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Dust Gatherers
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Ragnar
#1
Werewolf
MA
9
ST
3
AG
3
AV
8
R
11
B
11
P
0
F
0
G
27
Cp
1
In
1
Cs
22
Td
13
Mvp
1
GPP
91
XPP
0
SPP
91
Injuries
 
Skills
Catch
Claw
Frenzy
+MA
Block
Dodge
Strip Ball
Tackle
Ragnar and Ravager are the feared brothers, during a game in the middle of a wood early in their mortal team career, they got attacked by the fans of the beastmen team they where playing. Labeled as outcasts they wandered around, aimlessly. Hated by most. Untill they came across a necromancer. He was looking for players to help him form a team. And after a quirck graveyard search they had enough players and so the Dust Gatherers was born.
Sveinung "Bloodclaw"
#2
Werewolf
MA
9
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
7
Cp
0
In
0
Cs
5
Td
5
Mvp
0
GPP
25
XPP
0
SPP
25
Injuries
 
Skills
Catch
Claw
Frenzy
+MA
Block
Sveinung got picked up when the team's coach took a trip back to his home village and discovered a young outcast with big teeth and a huge appetite for destruction. After only days of training Sveinung was nicknamed Bloodclaw after killing at least 2 slaves each practise session. Now Korkonius reveals his new talent that he hopes will replace the reknown Raveger that stumbled over a tiny dwarf and died.

P.S. Rumors say that Sveinung has been trained in the art of dwarf slaying and that nothing will stop him from drenching his armour in dwarf blood if given the oppertunity.

** Sveinung is proving that he is worth the hard work needed to keep him on the team. In 2 matches against the dwarfs he has caused 3 Injuries and Scored 3 touchdowns **
 
Faery
#3
Ghoul
MA
7
ST
3
AG
3
AV
7
R
0
B
1
P
0
F
0
G
26
Cp
4
In
1
Cs
2
Td
3
Mvp
1
GPP
24
XPP
0
SPP
24
Injuries
n
Skills
Dodge
Block
Leader
Faery is also known among the team under the name "Fragile". His feminine nature and fright for pain takes him out of action much easyer than the averege player. Often he ends up as a casualty sometime during the first half, and if you are really lucky he has only broken a nail or so and refuse to play because of that. Most likely he has been frightened of an opponents treat to injure him and refuses to play another match, thats untill you send Ragnar to "convince" him.
Duller
#4
Ghoul
MA
7
ST
3
AG
3
AV
7
R
0
B
3
P
0
F
0
G
26
Cp
4
In
0
Cs
1
Td
7
Mvp
4
GPP
47
XPP
0
SPP
47
Injuries
 
Skills
Dodge
Block
Diving Tackle
Sure Hands
Even though his stats does not suggest it, Duller is the most resilent of the team ghouls. Unlike Faery it takes a lot of punishment before he finaly stays down and has to be caried of the field. His only weakness is his mind. In most matches he stands in the middle of the field looking blanky at what the others do, in a rare case he might even try to pick up the ball, but he always blaim the opposing coach for greasing it untill Fairy (if he is still playing) picks it up for him.
 
Walker
#5
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
28
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Regenerate
Dyer
#6
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
28
Cp
0
In
0
Cs
1
Td
0
Mvp
7
GPP
37
XPP
0
SPP
37
Injuries
 
Skills
Regenerate
Block
Kick
Tackle
 
Swarmer
#7
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
27
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Regenerate
Block
Fred
#8
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
2
P
0
F
0
G
28
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regenerate
 
Rob
#9
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
2
P
0
F
0
G
28
Cp
0
In
0
Cs
5
Td
0
Mvp
2
GPP
20
XPP
0
SPP
20
Injuries
 
Skills
Regenerate
Block
Frenzy
Rob was recruited from a churchyard deep in the Sylvanian kingdom. Executed in life because of his uncontrolable anger, and raised from the dead by Korkonius for use in an unholy alliance of undead and part dead players.

Rob Zombie's brain has been inactive for years and whats left of it reflects nothing of what he once was, but in recent times he has shown signs that his rage in life is returning to haunt him in death. Maybe it was this that Korkonius was hoping for when he desecrated his grave?
Waiter
#10
Flesh Golem
MA
4
ST
4
AG
2
AV
9
R
0
B
5
P
0
F
0
G
28
Cp
0
In
0
Cs
4
Td
0
Mvp
1
GPP
13
XPP
0
SPP
13
Injuries
 
Skills
Regenerate
Stand Firm
Thick Skull
Block
Waiter is the original Flesh Golem among the gatherers. During the first games it became all clear that neither Ozzy or Waiters strong side is inteligence and they both have a bad habit of being KOed by linemen.
 
Servitor
#11
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
3
P
0
F
0
G
28
Cp
0
In
0
Cs
0
Td
0
Mvp
2
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Regenerate
Block
Ozzy
#12
Flesh Golem
MA
4
ST
5
AG
2
AV
9
R
0
B
12
P
0
F
0
G
26
Cp
0
In
0
Cs
8
Td
0
Mvp
1
GPP
21
XPP
0
SPP
21
Injuries
 
Skills
Regenerate
Stand Firm
Thick Skull
+ST
Block
Ozzy was named after a famous singer in the Empire, and has played with the gatherers since their founding. During the first games it became all clear that neither Ozzy or Waiters strong side is inteligence and they both have a bad habit of being KOed by linemen.
 
Ronny
#13
Wight
MA
6
ST
3
AG
3
AV
8
R
25
B
1
P
0
F
0
G
21
Cp
4
In
0
Cs
1
Td
3
Mvp
2
GPP
25
XPP
0
SPP
25
Injuries
n
Skills
Block
Regenerate
Sure Hands
Tackle
Ronny was raised after the team once searched the site of a recent battle, his armour and clothing suggested that he might have been of a higher rank than his former fellows. After his "revival" he has shown an extrordinary ability of blocking his opponents. Though he has not preformed any extrordinary actions during his till now short career.
Bruvik
#14
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
1
P
0
F
0
G
21
Cp
0
In
0
Cs
2
Td
0
Mvp
2
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Regenerate
Block
Bruvik was to bully of the naighborhood, there was noone he did not dare to pick on. One day he found himself in deep shit. Now all the children in a remote forest village deep within the borders of the empire carry a terrible and dark secret, and the Dust Gatherers have a new member.

** Game #21: Bruvik was on the team when half of the team decided to take down Leafy Mctree on Ulthuan Treehuggers. After the tree had been floored Bruvik thought that a kick to the head would be appropriate, moments later Leafy was sent off the field with a broken jaw. **
 
Hawks GreatGandfather
#15
Wight
MA
6
ST
3
AG
3
AV
8
R
5
B
6
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Block
Regenerate
Land
#16
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate