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Chuck Facts
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Does Not Need Rerolls
#1
Wardancer
MA
7
ST
3
AG
4
AV
7
R
2
B
36
P
0
F
0
G
5
Cp
0
In
0
Cs
4
Td
1
Mvp
0
GPP
11
XPP
0
SPP
11
Injuries
-ma, m
Skills
Block
Dodge
Leap
Strip Ball
Chuck Norris dosent need Rerolls , the dice do what he tells them too .

In his first game he Badly Hurtand MissNext Gamed two Goblins , using the pattened roundhouse Kick/block technique
Guns Dont Kill People
#2
Catcher
MA
9
ST
2
AG
4
AV
7
R
33
B
8
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
4
Mvp
0
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Catch
Dodge
Block
Guns Dont Kill People - Chuck Norris Does

First dodge

Select an action for Guns Dont Kill People
Normal move selected.
DODGE BEFORE RE_ROLL: Guns Dont Kill People knocked over trying to dodge.
TARGET: 2 --- ROLL: 1 + 0 = 1
Reroll using DODGE.
DODGE FINAL RESULT: Guns Dont Kill People
TARGET: 2 --- ROLL: 1 + 0 = 1
Guns Dont Kill People is knocked over.
(6, 4) + 0, (3, 4) + 0, 0: Guns Dont Kill People has been stunned.
Move ended for Guns Dont Kill People
 
Counted to Infinity-Twice
#3
Lineman
MA
7
ST
3
AG
4
AV
7
R
0
B
10
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Chuck Norris counted to Infinity Twice
Make it Drink
#4
Lineman
MA
7
ST
3
AG
4
AV
7
R
0
B
12
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Chuck Norris can lead a horse to water - and make it drink
 
No watch
#5
Lineman
MA
7
ST
3
AG
4
AV
7
R
8
B
9
P
7
F
0
G
4
Cp
1
In
0
Cs
0
Td
0
Mvp
1
GPP
6
XPP
0
SPP
6
Injuries
n, m
Skills
Block
Chuck Norris dosn't wear a watch - The time will be whatever he tells it to be .

In his first match learnt the hard way not to try blocking blackorcs with only one friend . Consequently missed the second match .
Bites Frost
#6
Lineman
MA
7
ST
3
AG
4
AV
7
R
15
B
12
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Chuck Norris dosent get Frostbite - he bites Frost.
 
Not Butter
#7
Lineman
MA
7
ST
3
AG
5
AV
7
R
21
B
8
P
2
F
0
G
5
Cp
3
In
0
Cs
0
Td
3
Mvp
0
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
+AG
Chuck Norris can believe its not butter
Always Greener
#8
Lineman
MA
7
ST
3
AG
4
AV
7
R
5
B
9
P
-2
F
0
G
5
Cp
1
In
0
Cs
0
Td
1
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
 
Skills
The Grass is always Greener on Chuck Norris'side of the fence. Except when its stained with the blood of rampaging ninjas , which is pretty much every Tuesday evening .
 
Leopards Spots
#10
Lineman
MA
7
ST
3
AG
4
AV
7
R
9
B
8
P
7
F
0
G
5
Cp
1
In
0
Cs
0
Td
1
Mvp
1
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Guard
Chuck Norris has forced every singled leopard he has met to change its spots .

Had the honour of scoring the teams first touchdown .
Roses
#11
Thrower
MA
7
ST
3
AG
4
AV
7
R
69
B
10
P
41
F
1
G
5
Cp
11
In
0
Cs
0
Td
1
Mvp
0
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Pass
Strong Arm
Chuck Norris farts Do smell of Roses .

Failed his first pick up . His first pass attempt was a short pass , it fumbled and was rerolled to a misthrow . Which scattered into the hands of a waiting goblin . The Goblin then scored .