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* * * Did you know? The most casualties in a single match is 21.
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Rat Calibur
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Voldo
#1
Gutter Runner
MA
10
ST
2
AG
4
AV
7
R
0
B
0
P
0
F
0
G
19
Cp
6
In
0
Cs
1
Td
14
Mvp
1
GPP
55
XPP
0
SPP
55
Injuries
 
Skills
Dodge
+MA
Block
Leap
Shadowing
Taki
#2
Gutter Runner
MA
9
ST
2
AG
6
AV
7
R
0
B
0
P
0
F
0
G
19
Cp
17
In
0
Cs
0
Td
18
Mvp
3
GPP
86
XPP
0
SPP
86
Injuries
n
Skills
Dodge
+AG
+AG
Block
Dauntless
Pass Block
Taki distinguished herself as one of the best ball handlers in the league early in her career. her incredible agility is unmatched and she quickly became the teams number one star. being far to fast to actually get hit often she hasn't taken any severe injuries but age is starting to catch up with her and sadly she occasionally has to sit out a game. While her body may be showing signs of giving up her mind definatley isn't, she become a surprisingly tenaciouse blocker taking on oponents many times her size and strength succesfully. A truly well rounded and exceptional player.
 
Lizard Man
#3
Storm Vermin
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
12
Cp
0
In
0
Cs
4
Td
0
Mvp
1
GPP
13
XPP
0
SPP
13
Injuries
 
Skills
Block
Foul Appearance
Yoshimitsu
#4
Storm Vermin
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
18
Cp
0
In
1
Cs
5
Td
0
Mvp
0
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Block
Tackle
 
Cervantes
#5
Thrower
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
19
Cp
28
In
0
Cs
1
Td
0
Mvp
4
GPP
50
XPP
0
SPP
50
Injuries
 
Skills
Pass
Sure Hands
Accurate
Block
Safe Throw
Maxi
#6
Thrower
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
18
Cp
15
In
0
Cs
0
Td
0
Mvp
1
GPP
20
XPP
0
SPP
20
Injuries
 
Skills
Pass
Sure Hands
Hail Mary Pass
Kick
 
Astaroth
#7
Rat Ogre
MA
6
ST
5
AG
2
AV
8
R
0
B
0
P
0
F
0
G
14
Cp
0
In
0
Cs
14
Td
0
Mvp
1
GPP
33
XPP
0
SPP
33
Injuries
 
Skills
Big Guy
Frenzy
Mighty Blow
Prehensile Tail
Wild Animal
Block
Pro
Tentacles
Mitsurugi
#9
Lineman
MA
7
ST
2
AG
3
AV
6
R
0
B
0
P
0
F
0
G
15
Cp
0
In
0
Cs
1
Td
0
Mvp
2
GPP
12
XPP
0
SPP
12
Injuries
-st, -av, n
Skills
Block
Mitsirugi remaining on the team is something of a running joke among the coaches and players. He is nearly crippled but insists he can play with the best of them. So the coach is more than happy to throw him at any ogres or minotaurs the opposing team might have so his better players can stay alive a bit longer. Amazingly he hasn't died yet playing on with an ever growing list of debilitating injuries. He does have the distinction of having been injuried by some of the games greatest blockers at least.
 
Necrid
#11
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
18
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Foul Appearance
Assassin
#12
Gutter Runner
MA
9
ST
4
AG
5
AV
6
R
0
B
0
P
0
F
0
G
17
Cp
4
In
0
Cs
0
Td
24
Mvp
0
GPP
76
XPP
0
SPP
76
Injuries
n, -av
Skills
Dodge
+AG
+ST
+ST
Block
Tackle
Assassin was one of the first new players to join the team and quickly excelled in almost every role imaginable on the pitch. Taki and Assassin form a nearly unstopable duo and there ability to get the ball out of almost any situation when working in tandom is responsible for the teams sucess. The coach is fairly sure Assassin is using performance enhancing drugs, on account of him spending his spare time wrestling with the teams rat ogre, but turns a blind eye to it as long as his play stays as exceptional as it is. Sadly the detrimental effects of heavy drug use are starting to show and he occassionaly misses a game because hes "sick" and some whisper he can't take a hit quit like he used to.
 
Berserker
#13
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
10
Cp
1
In
0
Cs
0
Td
0
Mvp
1
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Block
Sophitia
#14
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
9
Cp
1
In
0
Cs
1
Td
0
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Block
 
Seung Mina
#15
Gutter Runner
MA
9
ST
2
AG
4
AV
7
R
0
B
0
P
0
F
0
G
8
Cp
1
In
0
Cs
0
Td
7
Mvp
0
GPP
22
XPP
0
SPP
22
Injuries
 
Skills
Dodge
Block
Dauntless