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Long time ago, a group of skaven youngsters got lost on a day trip looking for fresh food. They got stuck in a valley, far far away from their home town and got hungry. With nothing normal to eat, they started chewing on a strange but very tasteful black root. After a night in the valley, they completely forgot what they had done the night before, remembering only the excuisite taste of the root. They packed their packpacks full with it and found their way home...

Back home, they introduced the root to the rest of the community and it was a great succes. They continued their normal lives, adding the root to every meal of course. And they began a BloodBowl team.

The Randomizers play like a normal team, try to win like a normal team, score like a normal team and lose (more) than a normal team. There's one minor difference: on the pitch they are the same, after the final whistle has gone, they lose their memory.

That´s when TheBot comes in: it chooses the skill for the player.

Here's how it works.
First you check the number of skill groups the specific player can choose from. On normal skill rolls, Storm Vermins can pick Strength or General skills, Gutter Runners Agility or General Skills, Rat Ogre Strength Skills, throwers General and Passing Skills and Linemen General Skills.

A dice roll is made to pick the category, then the command bb "general Skill" is made in the chat window. The skill that comes up, is the new skill for the player.

There is one exception: doubles on the skill roll brings back a glimmer of the memory of the players, making it too hard for them to resist physical improvement. Thus, doubles means the guys pick a random physical skill. That means double 6 is no +ST, double 5 is no +MA. 11 gives them the +AG on a roll of 3+.

<b>Last game played: <font color="red">February 10, 2009</b></font>
<b>Drew 2-2</b>
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Thrower
7 3 3 7
Pass, Sure Hands
Accurate, Safe Throw, Dump Off
  20 31 0 0 1 1 38/51 130k
(158)k
 
2
Storm Vermin
7 3 3 8
Block
Thick Skull
  7 1 0 0 0 1 6/16 120k
(105)k
 
3
Storm Vermin
7 3 3 8
Block
Shadowing, Pass Block, Tentacles
  20 0 2 0 7 5 45/51 160k
(153)k
 
5
Lineman
7 3 3 7
Pass Block
  20 1 0 0 1 2 13/16 70k
(75)k
 
7
100
Gutter Runner
9 2 4 7
Dodge
Block, Leap
  7 1 4 0 0 1 18/31 120k
(140)k
 
8
Lineman
7 2 3 6
Dirty Player, Pass Block
-av, -st 17 0 0 0 4 3 23/31 90k
(80)k
 
9
Thrower
7 3 3 7
Pass, Sure Hands
  1 1 0 0 0 0 1/6 70k
(90)k
 
10
Lineman
7 3 3 7
Pro, Two Heads
  19 2 2 0 1 2 20/31 100k
(100)k
 
11
Lineman
7 3 3 7
Horns
  20 0 0 0 2 1 9/16 80k
(65)k
 
12
Rat Ogre
6 5 3 8
Big Guy, Frenzy, Mighty Blow, Prehensile Tail, Wild Animal
+AG
  11 0 0 0 5 1 15/16 170k
(145)k
 
13
Gutter Runner
9 2 4 7
Dodge
Catch, Block, Diving Tackle
  19 4 9 0 3 0 37/51 140k
(158)k
 
14
Gutter Runner
9 2 4 8
Dodge
Spikes, Leap
  10 1 6 0 1 0 21/31 130k
(143)k
 
12 players  
Coach: DD Re-Rolls (120k): 5  
Race: Skaven Fan Factor: 12  
Current Team Value: 0k Assistant Coaches: 0  
Treasury: 100k Cheerleaders: 0  
Team Value: 1850k Apothecary: Yes  

Games Played:20 (10/1/9) |TD Diff:0 (41 - 41) |Cas Diff:-40 (15/9/7 - 45/16/10)
Last Opponent: Specks