34 coaches online • Server time: 09:45
Angband Heros
Block
Frenzy
Jump Up
Guard
Mighty Blow
The Aimless-looking merchant (Orange 't' : 't')
=== Num:12 Lev:0 Rar:1 Spd:110 Hp:3d3 AC:1 Exp:0
The typical ponce around town, with purse jingling, and looking for more amulets of adornment to buy.
This creature moves somewhat erratically. He can pick up objects, bash down doors, and open doors. He prefers to ignore intruders, which he may notice from 100 feet. He will carry a object or treasure. He can hit to attack with damage 1d3.
Block
Dirty Player
Tackle
The Novice rogue (Blue 'p' : 'p')
=== Num:36 Lev:2 Rar:1 Spd:110 Hp:8d4 AC:12 Exp:6
A rather shifty individual.
This evil creature moves normally. He can pick up objects, bash down doors, and open doors. He is observant of intruders, which he may notice from 200 feet. He will carry a object or treasure. He can hit to attack with damage 1d6, and touch to steal gold.
Block
Catch
+AG
+AG
+MA
Dodge
Side Step
The Floating eye (Orange 'e' : 'e')
=== Num:27 Lev:1 Rar:1 Spd:110 Hp:3d6 AC:6 Exp:1
A disembodied eye, floating a few feet above the ground.
This creature moves normally, but does not deign to chase intruders. It is hurt by bright light. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to paralyze.
The White worm mass (White 'w' : 'w')
=== Num:26 Lev:1 Rar:1 Spd:100 Hp:4d4 AC:1 Exp:2
It is a large slimy mass of worms.
This natural creature moves extremely erratically. It breeds explosively. It is rarely detected by telepathy. It is hurt by bright light. It resists poison. It cannot be frightened. It is fairly observant of intruders, which it may notice from 70 feet. It can crawl on you to poison with damage 1d2.
Block
Kick
Strip Ball
Tackle
The Clear icky thing (White 'i' : 'i')
=== Num:20 Lev:1 Rar:1 Spd:110 Hp:2d5 AC:6 Exp:2
It is a smallish, slimy, icky, blobby creature.
This creature moves extremely erratically. It is not detected by telepathy. It is invisible. It is fairly observant of intruders, which it may notice from 120 feet. It can touch to attack with damage 1d2.
Block
Frenzy
Jump Up
Mighty Blow
Side Step
Block
Catch
Dodge
Side Step
Always Hungry
Big Guy
Frenzy
Horns
Mighty Blow
Thick Skull
Throw Team Mate
Wild Animal
Break Tackle
Guard
The Minotaur (Slate 'H' : 'H')
=== Num:441 Lev:40 Rar:2 Spd:130 Hp:100d10 AC:25 Exp:2100
It is a cross between a human and a bull.
This evil creature moves normally. It can bash down doors. It is fairly observant of intruders, which it may notice from 130 feet. It can butt to attack with damage 4d6, butt to attack with damage 4d6, butt to attack with damage 2d6, and butt to attack with damage 2d6.