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Discworld Dead
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Death
#1
Wight
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
3
Cp
0
In
0
Cs
0
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0
Mvp
0
GPP
0
XPP
0
SPP
0
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Skills
Block
Regenerate
The Defeater of Empires, the Swallower of Oceans, the Thief of Years, the Ultimate Reality, the Harvester of Mankind, the Assassin against Whom No Lock Will Hold, the only friend of the poor and the best doctor for the mortally wounded. He is a great lover of cats.
War
#2
Wight
MA
6
ST
3
AG
3
AV
8
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0
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0
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0
G
3
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0
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0
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0
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0
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0
GPP
0
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0
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Block
Regenerate
One of the horsemen of the Apocralypse. A generaly jolly man, War has grown forgetful in his old age (despite being an anthropomorphic personification), and now stores his memory in his wife, which means he now remembers things the way his wife wants him to remember them.
 
Famine
#3
Wight
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
3
Cp
0
In
0
Cs
2
Td
0
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
 
Skills
Block
Regenerate
One of the horsemen of the Apocralypse, and a great lover of anything edible. Famine, like all the horsemen, has gained human traits over the years, in particular he has become very arrogant.
Pestilence
#4
Wight
MA
7
ST
3
AG
3
AV
8
R
0
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0
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0
F
0
G
3
Cp
0
In
0
Cs
0
Td
1
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Block
Regenerate
+MA
One of the Horsemen of the Apocralypse. Despite what many people think, Pestilence likes hospitals. There is always something for him to do there. Unfortunatly being an anthropomorphic personification has left him with human traits, and he has learnt how to be scared.
 
Teppicymon XXVII
#5
Mummy
MA
3
ST
5
AG
1
AV
9
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0
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0
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G
3
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0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Mighty Blow
Regenerate
Block
In life he was the pleasent and intelligent (and therefore not very suitable) 1297th monarch of Djelibeybi. He died whilst attempting to fly with little success (the divine part of him flew with ease, but unfortunatly the mortal part, the part of him that in fact made him him, barely made it a few feet). He is now a mummy who hates pyramids.
Ashk-ur-men-tep
#6
Mummy
MA
3
ST
5
AG
1
AV
9
R
0
B
0
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0
F
0
G
3
Cp
0
In
0
Cs
2
Td
0
Mvp
1
GPP
9
XPP
0
SPP
9
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Skills
Mighty Blow
Regenerate
Block
Ashk-ur-men-tep is a past king of Djelibeybi (Third Empire). He is practicly the same as every other king Djelibeybi has had, but that is probably because Djelibeybi isn't known for it's originality. Kept in a pyramid to keep him on the verge of death, he has finaly been released from his forsaken cell by a decendent of his (Teppicymon XXVII).
 
Schleppel
#7
Ghoul
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
3
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0
In
0
Cs
0
Td
3
Mvp
0
GPP
9
XPP
0
SPP
9
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Skills
Dodge
Block
Schlepple is a bogeyman. He is large, hairy and has hands the size of wheelbarrows. He is very self concious and hates to be seen, so is generaly hiding behind doors and under beds. He is a member of Reg Shoe's Fresh Start Club, which he only continues to attend as not to upset Reg.
The Tooth Fairy
#8
Ghoul
MA
7
ST
3
AG
3
AV
7
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0
B
0
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0
F
0
G
3
Cp
1
In
0
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0
Td
1
Mvp
0
GPP
4
XPP
0
SPP
4
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Skills
Dodge
Discworlds first bogeyman, he was the darkness in the caves. But then the world changed, and the Tooth Fairy (who wasn't called the Tooth Fairy at that time) realised that scaring children wasn't what he wanted to do, and decided to watch over them instead. He gave them money for thier teeth so that people couldn't get ahold of them, becauseif you have somebody's tooth, you have power over them. He then hired people to help him in his task who are generaly refered to as tooth faries, but really are just women who are payed to do a job.
 
Windle Poons
#9
Zombie
MA
4
ST
3
AG
2
AV
8
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0
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0
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0
F
0
G
3
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0
In
0
Cs
0
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0
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0
GPP
0
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0
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0
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Skills
Regenerate
Windle Poons used to be the oldest living wizard on the Disc. Then he stopped living, but due to strange circumstances (Death had temporarily retired) he carried on unliving. At first, being a zombie came as a shock to Windle, who had been waiting for his death for some time (he believed in reincarnation), but after attempting to rekill himself several times, he decided it wasn't all bad.
Mr. Slant
#10
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
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F
0
G
3
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0
In
0
Cs
0
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0
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0
GPP
0
XPP
0
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0
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Regenerate
The Disc's foremost lawyer. When he died he became a zombie, but this has only elevated him higher than he was before. Now he IS precedent. Been caught by the Watch with a blood drenched knife in your hand, over a body stabbed 23 times, screaming "I killed him" at the top of your voice? Then Mr. Slant is the lawyer for you!
 
Reg Shoe
#11
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
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0
F
0
G
3
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
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0
SPP
2
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Skills
Regenerate
In life, Reg Shoe was a revolutionist. At least he was in his eyes. In the eyes of other people, he was just an enthusiastic man with unrealistic ideals. He wanted Truth, Justice and Freedom for "The People", but they just wanted Reasonably Priced Love and a Hard Boiled Egg. Reg Shoe died in a valiant charge, but that didn't stop him fighting the enemy. He later decided he was dead, collapsed, and was buried, only to decide later that death wasn't working for him. After leaving his grave he started the Fresh Start Club, for the vitaly challenged. He made it his new goal to fight for Dead Rights. When this fell apart (like Reg does on occasion) he was recruited into the Ankh Morpork Watch, and has found that being a copper suits him like a well fitting glove (assuming he has all his fingers attached at the time)