44 coaches online • Server time: 11:32
* * * Did you know? The player with the strongest arm is Cherrystone Hotpack with 5758 yards passed.
Log in
Recent Forum Topics goto Post Chaos Dwarves are th...goto Post Recruiting now - Gre...goto Post FDL Roast Thread
Prince of Pain
Back to Team
King Aenarion II
#1
Phoenix Warrior
MA
6
ST
3
AG
4
AV
8
R
44
B
9
P
19
F
0
G
9
Cp
9
In
0
Cs
1
Td
1
Mvp
0
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Pass
Accurate
Prince Bel-Shanaar II
#2
Phoenix Warrior
MA
6
ST
3
AG
4
AV
8
R
3
B
11
P
0
F
1
G
7
Cp
0
In
0
Cs
0
Td
1
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Pass
Accurate
 
Tyrion, Defender of Ulthuan
#3
Dragon Warrior
MA
7
ST
3
AG
4
AV
8
R
40
B
114
P
0
F
1
G
21
Cp
5
In
0
Cs
1
Td
3
Mvp
1
GPP
21
XPP
0
SPP
21
Injuries
 
Skills
Block
Strip Ball
Tackle
Imrik, Prince of Caledor
#4
Dragon Warrior
MA
7
ST
3
AG
4
AV
8
R
48
B
169
P
-1
F
0
G
23
Cp
3
In
0
Cs
9
Td
3
Mvp
4
GPP
50
XPP
0
SPP
50
Injuries
 
Skills
Block
Dodge
Strip Ball
Tackle
Caledor is a volcanic area, where it has been called home to dragons sense the dawn of time. The clothes and armor of the Caledor are that of the dragon, fiery reds, and scaly greens. Taming of the dragons of Caledor is a time honored tradition that is done by all Elf warriors. From this realm comes the Dragon Princes, which wear armor to resemble that of a dragon. The Dragon Princes banner is the only one that remain erect then the other banners or dropped for the acknowledgment of the Phoenix King prior to battle.
 
Lion Guard
#7
Lion Warrior
MA
8
ST
3
AG
4
AV
7
R
54
B
29
P
0
F
2
G
11
Cp
0
In
0
Cs
0
Td
5
Mvp
1
GPP
20
XPP
0
SPP
20
Injuries
 
Skills
Catch
Block
Dodge
Prince of Saphery
#9
Lineman
MA
6
ST
3
AG
4
AV
8
R
23
B
129
P
5
F
3
G
23
Cp
5
In
0
Cs
5
Td
2
Mvp
2
GPP
31
XPP
0
SPP
31
Injuries
 
Skills
Block
Dodge
Tackle
Saphery, is a kingdom rich with magic, many wizards dwell in this part of Ulthuan. One of the Major feature of this Kingdom is the White Tower of Saphery, which reaches miles into the sky. The tower is the the center for the study of magic. The Loremaster also resides in this tower passing on his knowledge to others.

Order of the Swordmasters of Hoeth, an elite group of warriors that spend long years learning the art of combat through controlled valiance. The Swordmasters are trained by the Loremaster of the White Tower and choose the Elven great sword as their weapon. Through their training they can wield the great weapons as fast and anyone wielding a normal weapon.
 
Prince of Nagarythe
#10
Lineman
MA
6
ST
3
AG
5
AV
8
R
74
B
65
P
5
F
0
G
22
Cp
7
In
0
Cs
4
Td
3
Mvp
4
GPP
44
XPP
0
SPP
44
Injuries
 
Skills
+AG
Block
Dodge
In the aftermath of the Great Cataclysm, the only part of the Ulthuan Kingdom of Nagarythe that was not drowned by the enormous ocean waters, were its mist-covered highland territories. Miraculously, a large part of the renegade highland population of Nagarythe survived the unnatural earthquakes and magical energies of the Sundering.

In the desperate effort to recover, the newly established Asur society became even more vigilant (and fearful) over the resurgence of Chaos and in becoming so, thought it best to never again speak of the kingdom that through its Dark Renaissance had given birth to such an abomination as the Cult of Pleasure.Indeed, the emergence of the cult itself was the most bitter blow of all to elven civilization, for it proved to them that elvenkind was not immune to the lure of Chaos, as they had believed.

