Carson City Crimson Sabers
Block
Dodge
Guard
Stand Firm
Tackle
First Game: Season 8 Game 1
Acquisition Type: Expansion
Draft Info: D(4) 1st round
Retire After Season: 8
Injuries: None
Incarnations: Eric Weddell
Initial Skills: Dodge/Guard/Tackle/StandFirm
Initial SPP: 51
6 Expansion: Dodge
16 Expansion: Guard
31: Expansion: Tackle
51: Expansion: Stand Firm
76:
176:
Block
Frenzy
Mighty Blow
Pro
Tackle
First Game: Season 8 Game 1
Acquisition Type: Expansion
Draft Info: D(4) 2nd round
Retire After Season: 8
Injuries: None
Incarnations: Gottzsche Talabec
Initial Skills: MB, Tackle, Frenzy, Pro
Initial SPP: 51
6 Expansion: Mighty Blow
16 Expansion: Tackle
31: Expansion: Frenzy
51: Expansion: Pro
76:
176:
Block
Dodge
Guard
Sure Hands
First Game: Season 8 Game 1
Acquisition Type: Expansion
Draft Info: D(7) 3rd round
Retire After Season: 11
Injuries: None
Incarnations: Jay Ajayi
Initial Skills: Dodge/Guard/SureHands
Initial SPP: 31
6 Expansion: Dodge
16 Expansion: Guard
31: Expansion: Sure Hands
51: Expansion:
76:
176:
Catch
Dodge
Block
Fend
Sure Feet
First Game: Season 8 Game 1
Acquisition Type: Expansion
Draft Info: D(7) 4th round
Retire After Season: 11
Injuries: None
Incarnations: Vince Mayle
Initial Skills: Block/Fend/SureFeet
Initial SPP: 31
6 Expansion: Block
16 Expansion: Fend
31: Expansion: Sure Feet
51:
76:
176:
Catch
Dodge
Nerves Of Steel
Side Step
First Game: Season 8 Game 1
Acquisition Type: Expansion
Draft Info: D(6) 4th round
Retire After Season: 10
Injuries: None
Incarnations: Tre McBride
Initial Skills: SideStep/NervesOffSteel
Initial SPP: 16
6 Expansion: Side Step
16 Expansion: Nerves of Steel
31:
51:
76:
176:
Catch
Dodge
Block
Diving Catch
Side Step
First Game: Season 8 Game 1
Acquisition Type: Expansion
Draft Info: D(5) 1st round
Retire After Season: 9
Injuries: None
Incarnations: Terrance Williams
Initial Skills: Block/SideStep/DivingCatch
Initial SPP: 31
6 Expansion: Block
16 Expansion: Side Step
31: Expansion: Diving Catch
51:
76:
176:
Catch
Dodge
Block
Diving Catch
Side Step
First Game: Season 8 Game 1
Acquisition Type: Expansion
Draft Info: D(4) 4th round
Retire After Season: 8
Injuries: None
Incarnations: Terrance Williams
Initial Skills: Block/SideStep/DivingCatch
Initial SPP: 31
6 Expansion: Block
16 Expansion: Side Step
31: Expansion: Diving Catch
51:
76:
176:
First Game: Season 8 Game 1
Acquisition Type: Expansion
Draft Info: D(5) 4th round
Retire After Season: 9
Injuries: None
Incarnations: Harry Chell
Initial Skills: Wrestle
Initial SPP: 6
6 Expansion: Wrestle
16
31:
51:
76:
176:
First Game: Season 8 Game 1
Acquisition Type: Expansion
Draft Info: D(6) 1st round
Retire After Season: 10
Injuries: None
Incarnations: Jake Fisher
Initial Skills: +AG/Block/Guard
Initial SPP: 31
6 Expansion: +AG
16 Expansion: Block
31: Expansion: Guard
51:
76:
176:
First Game: Season 8 Game 1
Acquisition Type: Expansion
Draft Info: D(6) 2nd round
Retire After Season: 10
Injuries: None
Incarnations: Benardrick McKinney
Initial Skills: Block/Tackle/Pass/Kick
Initial SPP: 51
6 Expansion: Block
16 Expansion: Tackle
31: Expansion: Pass
51: Expansion: Kick
76:
176:
First Game: Season 8 Game 1
Acquisition Type: Expansion
Draft Info: D(6) 3rd round
Retire After Season: 10
Injuries: None
Incarnations: Damien Wilson
Initial Skills: Wrestle/JumpUp
Initial SPP: 16
6 Expansion: Wrestle
16 Expansion: Jump UP
31:
51:
76:
176:
First Game: Season 8 Game 1
Acquisition Type: Expansion
Draft Info: D(7) 1st round
Retire After Season: 11
Injuries: None
Incarnations: Martrell Spaight
Initial Skills: Wrestle Guard
Initial SPP: 16
6 Expansion: Wrestle
16 Expansion: Guard
31:
51:
76:
176:
Bone-head
Loner
Mighty Blow
Thick Skull
Throw Team-Mate
Block
Pro
First Game: Season 8 Game 1
Acquisition Type: Expansion
Draft Info: D(5) 2nd round
Retire After Season: 9
Injuries: None
Incarnations: Akeem Spence
Initial Skills: Block Pro
Initial SPP: 16
6 Expansion: Block
16 Expansion: Pro
31:
51:
76:
176: