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WINNERS OF FUMBBL SMACK Sched LEG CXLI this team is born with a concept: the focus is on the apo. every apo has a story to tell, so let's tell em:D the 1st apo of the team is Dorothy, name chosed by me. she'll remain the official apo of the team till she'll do something stupid (and she'll do it...). in a game in wich something like it happens, i'll kick that apo, and the coach i'll play against will chose the name of the new apo. he'll become the new official one, till he'll do something stupid too. bio of every apo will be added till i'll have enough patience:) APO #1: DOROTHY. Chosen by: me Games played: 5 (1-5) unused: 2 Dorothy has the honour of being the 1st apo of this team. she's full of big hopes, and has the big dream of health the world and make it a better place. by now, she'll have to take care of rats. in his debupt match haven't had much to do till t16, when for a t16 foul a lino would have missed the following game. nothing serious, but well healed. Dorothy will be a great apo. game 2: miss next for a gutter, but Dorothy again avoid it and permitt him to return to the field game 3: considerin there have been 3 kills, 1 -ag, 2 bh, Dorothy has thought to remain on her chair and sleep: never used, but not so much she could have done. game 5: 1st crowdpush for dorothy! (due to a double skull, maybe it could have avoided but who cares) gutter runner that goes near his fans...but he's killed by em. Dorothy arrives, everyone waits for her words and says..."ok, he's death, i'm an apo, i've studied enough to say it". we can't trust her anymore...so...FIRED! APO #2: THOMAS MCSURFINGOOD Chosen by: Sammnler_der_Seelen Games played: 9 (6-14) unused: 6 after the premature death of a gutter runner that deserved a more exiting life, we have decided to call Thomas McSurfingood, a famous apo dedicated to crowdpush, surfs and public relationships with fans: he'll try to persuade em not to hurt rats in his debupt match, Thomas has saved a runner for a sure death...he'll go far away. 2nd game and he has saved another skilled runner, he's takin confidence with the team, gutter are startin lovin him. He really doesn't wanna work, in 6(consecutive)/8 games he has done nothing, let's see in the following ones. after 6 consecutive games in wich all he has done was look his nose, Thomas finally is called, he has to do the job he is payed for. The moment is crucial, the ag6 runner has sacked the ball and passed it into a cage, but he has been exposed to the mb wardancer, that has chosed to kill him. Go Thomas! Crucial moments...but there's nothing he can do, he hasn't saved the ag6 runner from the death. He has let the best player of the team die...so...FIRED!! APO # 3: EXTERMINATOR Chosen by: the_Sage games played: 7 (15-21) unused: 3 We have understood gutters are too much fragile, they need a specialist that knows what is better for em. So we have called Exterminator, famous for his studies on gutter's anatomy. Famous teacher all over the world, his salary is really high, but let's hope that they're money well spent. Will he be able to save gutters from the death they see every game closer on the pitch? Only the time will give the answer. 1st game for him and he's immediately called to let a bh gutter return in game and lead the team to the victory. He still has to show is value. he's quite lazy, instead of save a gutter from a -av in his 3rd game he has decided to stay on his chair. Mah... 4th game and have saved a blitzer from a -ma turnin it into a miss next...cmon, i know you can do it better! (in fact, the following game has decided to let die the runner he hadn't pacted 2 match before...dunno, i'm startin lovin him) blitzers die too much in the team, once i have one with 2 skills, he suffer a niggle the following game. Exterminator has the great thought to kill him instead of save him. His salary wos too much high for his value..so...FIRED!! APO #4: BRUNO BENNO BURNHARD Chosen by: Archpeasant games played: 3 (22-24) unused: 2 tired to see all that blitzers die and die and die, we've called Bruno Benno Burnhard,and it's time for him to show how thay can skill and live as they deserve. Me and this apo have the same name, so hope the feeling will be enough solid:) in his 1st game, against dirty undead, he has done nothing but see every played be fouled or autohurt on ko...good start. 