman
7 3 4 7
Block, Guard
  31 3 2 0 5 2 29/31 120k
(70+50)k
 
10
Lineman
7 3 4 7
Guard
  9 2 1 0 0 1 10/16 100k
(70+30)k
 
11
Treeman
2 6 1 10
Loner, Mighty Blow, Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate
  1 0 0 0 1 0 2/6 120k
(120+0)k
 
12
Catcher
8 2 4 7
Catch, Dodge, Sprint
Dauntless
  6 3 2 0 0 0 9/16 110k
(90+20)k
 
13
Lineman
7 3 4 7
Dodge, Block
  15 2 5 0 1 1 24/31 110k
(70+40)k
 
13 players  
Coach: SeraphimRed Re-Rolls (100k): 4  
Race: Wood Elf Fan Factor: 13  
Current Team Value: 2020k Assistant Coaches: 0  
Treasury: 80k Cheerleaders: 0  
Team Value: 2020k Apothecary: Yes  

Games Played:33 (23/3/7) |TD Diff:32 (78 - 46) |Cas Diff:-9 (32/18/12 - 33/18/20)
Last Opponent: Falconidae