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Arisen
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Rokko
#1
Flesh Golem
MA
4
ST
4
AG
2
AV
9
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate
Stand Firm
Thick Skull
Panzer
#2
Ghoul
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
7
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
 
Schizmo
#3
Werewolf
MA
8
ST
3
AG
4
AV
8
R
0
B
0
P
0
F
0
G
11
Cp
0
In
0
Cs
1
Td
5
Mvp
2
GPP
27
XPP
0
SPP
27
Injuries
n
Skills
Catch
Claw
Frenzy
+AG
Dodge
Riptorn
#4
Werewolf
MA
8
ST
3
AG
4
AV
8
R
0
B
0
P
0
F
0
G
25
Cp
1
In
0
Cs
4
Td
17
Mvp
1
GPP
65
XPP
0
SPP
65
Injuries
n, n
Skills
Catch
Claw
Frenzy
+AG
Block
Dodge
Jump Up
 
Wong Again
#5
Wight
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
40
Cp
0
In
0
Cs
2
Td
3
Mvp
1
GPP
18
XPP
0
SPP
18
Injuries
n
Skills
Block
Regenerate
Sure Hands
Tackle
This Wight was named Wong Again after the (re)deceased Wight
Wong, who (re)died tragically in a game versus the Ultra Fascists.
The Fascists paid with blood however, suffering 1 death and 2
niggling injuries. At full time, only 3 Fascists remained on the field.
The Fascists' coach retired their team at match end, presumably to
concentrate on his more kick-arse teams.
Black
#6
Wight
MA
6
ST
4
AG
3
AV
8
R
0
B
0
P
0
F
0
G
48
Cp
6
In
0
Cs
6
Td
6
Mvp
2
GPP
46
XPP
0
SPP
46
Injuries
 
Skills
Block
Regenerate
+ST
Frenzy
Sure Hands
 
Woozy
#7
Ghoul
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
4
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Dodge
Simon Senécal
#9
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
11
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Regenerate
Block
 
Gutrot
#10
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
24
Cp
0
In
0
Cs
1
Td
0
Mvp
3
GPP
17
XPP
0
SPP
17
Injuries
 
Skills
Regenerate
Block
Guard
Rigor
#11
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
48
Cp
0
In
1
Cs
1
Td
0
Mvp
6
GPP
34
XPP
0
SPP
34
Injuries
 
Skills
Regenerate
Block
Kick
Tackle
 
Skinnie
#12
Flesh Golem
MA
4
ST
4
AG
2
AV
9
R
0
B
0
P
0
F
0
G
17
Cp
0
In
0
Cs
2
Td
0
Mvp
1
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Regenerate
Stand Firm
Thick Skull
Block
Lesionaire
#13
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
32
Cp
0
In
0
Cs
2
Td
0
Mvp
3
GPP
19
XPP
0
SPP
19
Injuries
n
Skills
Regenerate
Block
Tackle
 
Achilles
#14
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
14
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate
Created from the corpse of the late and great Wood Elf of the same name,
Achilles will forever be a monument to Groo's failure to realise this: wardancers
kick some serious arse ONLY IF THEY'RE LESS THAN 6 FEET UNDER.
Achilles *tragically* died on a GFI failure: Groo rerolled using Pro and failed.
This I imagine will lead to much banging of his head on some nearby solid object
of some sort.
Fah'tok II
#15
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate
 
Errol Flynn
#16
Zombie
MA
3
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
37
Cp
0
In
0
Cs
4
Td
0
Mvp
4
GPP
28
XPP
0
SPP
28
Injuries
-ma
Skills
Regenerate
Block
Tackle