What little remained of the proud kingdom of the demigod Aenarion was fittingly named Shadowlands by the Asur elves. This is a name that has survived to this day and those grim and possibly nomadic elves that still live in that region are known simply as the Shadowlanders. Today only vague recollection exists of the part in history this region has played prior to the Sundering and even less of the contemporary achievements of its secretive society. In fact, even though the people of Nagarythe were instrumental in numerous defeats of the Druchii, their true part in many important events has been somewhat lessened, if not utterly neglected.

As the millennia pass, the only information about this northern kindred of the Asur elves is either erroneous or folklore; hidden under so much fiction, superstition and legend that it is almost impossible to retrieve whatever truth lies beneath. Even now, with the House Coraith establishing some form of Asur civilization and high culture within the shadowy lands of Nagarythe, the region remains as inhospitable as ever…and its people are not eager to stray far from Aenarion’s path to war.

Given this lack of knowledge, the Asur elves of the other elven kingdoms regard the population of elves that roam freely the vast, mist-covered highlands of ancient Nagarythe as another – quite uncivilized and somewhat barbaric – part of elvenkind. Of what little is known about the dreaded Shadowlanders, only this can be considered as true: myriad centuries of walking upon a different path have forged them into a distinct elven kindred; one that nowadays has a remote resemblance to the High Elves of Ulthuan, but a more evident relationship to their lost kin, the Dark Elves of Naggaroth.

What is however known is that these elves are the sole members of the Asur society to admit and relish in their undying hatred of the Dark Elves. If truth be told, it is this sinister aspect of their nature that marks them out and taints them with the same malice that utterly overwhelmed their Chaos-worshiping kin. However, they have managed to largely contain their hatred and make use of it in times of war.

It is also true that their clan-based society is indeed suited to the desolation of their homeland, although not many ‘outsiders’ are aware of this union of clans. Nagarythe society is one prepared for hardship and bred for war, therefore, completely alienated from its pompous and somewhat foppish Asur counterpart. Both societies seem pleased to have a rather basic contact that allows them to proceed upon their chosen paths without any external hindrance (in the case of the Nagarythe) or reminder of their darker, more Chaotic nature (for the Asur).

As members of an almost feral society, these elves are never really welcomed – feared more likely – by the other elves of Ulthuan. For it is true that the elves that still linger in the lands of the destroyed ancient Kingdom of Nagarythe, ever a proud and warlike people, are cruel and merciless in the way of Aenarion in his madness. Without any doubt, they remain a frightening proof of the potential for evil within elven hearts. Today, the so-called Shadowlanders are the most ruthless Asur kindred and such reputation is not an unjust one.

The desperate struggle for survival hardened and embittered the Nagarythe, so that the Asur came to regard them as a cruel, if not bloodthirsty, people. Consequently, the Nagarythe survivors felt themselves the most affronted of the folk of Ulthuan. They had taken the brunt of the wars against Chaos and the Cult of Pleasure, and yet their fellows openly loath them.

To most people the Shadowlanders remain a tainted and homeless people, ‘touched by the Witch King’ as the elders would say, outcasts, of whom many are driven to a life of perilous adventure beyond the borders of the island-continent of Ulthuan.

Nevertheless, the majority of this people have chosen to remain loyal to their beloved homeland, no matter how badly scarred in the aftermath of the Sundering. Hidden deep within their mist-covered highlands and protected by raging seas and the towering Annulii Mountains from the outside world, the so-called Shadowlanders have managed to create anew their age-old highland clan society. No major cities exist in the lands of the Nagarytheans, since their communities tend to be isolated. The only populous settlements are the fortified land holds of the surviving clans along wooded and fertile mountain valleys. Many grim-faced elves are arrayed along the Shadowlands ever watchful, especially as the Blighted Isle lies just off Nagarythe’s coastline, to which the twice-accursed Druchii are often drawn.

Only recently, as elves measure time, has there been an attempt by the Asur to bring Nagarythe into the Asur way of life, even though it has proved to be a rather difficult task...yet Calaidan of House Coraith seems determined enough to succeed.

In the present day these broken lands are all that remain of Aenarion’s proud and mighty kingdom. The beauty of this very old land is forever lost beneath the great oceans and truly only a mere shadow of its former glory now lingers. For the Asur elves, this is a realm of despair and one that constantly reminds them of the destructive darkness that lurks within their tormented souls - as this was the very soil that gave birth to the most hated of all Ulthuan foes, the Dark Elves of Naggaroth.

