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Engine of Chaos
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Binky the Albino Snow Troll
#1
Troll
MA
4
ST
5
AG
1
AV
9
R
0
B
136
P
0
F
2
G
21
Cp
0
In
0
Cs
9
Td
0
Mvp
1
GPP
23
XPP
0
SPP
23
Injuries
 
Skills
Always Hungry
Big Guy
Mighty Blow
Really Stupid
Regenerate
Throw Team Mate
Block
Guard
10 times voted 'World's Stupidiest Pink Troll', Binky is the rock that the Engine hinge their game plan off.

As their game plan is pretty much 'Kill them all, heap their skulls into attractive Zen meditiation gardens and then, if there's time, consider running the ball a bit' this is hardly the stunning testiment to his playing ability that it first seems. None the less Binky is on the field, rain or shine, raring to go and eat something. Anything. The more legs, the better.

Recently he's come to the conclusion that if he doesn't fall over he can eat more opponents. In a stunning example of lateral thinking for a troll, he's been taking lessons in dance from the renowned Doctor Von Mincer so that he can remain upright under the most pressing circumstances while leaving his 'partner' face down on the Astrogranite.
Red Moon Walking
#2
Chaos Warrior
MA
5
ST
4
AG
3
AV
9
R
35
B
33
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
2
Mvp
1
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Razor Sharp Claws
A fierce, shaggy hulk of a man, Red Moons skin crawls with tattoos which seem to writhe and struggle in an effort to escape the flesh holding them captive.

And no, there are no cute unicorns or cartoon animals involved. Oh, there's a butterfly on his left shoulder, but it appears to have fangs and a scorpions tail . You probably don't want to see what will happen if it ever bursts free in a shower of blood.
 
The Hood
#3
Chaos Warrior
MA
5
ST
4
AG
3
AV
9
R
18
B
109
P
0
F
1
G
21
Cp
0
In
0
Cs
3
Td
1
Mvp
2
GPP
19
XPP
0
SPP
19
Injuries
 
Skills
Block
Guard
A mysterious figure, The Hood doesn't turn up for practise. No one's ever seen him arrive at a game, or leave after the traditional team shower. No one's ever seen him without his hood on. He is a mystery wrapped inside a conumdrum slotted into an enigma.

Rumors abound, however. Some say his breath smells of magnesium. Others say he's really a fallen Lord of Order, expiating some sin by submerging himself in that what he hates most - Chaos.

Most people just think he's a dangerous loon with a gimp mask fetish, and leave him the hell alone. He's renowned as one of the most brutal cogs of the Engine, and it's highly advised to opposing players that they stay down once he knocks them off their feet.
Madslash McQuiver
#4
Chaos Warrior
MA
5
ST
4
AG
3
AV
9
R
7
B
178
P
0
F
0
G
21
Cp
0
In
0
Cs
9
Td
1
Mvp
0
GPP
21
XPP
0
SPP
21
Injuries
 
Skills
Block
Razor Sharp Claws
Sharpened teeth. Spittle flying from his mouth. Wide, bulging eyes that move as if something's behind them trying to get out. These are some of the more pleasant qualities of this frothing madman.

And yet, something of a ladies man. That is, if you count collecting female body parts to make dolls out of 'a ladies man'.
 
The Blob
#5
Beastman
MA
7
ST
3
AG
3
AV
8
R
18
B
29
P
0
F
12
G
21
Cp
0
In
0
Cs
2
Td
0
Mvp
3
GPP
19
XPP
0
SPP
19
Injuries
 
Skills
Horns
+MA
Dirty Player
A disgustingly ugly, foul mass of blubber, The Blob is surprisingly light on his feet. Some say he's trying for the Nuffle 'Most like a Nurgling' award, others say he's aiming for a spot on the 'What's my Disease' quiz show, but all agree that ideally he should be killed, burned, burned again, the ashes salted, and then scattered over a wide area that should be given to the Haflings as a paddock to grow barley in.

Due to his vast bulk, The Blob specialises in kicking the opponent in the head so he doesn't have to run so far to kill them. Just because he can break into a decent run, doesn't mean he has to like it.
Laoke
#6
Beastman
MA
6
ST
3
AG
3
AV
8
R
4
B
15
P
0
F
3
G
21
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Horns
The owner, coach, leader, and completely hopeless player of the Engine, Laoke is notable in a team of freaks and wierdos for being the token 'norm'. He keeps smiling for the cameras, and talking about 'teamwork' and 'synergy'.

The rest of the team thinks he's a dangerous wizard attempting to invoke the Spearmen of the Apocalypse with ancient and forbidden words - and they might be right, actually.
 
That-Which-Slaughters-Daylight
#7
Beastman
MA
6
ST
3
AG
3
AV
8
R
0
B
7
P
1
F
0
G
4
Cp
1
In
0
Cs
0
Td
0
Mvp
1
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Horns
Block
A sunny, helpful person off the astrogranite, That-Which-Slaughters-Daylight wears a hawaian shirt, shorts and a 'Don't worry, be happy!' badge stapled to his forehead. He's recently taken to slaughtering not just daylight, but also anything in his immediate vicinity.
Cthulhian
#8
Beastman
MA
6
ST
3
AG
3
AV
8
R
9
B
97
P
1
F
2
G
21
Cp
1
In
0
Cs
2
Td
0
Mvp
3
GPP
20
XPP
0
SPP
20
Injuries
 
Skills
Horns
Block
Tackle
With a mass of tentacles growing from his mouth, like some disgusting slimy beard, Cthulhian is one of the more disturbing individuals of the Engine, and a highly regarded pyscopathic killing machine.

