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Dead Brigade
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Imotep
#1
Mummy
MA
3
ST
5
AG
1
AV
9
R
0
B
45
P
0
F
0
G
5
Cp
0
In
0
Cs
2
Td
0
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
 
Skills
Mighty Blow
Regeneration
I had this beauty shipped directly to me from the far East. A golden tablet inside the sarcophus explained how this chap, once a high priest of the old cults, had taken an interest in the Pharoah's prized concubine. Well, he got caught and was punished in a horrible fashion. The tool he used for his misdeeds was apparently burned away!!! OUCH!!! Fortunately this mummy wont be needing that anymore in order to play on the Dead Brigade. Out of respect for his once high stature I think I shall let him keep the name of Imotep.
El Cid
#2
Mummy
MA
3
ST
5
AG
1
AV
9
R
0
B
52
P
0
F
0
G
5
Cp
0
In
0
Cs
5
Td
0
Mvp
1
GPP
15
XPP
0
SPP
15
Injuries
 
Skills
Mighty Blow
Regeneration
Block
Quite a find was this one. I paid a fortune to have him shipped to me from Hispanola. Apparently he was some sort of crusading knight back in ancient times. His fame must have been legendary for the Old Sects to have mummified him. Unfortunately some of those quaint notions of chivalry have stuck with this fellow. He just won't foul an opponent, no matter what threats I may make. Worse still his notions have contaminated my whole squad it seems. But they snap out of it at the first sign of foul play from an opponent. If it were not for El Cid being my best player I might have cut him out. But then again maybe not, because mummies are hard to find!
 
Bonedigger
#3
Ghoul Runner
MA
7
ST
3
AG
3
AV
7
R
44
B
11
P
6
F
0
G
5
Cp
1
In
1
Cs
1
Td
1
Mvp
0
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Dodge
Block
This unsavory fellow followed me home one night from the graveyard. It is not living, nor dead, it seems. A ghoul I believe is the correct term. And the ghouls at the graveyard think I am some sort of deity. Good thing too, or they might have tasted my lightining bolts. Occasionally a ghoul might follow me home and call me master. No problem for me. Just another player for my team, and one I don't have to raise from the dead either. Of course I do lock them out at night, especially after seeing what this one does do the bones from fresh cadavers, ewwww. Hence I named it bonedigger.
Stinky
#4
Ghoul Runner
MA
7
ST
3
AG
3
AV
7
R
42
B
8
P
4
F
0
G
5
Cp
3
In
0
Cs
1
Td
1
Mvp
0
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Dodge
Accurate
Another ghoul residing in the graveyard who finds me to be the object of worship. It also followed me home and together It and bonedigger like to raise an awful ruckus in the yard with their antics. It can be a horrible distraction at times. Ah, the sacrifices one makes to be a bloodbowl coach!!!

I named it stinky because apparently raw decaying flesh does not agree with it's digestion, even though it obviously appeals to it's palate. Enough said, I hope.
 
Vile Scum
#5
Wight Blitzer
MA
6
ST
3
AG
3
AV
8
R
0
B
26
P
0
F
0
G
5
Cp
0
In
0
Cs
2
Td
0
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
 
Skills
Block
Regeneration
I noiticed this scoundrel one dark and stormy night on the way to the graveyard. He was assaulting some damsel out on the road. Well, I didn't particularly care, not my business and all that. Besides, she was asking for trouble being out in that neck of the woods at night, especially dressed as she was. But my companion, and beast of burden, El Cid became enraged and pounded the scoundrel to death. Well you should have seen the look on the girl's face when she embraced El Cid and pressed a kiss to his hooded face. Perhaps it was the lack of lips, or the stench of decay, but either way she went off screaming into the night. I laughed at El Cid and rebuked him; "there is your gratitude old fellow". He only grunted at me, as the dead are wont to do. Dried up tongues and palates do not annunciate well. Anyway, the event made for a quick trip that evening with no digging. And the scoundrel now assault targets his own size, as he redeems himself on the field of glory!!!
Twinkle Toes
#6
Ghoul Runner
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
This fellow is quite light on his feet. He can dash off in the blink of an eye.
 
Rob
#7
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
10
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regeneration
Why it's Rob Zombie, of course!
Miller
#8
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
5
P
0
F
0
G
5
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Regeneration
Block
Butler dug up this fine specimen tonight. He once was the miller for the local village. Now it will be Miller, a lineman on my squad, ready to grind up my foes!!!
 
Sergeant
#9
Zombie
MA
4
ST
3
AG
2
AV
8
R
13
B
9
P
0
F
0
G
5
Cp
0
In
0
Cs
2
Td
1
Mvp
0
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Regeneration
Guard
This evening Butler and I hit paydirt again. It was the tomb of an unknown soldier. His rank was corporal, but I have promoted him, posthumously. Now it will soldier on, in my Dead Brigade!
Nibbles
#10
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
17
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regeneration
Not much luck tonight. Butler and I only found this chewed up corpse. Looks like it has been gnawed on by rats. I am not sure how long my magic will keep this rotting heap of loosely jointed flesh together. But since I don't care to risk the local authorities again this evening then it will just have to do. And since it is so chewed up I will style it Nibbles.
 
Slim
#11
Skeleton
MA
5
ST
3
AG
2
AV
7
R
4
B
8
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regeneration
Thick Skull
Rough night at the graveyard. Butler dug up three graves, but all we found were these bones. Slim pickens, and therefore this skelly shall by styled Slim.
Butler
#12
Skeleton
MA
5
ST
3
AG
2
AV
7
R
0
B
9
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regeneration
Thick Skull
Many years ago, when I "acquired" my current residence "Gloomhold", I found some old bones in the basement. So I raised those bones and made the skeleton my manservant, "Butler". I would have used the prior residents, but I am afraid that the fireball spell left their remains in a rather poor state, as well as nearly burning down my new home, hahaha. Oh well, the scorch marks serve me well by keeping visitors away. All except the occasional vagabond, which suits me just fine. The occasional visitor or two saves me from making a night time excursion to the local graveyard in order to recruit new talent!.

 
Tinker
#13
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
4
P
0
F
0
G
5
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Regeneration
Tonight Butler and I dug up the body of a tinker. So I tinkered with it and presto chango, it is alive. Well sort of at any rate. Alive enough to hold the line. So tinker on Tinker!!!
Bandit
#14
Wight Blitzer
MA
6
ST
3
AG
3
AV
8
R
8
B
25
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Block
Regeneration
This big thug accosted Butler and I one night on the highway as we were making our way to the graveyard. He demanded that I give over my wife and my valuables on pain of death, hahahaha. He confused Butler for my wife as I tend to disguise Butler with an illusion of a lovely lady. In addition to being amusing it also prevents any local uproar. You can't be seen traipsing about the countryside in the company of the undead now can you? That is a surefire way to have the locals knocking down your door in the middle of the night with pitchforks and torches you know!!! Well, instead of any valuables I gave the thug a quick lightning bolt to the chest, and now he is a valued member on my team, paying off his debt to society by entertaining the masses!!!
 
Jerry
#16
Zombie
MA
4
ST
3
AG
2
AV
8
R
10
B
2
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Regeneration
I was rather fond of cartoons as a child so I decided to reanimate this fine rat. Now if I could have only killed his companion, Tom, he could have some company and entertain me some more. Oh well, I can always hope for a rematch