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Blood Castle Guardians
Back to Team
Lord Russo
#1
Vampire
MA
6
ST
4
AG
4
AV
8
R
82
B
110
P
8
F
0
G
14
Cp
3
In
0
Cs
5
Td
6
Mvp
1
GPP
36
XPP
0
SPP
36
Injuries
 
Skills
Hypnotic Gaze
Off For a Bite
Regenerate
Undead
Block
Mighty Blow
Tackle
Lord Russo is the undisputed master of Castle Blood, and demands the highest possible standards of his regiment of guards.

Any fault no matter how seemingly insignificant is remembered and at some unsuspecting moment he will charge up to the slovenly soldier in question and bite him for his prior slip in standards.

Lord Russo choses where he wishes to be at any time, and it is upto the rest of the team to revolve round him. Generally he hangs back until the need for a critical play, and then he will intervene.



He kicks Chewie's arse anytime!!!!
Captain of the Guard
#2
Thrall
MA
6
ST
3
AG
3
AV
7
R
27
B
108
P
0
F
0
G
14
Cp
1
In
0
Cs
2
Td
2
Mvp
2
GPP
21
XPP
0
SPP
21
Injuries
 
Skills
Block
Tackle
The Captain of the Guard reports directly to his master Lord Russo.

The Captain's role on the field is to oversee the team's general play and to to ensure consistency is maintained. He generally likes to start the game behind the LOS in the centre of the park.

Whilst he did not demonstrate any particular talents in the first couple of games, he had a stormer against the French goblins taking the man of the match award on top of his game haul.
 
Master-at-Arms Gaspar
#3
Thrall
MA
6
ST
4
AG
3
AV
7
R
24
B
75
P
1
F
0
G
12
Cp
1
In
0
Cs
4
Td
1
Mvp
1
GPP
17
XPP
0
SPP
17
Injuries
n
Skills
+ST
Block
The Master-at-Arms is the experienced training instructor and whilst he is junior to the Captain of the Guard, he is given much leeway due to his experience on the Bloodbowl field.

Gaspar has demonstrated huge strength and has been known to lead the assault on opponents as big as Trolls!!!
Sgt Darryll - Day Watch
#4
Thrall
MA
6
ST
3
AG
3
AV
7
R
15
B
76
P
0
F
0
G
14
Cp
0
In
0
Cs
2
Td
1
Mvp
2
GPP
17
XPP
0
SPP
17
Injuries
 
Skills
Block
Tackle
Sgt Daryll is a solid reliable servent to Lord Russo and commands the Daywatch at Castle Blood.

He will take one of the flanks to complement the Captain of the Guard's central position. He is never frightened of getting stuck into a ruck and will be aggressive in his play.
 
Sgt Sedgewick - Night Watch
#5
Thrall
MA
6
ST
3
AG
3
AV
7
R
35
B
68
P
0
F
0
G
12
Cp
0
In
0
Cs
1
Td
2
Mvp
2
GPP
18
XPP
0
SPP
18
Injuries
 
Skills
Block
Kick
Sgt Sedewick is an intelligent officer and will again complement his Captain of the Guard by taking a flank.

He is very capable of independant action, and is a likely sucessor to the Captain of the Guard.
Guardsman Humbert
#6
Thrall
MA
6
ST
3
AG
3
AV
7
R
3
B
10
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
m
Skills
 
Guardsman Cedric
#7
Thrall
MA
6
ST
3
AG
3
AV
7
R
89
B
26
P
43
F
0
G
14
Cp
16
In
0
Cs
2
Td
1
Mvp
2
GPP
33
XPP
0
SPP
33
Injuries
n
Skills
Accurate
Pass
Sure Hands
Guardsman Cedric has shown an early talent for spotting a pass, and a skill for making it work. As a result he maybe used in place of the Master-at-Arms for retreiving the ball and distributing when on the offensive.

Aged on his third skill :-(
Guardsman Jeramiah
#8
Thrall
MA
6
ST
3
AG
3
AV
7
R
23
B
57
P
0
F
1
G
13
Cp
0
In
0
Cs
0
Td
2
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Block
 
Gardrobe Cleaner Chris
#9
Thrall
MA
6
ST
3
AG
4
AV
7
R
32
B
30
P
-4
F
0
G
8
Cp
1
In
0
Cs
2
Td
1
Mvp
0
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
+AG
Chris is Blood Castle's Gardrobe Cleaner, making sure that the holes over the battlements are kept clean for the rest of the inhabitants to use without fear of getting themselves dirty.

Chris is ideally suited to his job and has been allowed to join the team as the stink of his uniform unofficially gives him the Foul Appearance skill on the field.
Guardsman Henry
#10
Thrall
MA
6
ST
3
AG
3
AV
7
R
30
B
44
P
0
F
0
G
14
Cp
0
In
0
Cs
1
Td
2
Mvp
0
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Block
 
Guardsman Selwin
#11
Thrall
MA
6
ST
3
AG
3
AV
7
R
0
B
41
P
0
F
0
G
13
Cp
0
In
0
Cs
2
Td
0
Mvp
1
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Block
Guardsman Matteus
#12
Thrall
MA
6
ST
3
AG
3
AV
7
R
5
B
46
P
2
F
0
G
13
Cp
1
In
0
Cs
2
Td
0
Mvp
0
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
 
Guardsman Richards
#13
Thrall
MA
6
ST
3
AG
3
AV
7
R
0
B
4
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Lord Dread
#14
Vampire
MA
6
ST
4
AG
4
AV
8
R
15
B
1
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Hypnotic Gaze
Off For a Bite
Regenerate
Undead
 
Lord Fear
#15
Vampire
MA
6
ST
4
AG
4
AV
8
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Hypnotic Gaze
Off For a Bite
Regenerate
Undead