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Mathias
#1
Ogre
MA
5
ST
5
AG
2
AV
9
R
0
B
25
P
0
F
1
G
5
Cp
0
In
0
Cs
4
Td
0
Mvp
1
GPP
13
XPP
0
SPP
13
Injuries
 
Skills
Bone Head
Mighty Blow
Thick Skull
Throw Team Mate
Break Tackle

Mathias is the leader of the pack! What he sais goes, after due discusion andmind mapping. (Ogre style!) He wears ear muffs on the field to avoid the dirges of Mikhael and the mongolian music of the Felix... or so he claims! Many believe he gets cold ears.

With his experience he has developed a curius method of removing himself from the presence of others, he simply punches himself in the face, the force of this blow drives him backwards away from the foe.
Jim Lad
#2
Ogre
MA
5
ST
5
AG
3
AV
9
R
0
B
17
P
0
F
2
G
5
Cp
0
In
0
Cs
3
Td
0
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Bone Head
Mighty Blow
Thick Skull
Throw Team Mate
+AG
Hailing from the softer part of the south he is not very good at much except talking his way out of trouble, he uses this when on the bloodbowl field. However being an ogre he suffers from a lack of eloquence. Never the less he fights on and has found a niche in the team as the useless one who get the team into human only pubs. He also drives them all home as he doesn't drink.

All of this driving practice (the team go to the pub a fair bit) has lead to him developing the unnatural ability to distinguish his left from his right!
 
Judgeman
#3
Ogre
MA
5
ST
5
AG
2
AV
9
R
5
B
14
P
0
F
1
G
5
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
m
Skills
Bone Head
Mighty Blow
Thick Skull
Throw Team Mate
Piling On
I am The Judgeman! I judge people, man! With my brain crystal, and my mind calcumalator of doom, I shall Judge Thee!

sometimes this judgement requires him to get a more close up view... like from the perspective of a body slammer.
Hanton
#4
Ogre
MA
5
ST
5
AG
2
AV
9
R
4
B
25
P
0
F
1
G
5
Cp
0
In
0
Cs
3
Td
1
Mvp
0
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Bone Head
Mighty Blow
Thick Skull
Throw Team Mate
Guard
The True brains of the team, Hanton has made his mark on the team using the bash, crash and run technique. He is truly committed and will never shy away from the enemy. Also he is renowned for leading the charge to the bar and leading the drinking well into the early hours of the morning.

He's very supportive of the other members of the team, often punching thier opponents before his own. Truly selfless! (or maybe he just likes punching stuff)
 
Felix
#5
Ogre
MA
6
ST
5
AG
2
AV
9
R
26
B
26
P
0
F
0
G
5
Cp
0
In
0
Cs
1
Td
2
Mvp
1
GPP
13
XPP
0
SPP
13
Injuries
 
Skills
Bone Head
Mighty Blow
Thick Skull
Throw Team Mate
+MA
He is the felix, he can be found rocking out to the ballards of mongolia, and the dirges of mike. As a point of interest, Last week Felix produced a furr ball the size of wales... roughly the shape too!

Being a musician, he has good rhythm, this leads to him being able to put on a good turn of speed when needed.
Mikhael
#6
Ogre
MA
6
ST
5
AG
2
AV
9
R
6
B
27
P
0
F
1
G
5
Cp
0
In
0
Cs
3
Td
0
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Bone Head
Mighty Blow
Thick Skull
Throw Team Mate
+MA
He finds entertainment in the beating of kittens and spends his spare time whistling dirges.

But as we all know kittens are speedy criters... but then so is Mikhael.
 
Vickeri
#7
Goblin
MA
6
ST
2
AG
3
AV
7
R
15
B
6
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
1
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Dodge
Right Stuff
Stunty
Side Step
My name is the Vickeri! I can be found eating and sleeping, that is all.

Oh and playing ball, after much practice, she has developed the skill required to step aside when people try to punch her, this leads to her being the chief projectile of Jim Lad's throws.
EVI the Shadow Goblin
#8
Goblin
MA
6
ST
2
AG
3
AV
7
R
18
B
3
P
7
F
2
G
2
Cp
1
In
0
Cs
0
Td
1
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
 
Skills
Dodge
Right Stuff
Stunty
This is EVI's third incarnation.

She learned her plays from the elves of Naggaroth, thusly, she has a sadistical streak.
 
Reena
#9
Goblin
MA
6
ST
2
AG
3
AV
6
R
0
B
3
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
n, -av, m
Skills
Dodge
Right Stuff
Stunty
Reena has a kind and caring disposition, not suitable for the pitch.
Lucy
#10
Goblin
MA
6
ST
2
AG
3
AV
7
R
13
B
5
P
4
F
2
G
5
Cp
2
In
0
Cs
0
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Dodge
Right Stuff
Stunty
Lucy's main task in the group is keeping the lads in order, she does this with her stealy eye and superior intelegence.
 
Becky the Ghost Goblin
#11
Goblin
MA
6
ST
2
AG
3
AV
7
R
0
B
3
P
0
F
1
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
n
Skills
Dodge
Right Stuff
Stunty
Originaly known as The Queen, this is Becky's second incarnation since she abdicated.

Becky is the wandering queen of a far away land, she is trying to develope the skills required to succeed in the chalenges of monarchy.
Juliet the Shadow Goblin
#12
Goblin
MA
6
ST
2
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
Right Stuff
Stunty
The second incarnation of Juliet.

Juliet is the best of goblins. Plain and simple.