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Lurching for Lunch
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Dr. von Smackenberg
#1
Mummy
MA
3
ST
5
AG
1
AV
9
R
4
B
298
P
0
F
0
G
31
Cp
0
In
2
Cs
20
Td
0
Mvp
1
GPP
49
XPP
0
SPP
49
Injuries
 
Skills
Mighty Blow
Regenerate
Block
Guard
Stand Firm
Scientific leader of the company.

Back when he was a grad student he developed the (much needed) ability to eat and survive on snacks from a vending machine as sole carbon source. Being always in his own world of thoughts, he misses lunchtime on a regular basis (or is one of the slowest to show up), so he makes it up for munching everything that gets in his way - edible or not.

He proved that during the teams first game.. being to slow to catch up with the run for the cafeteria, he just caught himself a yummie rat... or two.

In the 2nd game he recruited Doommeister. After a vicious block, the pitch was covered in something red. Realizing the red stuff as cleaning fluid and remembering the superior agility (AG5) of the elven blitzer, he refrained from eating him and hired him for R&D, where he is currently cleaning the floor. Still hungry, he just snacked on the next darkelf he encountered.

Made a quicksnack-hattrick (3x BH in 1.5 turns) on 2 human blitzer and an ogre in this 4th game.
Mr. Rinden
#2
Mummy
MA
3
ST
5
AG
1
AV
9
R
0
B
124
P
0
F
0
G
13
Cp
0
In
0
Cs
8
Td
0
Mvp
2
GPP
26
XPP
0
SPP
26
Injuries
 
Skills
Mighty Blow
Regenerate
Block
Guard
Mr. Eduard Rinden - Head of Security

Hungarian Black Belt with ancestors in the Austia-Hungarian Monarchy, Eduard runs the company security. With his flexible shedule he could be the first in line for lunch everyday but unfortunatelly he is always delayed by a family of mice tripping the motion sensors in the high security facility. Infuriated, he spends his lunchbreaks hunting for those little hairy trespassers and always gets a late start in the rush for the cafeteria.

He was occupied by a new mousetrap concept for the first 4 games, doing virtually nothing but blowing rerolls. In the 5th game he got annoyed by some Darkelf pushing into the line before him. He smacked him down and when the offender sank his teeth into the grass, he bit on something small and squeaky with alot of fur. Rinden saw his use at once and hired him for his security gang. Still hungry he smacked down the next elf and swallowed him whole, before returning to his monitors..

Complained about dustmites in his bandages causing him flaring pain from time to time after completion of game 17. Played abother game before LITE! could afford the terminator. Unfortunatelly the repellant his bandages were soaked in not only killed the dustmites, but also softened them in a way, that he lost some of his blocking skills needed during the daily fight. The LITE! crew just hopes, that he regains his skills again, as he gets used to softer linen.
 
The Accountant
#3
Wight
MA
6
ST
3
AG
3
AV
8
R
30
B
39
P
0
F
0
G
8
Cp
0
In
0
Cs
2
Td
2
Mvp
1
GPP
15
XPP
0
SPP
15
Injuries
 
Skills
Block
Regenerate
Guard
The Accountant.

His true name is Ringo Billabong, but noone knows that. That`s because noone has ever asked him or is even thinking about asking him. He was supposed to get a name tag for his desk, but due to a sudden lack of cash for accounts recievable it was cut - by himself.

Even though he is quickwitted, he has a major handicap in the race for the cafeteria - he won`t leave his office before the start of his standardized union-guarantied lunchbreak at 12:00pm, when everyone is already in line for the food. Nevertheless he is a valuable foodgatherer and has a keen eye for lunchcupons.
Herbert Miller
#4
Wight
MA
6
ST
3
AG
3
AV
8
R
194
B
104
P
0
F
0
G
19
Cp
0
In
0
Cs
2
Td
7
Mvp
1
GPP
30
XPP
0
SPP
30
Injuries
 
Skills
Block
Regenerate
Strip Ball
Sure Hands
 
Sam Bryden
#5
Zombie
MA
4
ST
3
AG
2
AV
8
R
2
B
7
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate
Sm Bryden the ex-convict

Mr. Rinden`s guy for the not-so-discrete problem removal. Polished his prison-skills when he tought the old Accountant a lesson or three for setting off the smoke detector again and again.

In match six he duely removed two elven linos from the cafeteria who were trying to steal lunch cupons - aquired one himself and promtly redeemed it at the counter.

After 28 matches and holding a few SMACK titles, he walked into Mr. Rinden`s offices demanding a rediculous raise - and promtly became first alpha tester of Dr. von Smackenberg`s selective memory eraser... But where he should just forget his wish for a higher salary, he was put back to the day, when he just started at LITE!

It will be a tough time to retrain him.
Karl from the Archives II
#6
Zombie
MA
4
ST
3
AG
2
AV
8
R
4
B
22
P
0
F
3
G
17
Cp
0
In
1
Cs
0
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Regenerate
Dirty Player
 
Granny Marleen
#8
Zombie
MA
4
ST
3
AG
2
AV
8
R
1
B
31
P
0
F
2
G
29
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regenerate
John Tampa
#10
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
8
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate
 
Don Carpasso
#11
Zombie
MA
4
ST
3
AG
2
AV
8
R
11
B
35
P
0
F
46
G
31
Cp
0
In
0
Cs
3
Td
1
Mvp
1
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Regenerate
Dirty Player
Don Carpasso the desk officer

Second in command for the security at LITE! Don Carpasso is in charge of the vehicle park.

Assisted his boss Mr. Rinden in his mousetrap project and echoed his deadly blows one by one in the 5th game, killing a lino and badly hurting another one.

In his 7th game he finally got his hands on a lunch voucher and refused to let go despite of all the skinks who tried to take it away and finally redeemed it at the counter just before the cafeteria closed. Fueled by his free lunch he decided to learn some tricks from Sam Bryden.
Tiffy Wilson
#12
Ghoul
MA
7
ST
3
AG
3
AV
7
R
87
B
24
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
5
Mvp
0
GPP
15
XPP
0
SPP
15
Injuries
 
Skills
Dodge
Block
 
Susan Denninger
#13
Ghoul
MA
7
ST
3
AG
4
AV
7
R
112
B
27
P
2
F
0
G
12
Cp
1
In
0
Cs
1
Td
7
Mvp
2
GPP
34
XPP
0
SPP
34
Injuries
 
Skills
Dodge
+AG
Block
Sure Hands
Eileen Bardas
#14
Ghoul
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
 
Diego Milito
#15
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate
Joe
#16
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate