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Hell-Raisers
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Scarface
#1
Chaos Warrior
MA
5
ST
4
AG
5
AV
9
R
240
B
144
P
17
F
0
G
36
Cp
7
In
1
Cs
4
Td
20
Mvp
1
GPP
82
XPP
0
SPP
82
Injuries
 
Skills
+AG
+AG
Block
Pass Block
Very Long Legs
Chaos god of Slaanesh has taken an interest in this unique Chaos Warrior and blessed him with speed and amazing agility only elves can boast of. His carrer is just starting so curious to see what becomes of this lad.

Well 4th skill after having rolled 2 +AG and a double, what do i roll? Another +AG! An AG 6 CW would of been sweet if allowed, but alas i finally took block to make him a bit more well rounded. Next roll got him Pass Block as I think that is more useful than Might Blow or Guard for this player. I know if i gave him either of those he would be killed outright by Slaanesh as soon as he steped on the pitch.

Here's hoping for another double to get him dodge or sidestep.

#2 <b>Active</b> Chaos Warrior Scorer
#9 <b>All-Time</b> Chaos Warrior Scorer
Doom Trooper II
#2
Chaos Warrior
MA
5
ST
4
AG
4
AV
9
R
-1
B
43
P
1
F
0
G
6
Cp
1
In
0
Cs
1
Td
1
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
+AG
 
Sarge
#3
Chaos Warrior
MA
5
ST
4
AG
3
AV
9
R
47
B
234
P
0
F
0
G
34
Cp
0
In
0
Cs
20
Td
1
Mvp
6
GPP
73
XPP
0
SPP
73
Injuries
n
Skills
Block
Guard
Mighty Blow
Tackle
The chaos gods must be favoring him as his armor seems to have special powers. Those who attempt tackle him and fail seem to cause serious injury or death to themselves. So far a Troll, Dwarf Blitzer, Skelton and Wood Elf lineman all have been killed/SI trying to tackle him. Who's next, only the chaos gods know. Killed a total of 6 guys, but he got greedy and Nuffle punished him. After his best game ever he was given a niggling injury by Nuffle to make him remember who is the BIG BOSS. He has thought about retirement, but has decided to play on.

His niggling injury hasn't slowed him down much. Since then he has thrown caution aside and goes after anything that moves right on the front line, and he is doing better than before. No Claw, no RSC just simple might blow is taking guys out left and right. And the crowd is begining to chant his name, this can only get worse, but for who?
Horus
#4
Beastman
MA
7
ST
3
AG
3
AV
8
R
18
B
82
P
2
F
0
G
36
Cp
2
In
0
Cs
3
Td
0
Mvp
3
GPP
23
XPP
0
SPP
23
Injuries
 
Skills
Horns
+MA
Block
 
Sloven II
#5
Beastman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Horns
Skeez II
#6
Beastman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Horns
 
Cptn. DreadClaw
#7
Chaos Warrior
MA
5
ST
4
AG
3
AV
9
R
0
B
8
P
-1
F
0
G
2
Cp
1
In
0
Cs
0
Td
0
Mvp
0
GPP
1
XPP
0
SPP
1
Injuries
 
Skills
Whoop Ass
#9
Beastman
MA
6
ST
3
AG
3
AV
8
R
4
B
26
P
2
F
6
G
19
Cp
1
In
0
Cs
1
Td
0
Mvp
3
GPP
18
XPP
0
SPP
18
Injuries
 
Skills
Horns
Block
Dirty Player
 
Dark Emissary
#10
Beastman
MA
6
ST
3
AG
3
AV
8
R
1
B
16
P
0
F
0
G
15
Cp
0
In
0
Cs
2
Td
0
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
 
Skills
Horns
Needless Suffering
#11
Beastman
MA
6
ST
3
AG
3
AV
8
R
6
B
6
P
0
F
1
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Horns
 
Steel Balls
#12
Ogre
MA
5
ST
5
AG
1
AV
9
R
0
B
159
P
0
F
0
G
31
Cp
0
In
0
Cs
3
Td
0
Mvp
3
GPP
21
XPP
0
SPP
21
Injuries
-ag
Skills
Big Guy
Bone Head
Mighty Blow
Thick Skull
Throw Team Mate
Guard
Piling On
Has to be one of the dumbest Ogres in Bloodbowl. The coaching staff has tried to teach him how to block but he likes to stand there and at best just push a guy down if they get too close.

Coaches want to cut him but are afraid he may finally get mad and kill them, so they just put up with him and hope he gets some sense literally "knocked" into him.
S'Tak
#13
Beastman
MA
6
ST
3
AG
3
AV
8
R
2
B
11
P
7
F
0
G
15
Cp
1
In
0
Cs
0
Td
0
Mvp
0
GPP
1
XPP
0
SPP
1
Injuries
 
Skills
Horns
 
Morlak
#14
Beastman
MA
6
ST
3
AG
3
AV
8
R
0
B
19
P
0
F
1
G
19
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Horns
Tanis
#15
Beastman
MA
6
ST
3
AG
3
AV
8
R
17
B
116
P
3
F
0
G
25
Cp
1
In
0
Cs
6
Td
2
Mvp
0
GPP
19
XPP
0
SPP
19
Injuries
 
Skills
Horns
Block
Claw
 
Merker
#16
Beastman
MA
6
ST
3
AG
3
AV
8
R
20
B
87
P
7
F
1
G
26
Cp
1
In
0
Cs
4
Td
1
Mvp
2
GPP
22
XPP
0
SPP
22
Injuries
m
Skills
Horns
Block
Guard