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Tenors of Terrors
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Bos gruniens
#1
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
17
B
10
P
3
F
0
G
5
Cp
1
In
0
Cs
0
Td
1
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
 
Skills
Horns
Kurt
#2
Chosen Blocker
MA
4
ST
4
AG
3
AV
9
R
22
B
44
P
0
F
0
G
7
Cp
1
In
0
Cs
2
Td
1
Mvp
1
GPP
13
XPP
0
SPP
13
Injuries
-ma
Skills
Block (20k)
 
Wolf
#3
Chosen Blocker
MA
5
ST
4
AG
3
AV
9
R
20
B
41
P
-1
F
0
G
8
Cp
1
In
0
Cs
0
Td
1
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
m
Skills
Peter
#4
Chosen Blocker
MA
5
ST
4
AG
3
AV
9
R
27
B
40
P
1
F
0
G
7
Cp
1
In
1
Cs
1
Td
2
Mvp
0
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Claw (20k)
Desperate to get a Larson in a game against the Elven Taenzer , he blew the game for the team.
In the middle of the first half Peter managed to snatch a pass away from the agile elves and then pass it to a team mate. This took him passed the most difficult bit on his way to a Larson (his team was receiving in the 2nd half and what easier than to run the ball in if you are a mighty Chaos Warrior?).
He succeeded in running the ball in for a TD and with only 2 turns left his mates set him up for a 3 dice block, all skull & pow skulls! In the final turn he was granted a further 3 dice block to the same effect - ending the Tenors defensive and allowing wreteched pointy ears to score th equaliser.

All in all he had 8 blocks during the game without CAS - luckily he was awarded a claw for his efforts.
 
Capra
#7
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
4
B
23
P
0
F
0
G
8
Cp
1
In
0
Cs
1
Td
0
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Horns
Ovis
#8
Beastman Runner
MA
6
ST
4
AG
3
AV
8
R
44
B
23
P
6
F
0
G
8
Cp
1
In
2
Cs
1
Td
3
Mvp
1
GPP
21
XPP
0
SPP
21
Injuries
 
Skills
Horns
+ST (50k)
Pass Block (20k)
A beast on the up!

After a slow start he has now shown his potential in the last couple of games. In only his fifth game he pulled a perfect Larson - he got close to but did not manage the double Larson unfortunately.
 
Porcus
#9
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
66
B
23
P
10
F
1
G
8
Cp
4
In
0
Cs
0
Td
0
Mvp
1
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Horns
Sure Hands (20k)
Mulus
#10
Beastman Runner
MA
6
ST
3
AG
4
AV
8
R
4
B
23
P
0
F
0
G
7
Cp
0
In
0
Cs
0
Td
1
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Horns
+AG (40k)
 
Asinus
#11
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
16
B
41
P
-3
F
0
G
8
Cp
1
In
0
Cs
1
Td
2
Mvp
1
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Horns
Block (20k)
Gallus
#12
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
15
B
33
P
6
F
0
G
8
Cp
1
In
0
Cs
0
Td
2
Mvp
1
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Horns
Claw (20k)
 
Bos acutifrons
#16
Minotaur
MA
5
ST
5
AG
2
AV
8
R
0
B
2
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Frenzy
Horns
Loner
Mighty Blow
Thick Skull
Wild Animal