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* * * Did you know? 210 games were played yesterday.
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Dottering Old Fools
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Goobs Gustafson
#1
Flesh Golem
MA
4
ST
4
AG
2
AV
9
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
3
Td
0
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
n
Skills
Regenerate
Stand Firm
Thick Skull
Block
Goobs is one half of a pair of the most stubborn players ever to walk onto the pitch. Somehow this golem can hold a grudge, and whether he's irked by loud music, blown leaves, or unlicensed fishing, it becomes personal.
Max Goldspleen
#2
Flesh Golem
MA
4
ST
4
AG
2
AV
9
R
0
B
0
P
0
F
0
G
6
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Regenerate
Stand Firm
Thick Skull
Max forms the other half of the grumpy golem team - and they deserve to be grumpy! The poor golems exist only to take punishment, while all the good blocks go to zombies and wights. "Where are the damn werewolves?" they ask, wishing some attention was drawn away, but our decrepit old coach is stingy, thinking two expensive players are two too many as it is. The golems will be punching bags for the forseeable future.
 
Herman Hollow
#3
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
6
Cp
0
In
0
Cs
2
Td
0
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
 
Skills
Regenerate
Les Witley
#4
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate
 
Milton Sterile
#5
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
6
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Regenerate
Ned Newlydead
#6
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regenerate
 
Bill Crumbly
#7
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate
Quincy Fester
#8
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
6
Cp
0
In
0
Cs
2
Td
0
Mvp
1
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Regenerate
Block
Quincy Fester's psychedelic open sores became a quick hit with the crowd, and so he will always be remembered as the first member of this team to win an MVP award.
 
Hog Tog
#9
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate
Hog Tog was a former Orc blitzer, so we are expecting great things, even though he seems no better than any of the other zombies.
Nourished-by-Commode
#10
Werewolf
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
1
Td
1
Mvp
1
GPP
10
XPP
0
SPP
10
Injuries
-ma
Skills
Catch
Claw
Frenzy
Block
This werewolf comes from a great line of shaman who get their magical powers from the holy waters of Commode. He's lost a step already, so he'll be working on the front lines until he's forcibly retired.
 
Lloyd Christmas
#11
Wight
MA
6
ST
3
AG
4
AV
8
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
1
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Block
Regenerate
+AG
Tower
#12
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
2
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Regenerate
Kick
After two games the team now has two extra, unwanted corpses roaming the field. Tower, being the only player whose team won the match, was given the MVP immediately. Never accuse the Dottering Old Fools of not placing importance on winning.

The crowd loves him so much that we decided he shouldn't have to go on the line like most Zombies. He's been promoted to kicking duty.
 
Joe Dirt
#14
Wight
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
6
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Block
Regenerate
Joe Dirt has had a tough life, so our opportunistic Necromancer found a way to bring his spirit onto the Blood Bowl field, in hopes of tapping into his horrible luck.
Cantankerous Dorft
#15
Ghoul
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
5
Cp
2
In
0
Cs
1
Td
3
Mvp
0
GPP
13
XPP
0
SPP
13
Injuries
 
Skills
Dodge
Block
Like most members of the Dottering Old Fools, Cantankerous was calmly awaiting death when a team scout decided he had those special qualities that makes a player worthy of this team: thinning hair, missing teeth, and a refreshingly mellow odor. Mr. Dorft will be called upon to carry the ball into the endzone, assuming he can spot it.
 
Howard Beale
#16
Ghoul
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
5
Cp
1
In
0
Cs
0
Td
5
Mvp
0
GPP
16
XPP
0
SPP
16
Injuries
n
Skills
Dodge
Block
Guard
Howard Beale predicted the downfall of modern entertainment, and it made him angry. His only release is on the Blood Bowl field, scoring and fouling until he passes out.