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Science and Violence
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Albert "Eis kalt" Einstein
#1
Blitzer
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
1
Td
1
Mvp
0
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Block
When Einstein was retrieved though the mists of time by Dr Heckyll for incorporation into "Science and Violence" he commented, "God does not play dice with the universe."
However after being confronted with the realities of Bloodbowl ( a horde of raging fans who ripped him apart) the shock killed him.
Dr Heckyll was able to reanimate the body and restore some of the mind. However due to the experimental procedure anti freeze is pumped around the body in lieu of blood.
"Have a go" Henri
#2
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
3
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
 
Volta "The" Charger
#3
Blitzer
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
4
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
n
Skills
Block
Describer as having an 'electric' personality. Volta is definitely one for shocking people, this almost led to him being beaten up by Ben "Go fly a kite" Franklin after a prank involving a toilet and some clingfilm in the dressing room.
However Ben saw the funny side and laughed it off while breaking a bench over Volta's head.
Bohr "The Borer"
#4
Blitzer
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
2
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Block
Guard
Bohr is known as "The Borer" not unfortunately for his skill at breaking through the defense of opposition teams but for his post- and pre-match speeches.
 
"Long Bomb" Leonardo
#5
Thrower
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
3
In
0
Cs
0
Td
0
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Pass
Sure Hands
"Long Bomb" Leonardo, so called because of his famed right arm is another player who was called up to play for "Science and Violence" What isn't so well known is that he actually lost his right arm in one of his flying experiments but in true inventor form he bounced back and made a new one.
Ben "Go fly a kite" Franklin
#6
Thrower
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
3
In
0
Cs
1
Td
0
Mvp
1
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Pass
Sure Hands
Accurate
 
Charles "Evolver" Darwin
#7
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
2
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Block
Max "Thick as two" Plank
#8
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
n
Skills
 
Renè "Horse before" Descartes
#9
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Archi "Turn the screw" Medes
#10
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
 
"Come and" Avogardo
#11
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
In first game "Come and" Avogardo, was taken up on his offer by a chaos dwark and only then discovered that he had a glass jaw.
This minor setback however has not dispirited him and he is raring to get back on the pitch and win glory for science.
Plato 'The Piledriver'
#12
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
 
Hagel "The Headcase"
#13
Blitzer
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Block