2 games and nothing, he see a clawmb blitzer die and again he has remained on his chair. If he goes on this way... In fact...in the followin game, vs gobbos, i have missclicked and pacted a killed blitzer (another, they die and die and die)...but...happy to show his true value, Bruno has chosed to kill him again:) I had seen that blitzer, was still alive, but Bruno has well thought to sent him to Nuffle. He was a true disaster as apo...so...FIRED!! APO # 5: DR. HASENBEIN Chosen by: Venetiari (At his 2nd attempt!) games played: 1 (25) unused: 0 Tired of famous apos, "experts" on every kind of player, we have chosed to call the first man we've seen on the street after the game. If true apos are useless, let's see fake ones:) that was the conversation. -hey you -me? -yep...have you ever thought to join a bloodbowl team? -as a player? -nope, as an apo -i've never made medical studies! -that's not a problem, believe me -if it's well payed...sure! -cool. what's your name? -hasenbein -from now you are Dr. Hasenbein 1st game and i get an ag5 leaper death-apo niggle. not good. fired. APO # 6: DR. MUMFORD chosen by: Zaladino games played: 22(26-47) unused: 12 let's see if another doctor can do his work better than the others after 22 games of a honorable carrer, in wich he has saved several players (oftern twice, thanks to the inducements), Mumford has realised he was simply too hold for this job. He could have gone away befor let an innocent blitzer die. he's gone away, but we'll miss him. APO # 7: GRIFFIN KILBANE chosen by: Timppis games played: 22 (48-68) unused: 15 Griffin Kilbane, a young apo for an old team. will he be able to help the team? he has saved the +st + ma from the death...on his 1st job. good one! 2nd use: saved a pomber from a -ma...this guy is going really well 3rd important use: in the 1st turn of a smack, he has saved the oneturner from the death, turnin it into a MNG. the 22th game is probably always crucial for every apo in this team: as Griffink Kilbane, in the 22th one he has failed. Too much pression, it was a smack's final. 2 attempts to save my GRs, both failed: if in the 1st he hasn't been able to let the ballcarrier return on the field, in the 2nd he has let the ballsacker die. he has by the way lead the team to the win of the smack, so i'm proud of him. but...a failed job is always a failed job, so...FIRED! APO # 8: Dr Heisenberg chosen by: Chainsaw Likes to experiment on his patients by adding in a little something extra to his medicine. Sometimes it works (healed and a +STAT as a skill), more often not (healed by only normal), though may even endanger the subject - but all in the name of science! Heisenberg has to start his job in a hard situation: 2 legends to take care about, 2 nice blitzers...i trust him. games played: 1 (69) unused: 1 |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Blitzer
|
7 | 4 | 4 | 8 | Block Tackle, Mighty Blow, Juggernaut, +AG, +ST |
  | 56 | 1 | 6 | 1 | 34 | 4 | 109/176 | 240k
(90+150)k |
|||||||||||||||||||||||||||
2 |
Blitzer
|
7 | 3 | 3 | 8 | Block |
  | 5 | 0 | 0 | 0 | 0 | 0 | 0/6 | 90k
(90+0)k |
|||||||||||||||||||||||||||
3 |
Gutter Runner
|
9 | 3 | 4 | 7 | Dodge, Weeping Dagger Block, Side Step, +ST, Sure Hands, +MA, Two Heads |
-ma | 78 | 26 | 54 | 0 | 3 | 13 | Legend 259 |
250k
(80+170)k |
|||||||||||||||||||||||||||
4 |
Gutter Runner
|
9 | 2 | 4 | 7 | Dodge, Weeping Dagger Wrestle, Dauntless, Side Step, Leap |
  | 25 | 0 | 13 | 0 | 1 | 5 | 66/76 | 160k
(80+80)k |
|||||||||||||||||||||||||||
5 |
Gutter Runner
|
9 | 2 | 4 | 7 | Dodge, Weeping Dagger Two Heads |
  | 5 | 1 | 3 | 0 | 0 | 0 | 10/16 | 110k
(80+30)k |
|||||||||||||||||||||||||||
6 |
Gutter Runner
|
9 | 2 | 4 | 7 | Dodge, Weeping Dagger Block, Side Step, Diving Tackle |
  | 12 | 4 | 9 | 0 | 0 | 0 | 31/51 | 140k
(80+60)k |
|||||||||||||||||||||||||||
7 |
Lineman
|
7 | 3 | 3 | 7 |   | 2 | 0 | 0 | 0 | 0 | 0 | 0/6 | 50k
(50+0)k |
||||||||||||||||||||||||||||
8 |
Lineman
|
7 | 3 | 3 | 7 | Kick |
  | 6 | 0 | 0 | 0 | 0 | 3 | 15/16 | 70k
(50+20)k |
|||||||||||||||||||||||||||
9 |
Lineman
|
7 | 3 | 3 | 7 |   | 9 | 0 | 0 | 0 | 0 | 0 | 0/6 | 50k
(50+0)k |
||||||||||||||||||||||||||||
10 |
Lineman
|
6 | 3 | 3 | 7 | Guard |
-ma, m | 26 | 0 | 0 | 1 | 1 | 2 | 14/16 | 80k
(0)k |
|||||||||||||||||||||||||||
11 |
Lineman
|
7 | 3 | 3 | 7 |   | 3 | 0 | 0 | 0 | 0 | 0 | 0/6 | 50k
(50+0)k |
||||||||||||||||||||||||||||
12 |
Lineman
|
7 | 3 | 3 | 7 |   | 8 | 0 | 0 | 0 | 2 | 0 | 4/6 | 50k
(50+0)k |
||||||||||||||||||||||||||||
11 players (+1 player missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 84 (59/14/11) | | | TD Diff: | 124 (214 - 90) | | | Cas Diff: | -141 (67/29/19 - 139/78/39) |
---|---|---|---|---|---|---|---|
Last Opponent: Hermanos del Caos |