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Bloodbeard Clan
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Het Earthtracker
#1
Bull Centaur
MA
6
ST
4
AG
2
AV
9
R
0
B
0
P
0
F
0
G
9
Cp
0
In
0
Cs
2
Td
6
Mvp
0
GPP
22
XPP
0
SPP
22
Injuries
 
Skills
Sprint
Sure Feet
Thick Skull
Break Tackle
Strip Ball
The Self Appointed Leader of the Bloodbeard Clan.

Het decided to represent the mighty Chaos Dwarf race in the game of Blood Bowl. At the time Het didnt know what Blood Bowl was and only decided to do it because he really likes Blood.

In a very short time Het worked out that the more he picks up the ball the more likely players will rush to him and the less effort he has to used to hunt the weaklings down.

Noticing that scoring touchdowns enraged the opposition and made it more likely for him to be targeted he began to work his way into being the Clan's top Touchdown scorer.

First Skill: Break Tackle
Heavily armoured players dont interest Het much (its harder to make them bleed) so he mastered the art of breaking away from the tougher opponents to pick on and hopefully crush weaker enemies.

Second Skill: Strip Ball
The best crushing opportunities present themselves when the ball is loose on the ground as either Het and pick it up and become a target or the opposing team will send in many players for Het to hurt. By forcing his target to drop the ball Het gets more chances to break things.
Nhar Greatpacer
#2
Bull Centaur
MA
6
ST
4
AG
2
AV
9
R
0
B
0
P
0
F
0
G
9
Cp
0
In
0
Cs
2
Td
4
Mvp
1
GPP
21
XPP
0
SPP
21
Injuries
 
Skills
Sprint
Sure Feet
Thick Skull
Break Tackle
Stand Firm
Nhar doesnt like charging and trampling.
Its too much effort, in the end its just so much easier to stay near a small group of enemies and just hit them repeatedly without all the business of running around.

First Skill: Break Tackle
Nhar likes to have as many opponents as possible. To do this he must get away from single players to find groups. Following Het's lead Nhar has learnt the art of breaking away without being tripped up or held in place.

Second Skill: Stand Firm
Some of the weaklings Nhar fights push him aside then run away forcing him to chase them. After multiple irritating matches Nhar decides to dig in and never move when he finds someone to hurt.
 
Gilet Lowcutter
#3
Chaos Dwarf Blocker
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
9
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Block
Tackle
Thick Skull
Iire Doomgrave
#4
Chaos Dwarf Blocker
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
9
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Block
Tackle
Thick Skull
 
Nac Bloodsmiter
#5
Chaos Dwarf Blocker
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
9
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Block
Tackle
Thick Skull
Kick
Nac is a cunning Chaos Dwarf.
His favorite thing in Blood Bowl is to kick things.... anything within reach of his stubby legs.

After standing on the frontline for a couple of games and kicking anything he could Nac found out that his could get hurt if his opponents start kicking back.

First Skill : Kick
Nac put his kick-anything skill to good use by becoming the team's kicker. Now Nac stands behind the front line, kicks the ball, then gets to hurt things without having to worry too much about being hurt back.
Bexr
#6
Hobgoblin
MA
6
ST
3
AG
4
AV
7
R
0
B
0
P
0
F
0
G
9
Cp
0
In
0
Cs
0
Td
0
Mvp
2
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
+AG
Bexr was the quick hobgoblin.
Always stayed out of dwarf reach and so spent his life having hammers, rocks and other hobgoblins thrown at him.

Skill: +Agility
After having a vigorous dodging session where half the team including the coach was thrown at Bexr he realised that he was alot more agile than all the other hobogoblins. Something he will use to his advantage.
 
Kran Devilsoul
#7
Chaos Dwarf Blocker
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
1
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Block
Tackle
Thick Skull
Strip Ball
Kran wants more than the typical Chaos Dwarf.

Kran wants to be a star. If he gets enough recognition in the game of Blood Bowl he can go home and start his own team or get some slaves and earn some money and prestige.

First Skill: Strip Ball
Touchdowns give the most recognition. Kran wants the ball, Kran needs the ball. He now trys to position himself as close to the ball as possible so that he may steal it and score. But his opponents have a tendency to hold onto the ball and not want to help him towards his goal. Thus he makes them drop the ball by any means necessary.
Gunax
#8
Hobgoblin
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
9
Cp
1
In
0
Cs
0
Td
0
Mvp
2
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Strip Ball
Gunax is a perfect example of a Hobgoblin slave.
After every match of Blood Bowl irreguardless of a win or a loss all the Hobgoblins get whipped and beaten by their Chaos Dwarf masters.
In one match however Gunax knocked an opposing ball-carrier down and made the ball spill towards one of his masters.
After the match he received less whippings and beating then the rest of his bretheren.

First Skill: Strip Ball
Knocking the player over doesnt matter as much as removing the ball from him. As long as Gunax continues to knock the ball from out of his opponent's hands he wont get as many beatings. In the end thats all that matters.

 
Rab
#9
Hobgoblin
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
9
Cp
0
In
0
Cs
1
Td
3
Mvp
1
GPP
16
XPP
0
SPP
16
Injuries
 
Skills
Strip Ball
Sure Hands
Rab is the least despised Hobgoblin on the team.
Although he is still beaten regularly the damage isnt very severe. He has proven his worth to the Chaos Dwarfs.

First Skill: Sure Hands
After picking up the ball for the first time and noticing how many players started rushing towards him Rab decided to stay near his masters for protection. The Chaos Dwarfs enjoyed the extra players to hurt and after the match beat Rab less then usual.

Second Skill: Strip Ball
When Rab gets the ball he gets beaten less but when the ball isnt free to pickup he knows he will get hurt after the match. Making the enemy drop the ball is important. Once the ball is free he can pick it up and feel secure in the fact that there will be less beating for him after the game.
Johnson
#10
Hobgoblin
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
8
Cp
0
In
0
Cs
1
Td
1
Mvp
1
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Strip Ball
Johnson.
Its a mystery as to how he got this name.
But just like the rest of his bretheren he gets beaten after every match.
To release some of his resentment towards his violent masters Johnson takes every possible opportunity to kick and foul any downed opposing player.

First Skill : Strip Ball
Johnson is cunnning, he wants the ball so that he may hand it to one of his masters to gain favour. A free ball is easier to get than one being held but now with his new skills thats not much of a problem anymore.

 
Zer
#11
Hobgoblin
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
9
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Sern
#12
Hobgoblin
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
6
Cp
0
In
0
Cs
2
Td
1
Mvp
0
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Leader
After saving numerous Hobgoblins from getting beatings by warning them Sern began to be noticed as the one to listen to.

Skill : Leader
Sern's yelling of warnings on and off the pitch have made the hobgoblins obey his wishes without question, allowing him to prevent extra beatings from failed moves.
 
Dron Ironchest
#13
Chaos Dwarf Blocker
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Block
Tackle
Thick Skull
Inor
#14
Hobgoblin
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
 
Queb
#15
Hobgoblin
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Razak Warshout
#16
Chaos Dwarf Blocker
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Block
Tackle
Thick Skull