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The life of a Windjammer crew can be risky. Even more so when your home port is an Undead Stronghold. Over the years the crew of the great ship Argonaut faced many trials. Raging storms, ferocious pirates, and naval conscriptions in war were never enough to sink the beast. The crew formed a close bond over the years. Strange for a merchant crew and even stranger for a crew made up of all undead sailors. In the end no obstacle was too great for the Argonaut to overcome at sea. The Ships undoing would come down to a foolish bet amongst Zandri Elite. The Argounaut's parishioner was swindled in the midst of a drunken game of cards. The great ship was won by a bitter competitor that gleefully saw the ship burned and scuttled in front of the enraged crew. From then on any warmth left in the souls of the crew was stripped away. Refusing to pilot an inferior ship the crew went from fleet to fleet boasting of there abilities offering to work nearly for free, just for a chance to race across the sea once again. Eventually Captain Silverstone discovered that he and his shipmates were blacklisted as part of the doomed card game. Armed with this knowledge the Captain rallied his crew together and tore all eight limbs from the two merchants responsible for there banishment from the sea. Alone and rejected the Argonaut's swore they would never again speak the name of there beloved ship. Wanting to remain together the crew reformed itself into a blood bowl team taking the name of the Zandri Windjammers. The name forever reminds them of their past glory while encouraging them to claim fame and fortune anew. Khemri Premier Leauge. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Tomb Guardian
|
4 | 5 | 1 | 9 | Decay, Regeneration Mighty Blow |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 120k
(100+20)k |
|||||||||||||||||||||||||||
2 |
Tomb Guardian
|
4 | 5 | 1 | 9 | Decay, Regeneration Mighty Blow |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 120k
(100+20)k |
|||||||||||||||||||||||||||
3 |
Tomb Guardian
|
4 | 5 | 1 | 9 | Decay, Regeneration Mighty Blow |
  | 2 | 0 | 1 | 1 | 0 | 0 | 5/ | 120k
(100+20)k |
|||||||||||||||||||||||||||
4 |
Tomb Guardian
|
4 | 5 | 1 | 9 | Decay, Regeneration Mighty Blow |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 120k
(100+20)k |
|||||||||||||||||||||||||||
5 |
Anointed Blitzer
|
6 | 3 | 2 | 8 | Block, Regeneration Mighty Blow |
  | 2 | 0 | 0 | 0 | 1 | 0 | 2/ | 110k
(90+20)k |
|||||||||||||||||||||||||||
6 |
Anointed Blitzer
|
6 | 3 | 2 | 8 | Block, Regeneration Mighty Blow |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 110k
(90+20)k |
|||||||||||||||||||||||||||
7 |
Anointed Thrower
|
6 | 3 | 2 | 7 | Pass, Regeneration, Sure Hands |
  | 2 | 0 | 0 | 0 | 0 | 1 | 5/ | 70k
(70+0)k |
|||||||||||||||||||||||||||
8 |
Anointed Thrower
|
6 | 3 | 3 | 7 | Pass, Regeneration, Sure Hands +AG |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 110k
(70+40)k |
|||||||||||||||||||||||||||
9 |
Skeleton Lineman
|
5 | 3 | 2 | 7 | Regeneration, Thick Skull |
  | 2 | 0 | 0 | 0 | 0 | 1 | 5/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
10 |
Skeleton Lineman
|
5 | 3 | 2 | 7 | Regeneration, Thick Skull |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
11 |
Skeleton Lineman
|
5 | 3 | 2 | 7 | Regeneration, Thick Skull |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
11 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 2 (1/1/0) | | | TD Diff: | 1 (1 - 0) | | | Cas Diff: | 1 (1/1/0 - 1/0/0) |
---|---|---|---|---|---|---|---|
Last Opponent: Rasetra Epicurean Club |