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Initially the Bright Order didn't care much for Bloodbowl. They animated some elementals, went off for tea and left their creations infused with a small amount of intelligence on the pitch. Needless to say they were not the fiercest team in town. After the other colleges moved from teasing to outright bullying, the Bright Wizards decided to up the ante. This started by recruiting the most powerful wizards from across the world, even stepping outside of their own order to lure in some rival wizards with a combination of bribery and a non insignificant amount of fire-backed-threats. Conjuring more powerful elementals wasn't enough, though - to ensure their teams success the wizards now attend every fixture, directly controlling their creations from the sidelines and even occasionally interfering directly. If they think they can get away with it, at least. CIBBL – Y6, Summer – Brass Keep Tournament 1st place: Bright Order Bandits Prestige Points Earned: 210 (and +50 Achiev.) CIBBL - Y6, Autumn - Tin Division 1st place: Bright Order Bandits Prestige Points Earned: 250 (and +30 Achiev.) |
Player | Ma | St | Ag | Pa | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
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1 |
Incarnate Elemental of Fire
|
6 | 5 | 2+ | - | 8+ | Frenzy, Jump Up, Loner Mighty Blow, Juggernaut, Dodge, Break Tackle, Side Step |
  | 29 | 0 | 1 | 0 | 23 | 6 | 79/126 | 250k
(150+100)k |
|||||||||||||||||||||||||||
2 |
Earth Elemental
|
4 | 3 | 3+ | - | 9+ | Stand Firm Block, Guard, Mighty Blow |
  | 25 | 1 | 0 | 0 | 7 | 5 | 40/51 | 120k
(60+60)k |
|||||||||||||||||||||||||||
3 |
Earth Elemental
|
4 | 3 | 3+ | - | 9+ | Stand Firm Block, Guard, Mighty Blow |
  | 28 | 0 | 1 | 0 | 8 | 3 | 34/51 | 120k
(60+60)k |
|||||||||||||||||||||||||||
4 |
Water Elemental
|
6 | 3 | 3+ | - | 8+ | Side Step Block, Guard, Dodge |
  | 28 | 3 | 4 | 0 | 5 | 3 | 40/51 | 130k
(60+70)k |
|||||||||||||||||||||||||||
5 |
Water Elemental
|
7 | 3 | 4+ | - | 8+ | Side Step Block, Dodge, +AG, +MA, Tackle |
  | 29 | 2 | 21 | 0 | 7 | 3 | 94/126 | 190k
(60+130)k |
|||||||||||||||||||||||||||
6 |
Air Elemental
|
7 | 3 | 3+ | - | 7+ | Diving Catch, Leap, Very Long Legs Dodge, Guard, Block |
  | 27 | 4 | 8 | 0 | 2 | 1 | 37/51 | 130k
(60+70)k |
|||||||||||||||||||||||||||
7 |
Fire Elemental
|
6 | 3 | 3+ | - | 8+ | Frenzy Block, Mighty Blow, Guard, Dodge |
  | 30 | 2 | 1 | 0 | 18 | 3 | 56/76 | 140k
(60+80)k |
|||||||||||||||||||||||||||
8 |
Fire Elemental
|
6 | 3 | 3+ | - | 8+ | Frenzy |
  | 13 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
9 |
Fire Elemental
|
6 | 3 | 3+ | - | 8+ | Frenzy |
  | 3 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
10 |
Fire Elemental
|
6 | 3 | 3+ | - | 8+ | Frenzy Dirty Player |
  | 16 | 0 | 0 | 0 | 1 | 1 | 7/16 | 80k
(60+20)k |
|||||||||||||||||||||||||||
11 |
Fire Elemental
|
6 | 3 | 4+ | - | 8+ | Frenzy Block, Mighty Blow, +AG, Tackle |
  | 29 | 1 | 8 | 0 | 13 | 1 | 56/76 | 160k
(60+100)k |
|||||||||||||||||||||||||||
12 |
Fire Elemental
|
6 | 3 | 3+ | - | 8+ | Frenzy Wrestle, Tackle |
  | 24 | 0 | 1 | 0 | 3 | 2 | 19/31 | 100k
(60+40)k |
|||||||||||||||||||||||||||
13 |
Fire Elemental
|
6 | 3 | 3+ | - | 8+ | Frenzy |
  | 6 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
14 |
Air Elemental
|
7 | 3 | 3+ | - | 7+ | Diving Catch, Leap, Very Long Legs |
  | 4 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
14 players | |||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 30 (22/4/4) | | | TD Diff: | 26 (49 - 23) | | | Cas Diff: | 42 (49/33/18 - 31/18/9) |
---|---|---|---|---|---|---|---|
Last Opponent: Envoys of the Lost City |