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RockCity. A place out of time, and out of the minds of most. Many say it doesn't truly exist, or if it does, it can't possibly be anything like the stories. Truth is, they're right. It really isn't like the the stories. It's much, much worse than that... The Embalmers don't get out much. It's not that they don't want to socialise. It's not that they aren't die-hard party animals who just want to let their shrouds down and let loose after a hard days embalming. It's not even that they can't physically leave the confines of the local moratorium unless its to take a special trip in the carefully-warded cart to the Bloodbowl pitch. They just prefer that people come to them, where they can indulge in their speciality - getting people to really loosen up. They particularly like the hard cases - the really stiff ones. "Hop onto the slab! Open up to us, get it all out! Feel better? Good! 'cos now.. now the fun REALLY starts...!" |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Tomb Guardian
|
4 | 5 | 1 | 9 | Decay, Regeneration |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 100k
(100+0)k |
|||||||||||||||||||||||||||
2 |
Tomb Guardian
|
4 | 5 | 1 | 9 | Decay, Regeneration Mighty Blow, Guard, Break Tackle |
  | 47 | 0 | 0 | 0 | 14 | 3 | 43/51 | 160k
(100+60)k |
|||||||||||||||||||||||||||
3 |
Tomb Guardian
|
4 | 5 | 1 | 9 | Decay, Regeneration Block |
  | 1 | 0 | 0 | 0 | 1 | 1 | 7/16 | 130k
(100+30)k |
|||||||||||||||||||||||||||
4 |
Tomb Guardian
|
4 | 5 | 1 | 9 | Decay, Regeneration Guard |
  | 24 | 0 | 1 | 1 | 5 | 0 | 15/16 | 120k
(100+20)k |
|||||||||||||||||||||||||||
5 |
Anointed Blitzer
|
6 | 3 | 2 | 8 | Block, Regeneration Mighty Blow, Tackle, Juggernaut |
  | 23 | 1 | 7 | 0 | 6 | 3 | 49/51 | 150k
(90+60)k |
|||||||||||||||||||||||||||
6 |
Anointed Blitzer
|
5 | 3 | 2 | 8 | Block, Regeneration Mighty Blow, Tackle, Juggernaut, Frenzy, Juggernaut |
-ma | 44 | 0 | 3 | 0 | 40 | 3 | 104/176 | 190k
(90+100)k |
|||||||||||||||||||||||||||
7 |
Anointed Thrower
|
7 | 3 | 2 | 7 | Pass, Regeneration, Sure Hands Leader, +MA, Block, Tackle |
n | 45 | 1 | 15 | 0 | 3 | 1 | 57/76 | 160k
(70+90)k |
|||||||||||||||||||||||||||
8 |
Anointed Thrower
|
6 | 3 | 3 | 7 | Pass, Regeneration, Sure Hands Block, Kick-Off Return, +AG, Fend, Tackle |
  | 48 | 6 | 32 | 0 | 2 | 4 | 126/176 | 190k
(70+120)k |
|||||||||||||||||||||||||||
9 |
Skeleton Lineman
|
5 | 3 | 2 | 7 | Regeneration, Thick Skull Guard |
m | 38 | 0 | 0 | 0 | 1 | 2 | 12/16 | 70k
(0)k |
|||||||||||||||||||||||||||
10 |
Skeleton Lineman
|
5 | 3 | 2 | 7 | Regeneration, Thick Skull |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
11 |
Skeleton Lineman
|
5 | 3 | 2 | 7 | Regeneration, Thick Skull |
  | 10 | 0 | 0 | 0 | 0 | 1 | 5/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
12 |
Skeleton Lineman
|
5 | 3 | 2 | 7 | Regeneration, Thick Skull Dirty Player |
  | 24 | 0 | 2 | 0 | 0 | 1 | 11/16 | 60k
(40+20)k |
|||||||||||||||||||||||||||
13 |
Skeleton Lineman
|
4 | 3 | 2 | 7 | Regeneration, Thick Skull Dirty Player |
-ma | 15 | 0 | 0 | 0 | 1 | 1 | 7/16 | 60k
(40+20)k |
|||||||||||||||||||||||||||
14 |
Skeleton Lineman
|
5 | 3 | 2 | 7 | Regeneration, Thick Skull Wrestle |
  | 6 | 0 | 0 | 0 | 0 | 2 | 10/16 | 60k
(40+20)k |
|||||||||||||||||||||||||||
13 players (+1 player missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 48 (24/12/12) | | | TD Diff: | 25 (65 - 40) | | | Cas Diff: | 36 (85/38/24 - 40/53/18) |
---|---|---|---|---|---|---|---|
Last Opponent: Acción Social |