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Rhinehold Steiners
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Kazador Rhinehold
#1
Troll Slayer
MA
5
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
17
Cp
0
In
0
Cs
5
Td
1
Mvp
1
GPP
18
XPP
0
SPP
18
Injuries
 
Skills
Block
Dauntless
Frenzy
Thick Skull
Multiple Block
Stand Firm
Through use of Arcane crafts Kazador Rhinehold returns to his team as the captain, he's even a bit more touched in the head than before and he's out for some Norse blood!

Kazador's had a nasty run of being beat up, even after his resurrection, he's continued to bear the brunt of the injuries keeping the apothecaries on constant stand by. We think this has made him lose his final cracker hold on sanity. After the last game he started giggling to himself and referring to himself in the third person.

We're not sure what this will do to the team's moral, or how it'll effect his game on the pitch, but we're eager to see what happens.

Good, bad, or indifferent Kazador is definitely insane. However we've found that this insanity is being put to great use on the field as he's regularly attacking everyone in sight! He did such an amazing job with blocks against the Dynamite Dwellers that the Longbeards on the team were starting to get jealous there was no one for them to hit.

His brother Theo scores a touchdown, so of course Kazador has to out perform in any given game and score the winning touchdown. After spending a few hair raising minutes on the sideline though, after the game he told the coaching staff he had practiced stand firm before hand and just forgot to tell us.
Theodoric Rhinehold
#2
Troll Slayer
MA
5
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
14
Cp
0
In
0
Cs
2
Td
1
Mvp
2
GPP
17
XPP
0
SPP
17
Injuries
n
Skills
Block
Dauntless
Frenzy
Thick Skull
Mighty Blow
Tackle
Theodoric finally got tired of everyone praising his brother and decided to bring the game with a touchdown. Unfortunately for him Kazador doesn't like to be out down and got the game winning touchdown. After the annoying time he had knocking around Ghoul's and never knocking them down, Theo decided to take tackle for his first skill.
 
Engel the Grimm
#3
Blitzer
MA
5
ST
3
AG
4
AV
9
R
0
B
0
P
0
F
0
G
19
Cp
1
In
0
Cs
3
Td
3
Mvp
2
GPP
26
XPP
0
SPP
26
Injuries
 
Skills
Block
Thick Skull
+AG
Mighty Blow
Engel gain the use of Mighty Blow after playing the Dark Elves who broke armor more often than we did, it was decided his steroid dosage had to be increased.

Who knew that Engel would be such an agile bastard?
Klaus the Grizly
#4
Blitzer
MA
5
ST
3
AG
3
AV
9
R
0
B
0
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Block
Thick Skull
After 16 long games Klaus died on the pitch. Luckily we here at the Steiners feel that a little after the match magic is worth bringing back our star players. Now Klaus has that same crazy look in his eye that Kazador does...
 
Geert Ironfist
#5
Runner
MA
6
ST
4
AG
3
AV
8
R
0
B
0
P
0
F
0
G
19
Cp
4
In
0
Cs
1
Td
5
Mvp
2
GPP
31
XPP
0
SPP
31
Injuries
n
Skills
Sure Hands
Thick Skull
+ST
Block
Strong Arm
Geert might now finally start to live up to his last name with the introduction of blocking as part of his running game. The Ironfist family has long supported the Steiners in their quest for a winning record. Maybe now that Geert is a respectable ball handler it might just happen.

Just when I thought I had seen everything, Geert managed to pass an exceptionally long throw successfully, if only Ludwig had caught the pass. We did some testing post-game and noticed that he's got a pretty exceptional throwing arm for a Dwarf. This opens up the possibility of a passing game with Dwarves that we're more than happy to contemplate.
Ludwig von Hassell
#6
Runner
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
18
Cp
5
In
0
Cs
1
Td
1
Mvp
0
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Sure Hands
Thick Skull
Block
Ludwig's brother Rolf might be the strong arm of the team, but Ludwig's always been proud of his sprinting abilities. He's especially fast, even for a dwarf.
 
Rolf von Hassell
#11
Longbeard
MA
4
ST
4
AG
2
AV
9
R
0
B
0
P
0
F
0
G
19
Cp
0
In
0
Cs
6
Td
0
Mvp
0
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Block
Tackle
Thick Skull
+ST
After Rolf's damaging performance against the Steiner's second game against Third Shift Life, we decided to do a little measuring of his biceps. Sure enough the steroids we've been using have started to show their effect and Rolf's strength is on the rise.

Of course unlike their effect on most people, we're slightly worried that it seems his beard is starting to fall out.

Rolf had another strong showing against the Dynamite Dwellers, the steroids are definitely working since he managed to cause to injuries, one serious enough that the apothecary was brought out to avoid any long term damage.
Manfred von Richthofen
#12
Longbeard
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
19
Cp
0
In
0
Cs
2
Td
0
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
 
Skills
Block
Tackle
Thick Skull
 
Jörg Thurgen
#13
Longbeard
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
18
Cp
0
In
0
Cs
5
Td
0
Mvp
4
GPP
30
XPP
0
SPP
30
Injuries
n
Skills
Block
Tackle
Thick Skull
Guard
Stand Firm
Jörg is hard at work on becoming a solid dwarf lineman in the league. While he doesn't excel at the usual dwarf like skills of metal working or mining, he prides himself on drinking anyone under the table.

"A line oh dwarves is ah fierce ahn terrible thing ta see comin' at ya."
Hartmut Thurgen
#14
Longbeard
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
19
Cp
0
In
0
Cs
3
Td
0
Mvp
2
GPP
16
XPP
0
SPP
16
Injuries
 
Skills
Block
Tackle
Thick Skull
Guard
Mighty Blow
Harmut is possibly the only person on the team capable of keeping up with his brother Jörg when it comes to draining his beer stein. Hopefully we can crack the whip on these guys a bit and get them to a winning season eventually.
 
Gottfried Wilhelm
#15
Longbeard
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
19
Cp
0
In
0
Cs
3
Td
0
Mvp
2
GPP
16
XPP
0
SPP
16
Injuries
 
Skills
Block
Tackle
Thick Skull
Guard
Mighty Blow
Wilhelm wears a helm just to hide the nasty scar he got down the side of his face fighting a troll on the battle field. Unusually vain for a dwarf, he tries to hide all his battle scars under some piece of armor.
Gernot Ironfist
#16
Longbeard
MA
5
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
19
Cp
0
In
0
Cs
7
Td
1
Mvp
2
GPP
27
XPP
0
SPP
27
Injuries
 
Skills
Block
Tackle
Thick Skull
+MA
Guard
Gernot's addition of guard to his repertoire of skills means that he'll gladly be following his brother Geert down the line arm in dwarf little arm for the touchdown.

He's promised the team that if they ever have a winning season he'll buy them all drinks before the opening game of the play offs. The coaching staff isn't as thrilled about what that means for their play off hopes.

It seems that sprinting comes naturally in the Ironfist family as Gernot's training through this second season includes a movement increase. While still not as fast as his brother Geert, the increased pace raises the chances for high scoring season.