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Dragonder Counts
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Big Dummy
#1
Minotaur
MA
5
ST
5
AG
4
AV
8
R
0
B
0
P
0
F
0
G
19
Cp
0
In
0
Cs
16
Td
0
Mvp
1
GPP
37
XPP
0
SPP
37
Injuries
n
Skills
Frenzy
Horns
Loner
Mighty Blow
Thick Skull
Wild Animal
+AG (40k)
+AG (40k)
Guard (20k)
Wizard the Great
#3
Chosen Blocker
MA
5
ST
4
AG
3
AV
9
R
0
B
0
P
0
F
0
G
18
Cp
2
In
0
Cs
10
Td
0
Mvp
4
GPP
42
XPP
0
SPP
42
Injuries
 
Skills
Block (20k)
Guard (20k)
Mighty Blow (20k)
 
Horekim the Black
#4
Chosen Blocker
MA
5
ST
4
AG
3
AV
9
R
0
B
0
P
0
F
0
G
16
Cp
0
In
0
Cs
5
Td
2
Mvp
2
GPP
26
XPP
0
SPP
26
Injuries
 
Skills
Block (20k)
Claw (20k)
CopyCat the Slayer
#5
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
2
Td
0
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
n
Skills
Horns
 
Beorg the Old Horned One
#6
Beastman Runner
MA
6
ST
4
AG
4
AV
8
R
0
B
0
P
0
F
0
G
20
Cp
8
In
0
Cs
6
Td
11
Mvp
3
GPP
68
XPP
0
SPP
68
Injuries
 
Skills
Horns
+AG (40k)
+ST (50k)
Block (20k)
Claw (20k)
This is an example of a beastman who had to die before becoming a star. Quickly after he has been raised from the death, the magic of the chaos gods bestowed him with supernatural strength. Only a Treeman is for the moment safe of his charge.
But the chaos gifts didn't end there, he also became very agile and that means trouble...
Beorg the Second Horned One
#7
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
7
Cp
0
In
0
Cs
1
Td
0
Mvp
2
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Horns
Block (20k)
 
Tyrant Teamkiller
#8
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Horns
Montelleke
#9
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Horns
 
Ghandra Foul Mouth
#10
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
21
Cp
16
In
1
Cs
2
Td
6
Mvp
1
GPP
45
XPP
0
SPP
45
Injuries
 
Skills
Horns
Block (20k)
Guard (20k)
Sure Hands (20k)
Picking up the ball isn't his sole experience anymore, Beorg also became very skilled at it. So don't wonder if you see those two squabbling....
Zander Yellow Eye
#11
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
21
Cp
2
In
0
Cs
3
Td
0
Mvp
3
GPP
23
XPP
0
SPP
23
Injuries
n
Skills
Horns
Block (20k)
Guard (20k)