The Nagarythe of today have an abiding hatred for Dark Elves and worshipers of Chaos and are eager to take pleasure in the destruction of such creatures, as they showed during the years of the Shadow King. This is understandable, for they have fought many battles against the Naggarothi of the New Worlde and other Chaos-worshipers over the long years. This hatred is a potent force and a definitive trait all Nagarythe share and one that was greatly instilled into them by fiery speeches of Alith Anar, their greatest hero.

In truth, this hatred and the legacy of Alith Anar may be the one obstacle to Calaidan’s rule, since the majority of the population accept his position, albeit grudgingly, for no other reason than his valor in defeating his brother Kaldor. Other than that, Calaidan is seen as an ‘outsider’, one that has not yet fully grasped what it means to be part of Nagarythe…although some of the elders argue that Calaidan since the loss of his brother – first to the Dark Elves and finally by his own blade – has began to realize that Nagarythe is a land of sacrifice…a land for warriors and one that constantly tests their mettle.

Nevertheless, the so-called Shadowlands have a long and proud history that all Asur elves should have knowledge of. A truly majestic and bloody history it is; closely entwined with the rise of the demigod Aenarion from the wild lands of Avelorn to the Phoenix Throne…
Prince of Eataine
#11
Lineman
MA
6
ST
3
AG
4
AV
8
R
14
B
116
P
0
F
0
G
23
Cp
5
In
0
Cs
7
Td
3
Mvp
1
GPP
33
XPP
0
SPP
33
Injuries
 
Skills
Block
Dodge
Tackle
Eataine is the mightiest of the Kingdoms of Ulthuan, centered around the Emerald gate and the city of Lothern. Many merchants dwell here and send forth colonists to the four corners of the known world. This is a populous region which maintains large number of troops. Its warriors are skilled with either the bow or the spear and are always excellently equipped wit the finest armor and weapons. The nobles dress in splendid robes and often wear ornate armor decorated with precious gemstones and valuable metals. These warriors fight on land and sea and have detachments skills in the use of the repeater bolt thrower, which can be mounted onboard or removed for use on land. The best warriors serve in the Sea Guard, a large body of troops whose regiments are based in Lothern, but who also travel throughout the world with the Phoenix King's armies.
 
Prince of Yvresse
#12
Lineman
MA
6
ST
3
AG
4
AV
8
R
23
B
86
P
9
F
0
G
22
Cp
3
In
0
Cs
4
Td
1
Mvp
4
GPP
34
XPP
0
SPP
34
Injuries
 
Skills
Block
Dodge
Guard
Yvresse is the home to Eltharion and many of the Elven paladins. The warriors here are some of the most disciplined and determined warriors of the Kingdoms. They favor the spear and learn to fight shoulder to shoulder like none other.
Prince of Cothique
#14
Lineman
MA
6
ST
3
AG
5
AV
8
R
40
B
82
P
2
F
2
G
23
Cp
8
In
0
Cs
5
Td
4
Mvp
3
GPP
45
XPP
0
SPP
45
Injuries
 
Skills
+AG
Block
Pro
This realm has rocky coasts and treacherous seas, so it comes as no surprise that its inhabitants are all skills seafarers. In the coastal cities half the Elven warriors are at sea at any time, while the other half are at home guarding the coasts. Elves whose families came from Cothique can be found in all the great Elven colonies overseas. The warriors are also sailors who spend much of their battles against sea borne enemies and raiders.

Encounters with sea monsters are a regular part of a warrior's like, and some wear cloaks made from the hides of these creatures or armor styled in the fashion of sea serpent heads. Armor is often tinted with shades of blue or green.
 
Prince of Tiranoc
#15
Lineman
MA
6
ST
3
AG
4
AV
8
R
35
B
85
P
-1
F
1
G
23
Cp
1
In
1
Cs
7
Td
4
Mvp
2
GPP
39
XPP
0
SPP
39
Injuries
 
Skills
Block
Dodge
Kick
Tiranoc was a coastal realm where wide sandy beaches and rolling plains, but after the Dark Elves and the Sundering Tiranoc was almost engulfed by the sea. Many of the cities were flooded by the sea. disappearing from the map. Tiranoc was the mostly populated and wealthest of the kingdons of Ulthuan, today only a few colonies are left. The warriors of this kingdom followed the ancient tradition of chariots. Which suited the kingdom nicely. Now on the lower slops of the mountains, the people of Tiranoc still hold on to there tradition of fighting from chariots.
Mosquitoes
#16
Lineman
MA
6
ST
3
AG
4
AV
8
R
0
B
7
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills