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Ultimate Superheroes
Block
Dodge
Leap
Diving Tackle (20k)
Frenzy (20k)
Side Step (20k)
Tackle (20k)
Careful use of his suit's controls allows Iron Man to SIDESTEP his foes.
A repulsor blast is sufficient to TACKLE most foes.
Supercharging his boosters gives Iron Man FRENZY.
Regaining a measure of control, Iron Man can make a DIVING TACKLE to keep his foes close.
Loner
Mighty Blow
Stand Firm
Strong Arm
Take Root
Thick Skull
Throw Team-Mate
Grab (20k)
Guard (20k)
The Hulk defends his allies and GUARDS their backs.
Block (20k)
Dodge (20k)
Fend (20k)
Guard (30k)
Side Step (20k)
Colossus demonstrates his inability to be taken down by powering his way to score two touchdowns. His armour plated body is naturally suited to the strength skill of GUARD.
Colossus pounds another casualty and proves that he is strong enough to have BLOCK.
His college football days as a defensive lineman remind him of the ability to SIDESTEP.
Colossus's skills become complete as he adds the ability to DODGE to his fearsome repertoire of skills.
With his brute strength, Colossus can FEND off the mightest of foes.
Catch
Dodge
Sprint
+ST (50k)
Block (20k)
Diving Tackle (20k)
Side Step (20k)
Tackle (20k)
The grave is no bar to Dr Strange. He returns with a vengeance!
A hattrick in his first game scoops Dr Strange BLOCK. Now where did I put that agility increase...
2 games and 2 skills. Dr Strange's psychic powers allow him to anticipate his opponents moves and to SIDESTEP their blocks.
His control over the power cosmic allows him to alter reality and DIVING TACKLE his foes.
Reaching dangerous new levels, Dr Strange's magical research gives him greater STRENGTH.
Block
Dodge
Leap
+AG (40k)
Guard (30k)
Strip Ball (20k)
Tackle (20k)
Wrestle (20k)
Spidey rejoins the team after Mimic was killed during the Fumbbl Cup. He has a lot to live up to!
Spidey begin his 'tour de force' with a very useful AGILITY increase!
Spiderman's second skill comes in the form of GUARD, as his natural desire to protect his team mates develops.
With his sticky web flinging skills, Spiderman can STRIP the BALL from unwary foes.
Forming webs to TACKLE his opponents to the ground, Spiderman continues to make himself useful.
Always in need of a cuddle, Spidey learns to WRESTLE.
+ST (50k)
Block (20k)
Dodge (20k)
Guard (30k)
The team decided that they needed their Captain (hero of the FC) back for the Warpstone Open.
A real team player, Captain America uses his Indestructible Shield to GUARD his friends.
Another game, another skill. Cap A adds BLOCK to his powers.
Fueled with Super Soldier Serum, Captain America gain mighty STRENGTH.
His skills are superb, Cap can DODGE his foes.
Catch
Dodge
Sprint
Block (20k)
Diving Tackle (20k)
Side Step (20k)
Mr Fantastic learns to defend himself with BLOCK.
Bending around Mr Fantastic SIDE STEPS his foes.
A strong grip and long limbs allows Mr Fantastic to DIVING TACKLE his enemies.
Catch
Dodge
Sprint
+AG (40k)
+MA (30k)
Block (20k)
Leap (20k)
Side Step (20k)
Bishop returns to the superheroes leaner and fitter. He proves this his first game with a MOVEMENT increase.
5 TDs in one game supercharges Bishop with BLOCK and SIDESTEP.
Bishop is nimble and deft, well reflecting his AGILITY increase.
With a powerful blast, Bishop can LEAP over his foes.