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The Rack
#1
Mummy
MA
3
ST
5
AG
1
AV
9
R
0
B
77
P
0
F
0
G
8
Cp
0
In
0
Cs
6
Td
0
Mvp
0
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Mighty Blow
Regenerate
Block
At the end of target opponent's upkeep, The Rack deals that player 1 damage for each card in his or her hand fewer than three.
Abomination
#2
Mummy
MA
3
ST
5
AG
1
AV
9
R
0
B
70
P
0
F
0
G
8
Cp
0
In
0
Cs
5
Td
0
Mvp
2
GPP
20
XPP
0
SPP
20
Injuries
 
Skills
Mighty Blow
Regenerate
Block
Frenzy
At the end of combat, destroy all green and white creatures blocking or blocked by Abomination.
 
Takklemaggot
#3
Wight
MA
6
ST
3
AG
3
AV
8
R
10
B
39
P
0
F
0
G
8
Cp
0
In
0
Cs
2
Td
1
Mvp
0
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Block
Regenerate
Tackle
During target creature's controller's upkeep, put a -0/-1 counter on that creature. If the creature is put into the graveyard, its controller chooses a new target creature for Takklemaggot. If there are no legal targets, Takklemaggot becomes an enchantment; during his or her upkeep, Takklemaggot deals 1 damage to the controller of the last creature Takklemaggot enchanted. Control of Takklemaggot does not change when its target changes or when it becomes an enchantment
Bloodlust
#4
Wight
MA
6
ST
3
AG
3
AV
8
R
18
B
44
P
0
F
0
G
8
Cp
0
In
0
Cs
1
Td
2
Mvp
0
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Block
Regenerate
Strip Ball
Target creature gets +4/-4 until end of turn. If this reduces creature's toughness to less than 1, creature's toughness becomes 1.
 
Demonic Tutor
#5
Ghoul
MA
7
ST
3
AG
3
AV
7
R
94
B
10
P
5
F
1
G
8
Cp
1
In
0
Cs
0
Td
4
Mvp
1
GPP
18
XPP
0
SPP
18
Injuries
 
Skills
Dodge
Guard
Jump Up
Search your library for one card and take it into your hand. Reshuffle your library afterwards.
Mountain Goat
#6
Ghoul
MA
7
ST
3
AG
3
AV
7
R
63
B
31
P
2
F
0
G
8
Cp
2
In
0
Cs
0
Td
4
Mvp
0
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Dodge
Block
Mountainwalk (If defending player controls any mountains, this creature is unblockable.)
 
Jester Cap
#7
Ghoul
MA
7
ST
3
AG
3
AV
7
R
81
B
10
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
3
Mvp
0
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Dodge
Block
2, Tap: Sacrifice Jester's Cap to look through target player's library and remove any three of those cards from the game. Reshuffle that library afterwards.
The brute
#8
Ghoul
MA
7
ST
3
AG
3
AV
7
R
0
B
4
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
Enchanted creature gets +1/+0.
RRR: Regenerate enchanted creature.
 
EXTAXIALODO
#9
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
1
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regenerate
"Fichado" de <a href="http://fumbbl.com/FUMBBL.php?page=team&op=view&team_id=126218">no more life</a>
Connair
#10
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
9
P
0
F
4
G
8
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Regenerate
Dirty Player
"Fichado" de <a href="http://fumbbl.com/FUMBBL.php?page=team&op=view&team_id=366427">Snipers</a>
 
Will-O'-The-Wisp
#12
Zombie
MA
4
ST
3
AG
2
AV
8
R
5
B
22
P
0
F
1
G
7
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Regenerate
Dirty Player
Flying.
B: Regenerate
Weakness
#13
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
4
P
0
F
1
G
8
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate
Target creature loses -2/-1
 
Omnithopter
#14
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
14
P
0
F
0
G
7
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Regenerate
Flying
Bog Imp
#15
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
17
P
0
F
0
G
8
Cp
0
In
0
Cs
0
Td
0
Mvp
2
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Regenerate
Block
Flying
 
Goblin Shrine
#16
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
13
P
0
F
1
G
8
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate
As long as target land is a mountain, all Goblins get +1/+0. If Goblin Shrine leaves play, it deals 1 damage to each Goblin.