And yes, the former is saying rather a lot.

Instead of suckers, his tentacles are studded with infant mouths that sing a sweet song of salvation as they fight to escape his polluted flesh. They fight amongst each other, and at meal times he has to struggle against them as they try to eat his food and starve him to death. Lately they've taken to latching onto anyone trying to evade Cthulhian - this has the unfortunate result of increasing his ability to takle opposing players.

He is also an astute business being, having created his own line of tentacle cream. This is incredibly popular with cephalopods the world over, and has made him a billionaire. Also a huge favorite with the fans for some unknowable reason, Cthulhian has been voted twice MVP, tying him for the most awards going into the DLL.
 
Baron Fell
#9
Beastman
MA
6
ST
3
AG
3
AV
8
R
27
B
98
P
0
F
3
G
21
Cp
1
In
0
Cs
2
Td
1
Mvp
2
GPP
18
XPP
0
SPP
18
Injuries
 
Skills
Horns
Block
Tackle
An ancient being of incredible power, 'Baron Fell' is the manifestation in this dimension of one of the Unforgiven - beings who were locked away using suns as doors by the Lords of Chaos and Order working together.

Whether his appearance on the Blood Bowl field means that the End Times are coming, or merely that he was bored playing snooker with planets, is anyones guess. What is certain is that he is constrained by an absolutely insane list of restrictions to allow him to stay on this plane - should he manifest completely, it would mean the end of the half for sentient life on this plane however so this is probably a Good Thing™.
The Darkness That Lurks Within
#10
Beastman
MA
6
ST
3
AG
3
AV
8
R
76
B
15
P
13
F
4
G
20
Cp
6
In
0
Cs
0
Td
1
Mvp
1
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Horns
Big Hand
This is the physical manifestation of Dirk Dogooders 'bad side'. It's rude. It's uncouth. It kicks little old ladies under the wheels of wagons. It thinks such bad, bad thoughts, and it does it all so Dirk doesn't have to.

Hence, in some ways, it's actually more noble than Dirk will ever be. Being composed of shadow, it's able to change size easily - as a result, its one of the few cogs of the Engine capable of picking up a ball as it can stretch forth a hand and blot out the sun.
 
Jaelle
#11
Beastman
MA
6
ST
3
AG
3
AV
8
R
0
B
3
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Horns
A slender, almost effiminate frame belies Jaelle's capacity for limitless violence. Fueled almost entirely by sugar mixed with blood and the adrenal glands of Binky (hey, he doesn't mind, they grow back easily enough), he goes through life vibrating like a homicidial hummingbird.
Pyschotic Bob
#12
Beastman
MA
7
ST
3
AG
3
AV
8
R
80
B
53
P
0
F
4
G
19
Cp
0
In
0
Cs
3
Td
3
Mvp
1
GPP
20
XPP
0
SPP
20
Injuries
 
Skills
Horns
+MA
Block
Robert Du'jerp is, by all accounts, the perfect Southern Gentleman - namely, he's not a gentleman, and he's not from the south of anything except, maybe, sanity. A master of savate, Bob has added some moves from this exotic kick-boxing style to his blocking prowess.

Recently Bob has been showing increased speed on the astrogranite. Commentators have wondered aloud if this was due to an increased fitness regime before breaking down with laughter and screaming 'IT'S DRUGS!'. As a result of this increased turn of speed, Bob is the leading scorer of the Engine heading into the DLL - whether this will remain the case is a different question entirely.
 
Dirk Dogooder
#13
Chaos Warrior
MA
5
ST
4
AG
3
AV
9
R
23
B
132
P
0
F
0
G
19
Cp
0
In
0
Cs
4
Td
2
Mvp
2
GPP
24
XPP
0
SPP
24
Injuries
 
Skills
Block
Guard
A gleaming beacon of decency in a team full of depravity, Dirk is the 'Good Guy'. He never fouls a down opponent, he always signs autographs - even his acne has a strange nobility about it. He uses 'The Count of Kingsburn Rules' when blocking an opponent. As a team player, Dirk will often lend a hand when his fellow Engineers are delivering mayhem express to the opposition.

A big favorite with the fans for some inexplicable reason, Dirk has been voted twice MVP, tying him for the most awards going into the DLL.
Taniwha
#14
Beastman
MA
6
ST
4
AG
3
AV
8
R
0
B
48
P
0
F
0
G
18
Cp
0
In
0
Cs
5
Td
0
Mvp
0
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Horns
+ST
Covered in scales, speaking with a distinct lisp due to his forked tongue, this serpent that stands like a man is full of venom. His body pulses with unnatural vigor, and he has crushed many an unsuspecting opponent in his steely grasp.

Can often be found in the team sauna, pining for the jungles of The Southern Isles. He goes into the DLL as the most brutal Engineer, it remains to see if his streak of ending the playing career of his opponents remains intact after facing some of the legends contained within.
 
Nilhum the Voidwalker
#15
Beastman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Horns
Aldric Kin-slayer
#16
Beastman
MA
6
ST
3
AG
3
AV
8
R
3
B
4
P
1
F
0
G
6
Cp
1
In
0
Cs
0
Td
0
Mvp
0
GPP
1
XPP
0
SPP
1
Injuries
 
Skills
Horns
Hailing from the lands of the Eastern Empire, Aldric has no honor left to him. He lives now to die in an effort to expiate the sin of killing his entire family after the red mist rose in his brain at his clanfathers 80th birthday party. He slew them all using only a salad fork and a small portion of chocolate cake.