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Zlatlan Small Horn's
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aXceec Sable
#1
Saurus
MA
6
ST
4
AG
1
AV
9
R
0
B
11
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
aXceec Sable
Before the small horns took Xahumec madness potion, dubbed by the now ice blue team, there were few survivors from the first time the coach decided to train in the harsh weather of the Great Mountains due to frostbite and hypothermia. But a few did survive and now the only one of that starting eleven was of course our aXceec Saurus. Be it only luck that he receives this privilege of Captainship because his successors died one by one due to Blood Bowl related fatalities or by a dwarf Deathroller. He is the only player who has both skill and experience to lead the team to there destiny of supreme Blood Bowl greatness.
Stop 'N' Go
#2
Kroxigor
MA
6
ST
5
AG
1
AV
9
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Big Guy
Bone Head
Mighty Blow
Prehensile Tail
Thick Skull
This giant blue fiend has plague the pitches of the Zlatlan away games since he came to the team in 2502 when he mistook a large cualdron of the potion which had turned the home team blue in 2500 for a large bublin homebrew of Kroxoade which is by chance the teams sponsers. He recieved his name however when a fly ball landed in his lap and he stoped running just five feet short of the touchdown down line were the fans would hoped he would stop and go, when his bone head trait kicked in, with just seconds left on the clock he cost the team a sure victory as becuase of it they ended up tieing with a halfling team.
 
Flux
#3
Skink
MA
8
ST
2
AG
3
AV
7
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
Stunty
Quick, agile and the luckiest skink alive. He has a reputation for mocking the opsoing theam as he runs through there tackle zones like a gutter runner on fire. He is so lucky that the teams plays mainly center around him which will one day cuase an upsetting dufeat with the loss of the fine fello.
Red Tail
#4
Skink
MA
8
ST
2
AG
3
AV
7
R
4
B
1
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
Stunty
 
Strong Horn
#5
Saurus
MA
6
ST
4
AG
1
AV
9
R
0
B
7
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Big Finn
#6
Skink
MA
8
ST
2
AG
3
AV
7
R
8
B
3
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
Stunty
 
Gill
#7
Skink
MA
8
ST
2
AG
3
AV
7
R
0
B
2
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Dodge
Stunty
Black Horn
#8
Saurus
MA
6
ST
4
AG
1
AV
9
R
0
B
15
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
 
Son of a Bloch
#9
Saurus
MA
6
ST
4
AG
1
AV
9
R
0
B
13
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Left Eye
#10
Saurus
MA
6
ST
4
AG
1
AV
9
R
0
B
1
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
 
Shiny Knuckle
#11
Skink
MA
8
ST
2
AG
3
AV
7
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
Stunty
Nugurnaut
#12
Saurus
MA
6
ST
4
AG
1
AV
9
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills