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Crumpton Mighty Underdogs
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Archibald Gracetripsy
#1
Blitzer
MA
7
ST
3
AG
3
AV
8
R
0
B
39
P
0
F
0
G
7
Cp
0
In
0
Cs
3
Td
0
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Block
Tackle
Archibald Gracetripsy is the son of Crumpton's elected Mayor, Ferdinand Gracetripsy. As the son of a politician and some day a likely heir to the "throne", Archibald needed to find a good steady, socially acceptable job.

With a smashing debut in his first game where he killed two people in a most spectacular manner, Archibald is well on his way to the hearts of the village's voters and bloodbowl fans all around.
Bjorn Toobiewild
#2
Blitzer
MA
6
ST
3
AG
3
AV
8
R
12
B
42
P
0
F
0
G
6
Cp
0
In
0
Cs
4
Td
1
Mvp
1
GPP
16
XPP
0
SPP
16
Injuries
-ma
Skills
Block
Juggernaut
Mighty Blow
Bjorn Toobiewild was sadly orphaned at an early age when his father Pruben Toobiewild attempted to jump through a burning five centimeter thick armored concrete wall on a motorcycle at 120 km/h while drinking beer.

Pruben had already defeated a 3cm and a 4cm wall in similar stunts, however something went amiss this time and he passed away in a blaze of glory.

His mother, Asume D. Toobiewild passed away in a fireworks explosion during Pruben's memorial service.

Bjorn has exceptional reflexes and has inherited the fearless nature of his parents.
 
Jack Wabbit
#3
Blitzer
MA
7
ST
3
AG
3
AV
8
R
13
B
28
P
0
F
0
G
5
Cp
0
In
0
Cs
1
Td
1
Mvp
1
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Block
Guard
Jack Wabbit inherited one of the village's mines from his grandpa. He enjoys going there on weekends and working with the power tools, it makes him feel alive. If he lives long enough to become rich and famous on the bloodbowl field, he shall reopen the mine as a tourist attraction where everybody can come and see his machinery at work.
Smaug Ondevawteh
#4
Blitzer
MA
7
ST
3
AG
3
AV
8
R
4
B
14
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
m
Skills
Block
 
Dmitri Kamõkazovan
#5
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
24
P
0
F
0
G
7
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Kim Jungblawd
#7
Lineman
MA
6
ST
3
AG
3
AV
8
R
13
B
19
P
0
F
0
G
7
Cp
0
In
0
Cs
4
Td
1
Mvp
0
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Block
 
Grigori Badarsovich
#8
Lineman
MA
6
ST
3
AG
3
AV
8
R
6
B
18
P
0
F
0
G
7
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Ruben Andgrahndin
#11
Lineman
MA
6
ST
3
AG
3
AV
8
R
15
B
16
P
0
F
0
G
7
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
 
Hans Onzebhall
#12
Lineman
MA
6
ST
3
AG
3
AV
8
R
12
B
12
P
0
F
2
G
7
Cp
0
In
0
Cs
0
Td
1
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Dirty Player
Hans Onzebhall joined the team as a bet with his buddies that he would not survive a single game of bloodbowl. Hans won the bet and having scored a touchdown in his first game has decided to stay in the game.

Since then he has begun to wonder what he might do to insure none of his opponents would survive a single game of bloodbowl. Hans is now sporting spiky boots of friendly nudging.
Dietrich Sweengboutzie
#13
Lineman
MA
6
ST
3
AG
3
AV
8
R
18
B
17
P
0
F
0
G
7
Cp
0
In
0
Cs
0
Td
2
Mvp
1
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Dirty Player
Dietrich Sweengboutzie may get tired fast but when he's running you won't keep up. Especially when he has the ball and you are chasing him.

His boots, however, are not only made for running. Sometimes Dietrich gets cold feet and needs to put them sowewhere warm.
 
Holly Diewhere
#14
Catcher
MA
8
ST
2
AG
3
AV
7
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Catch
Dodge
After receiving some brain damage in an unfortunate late-night diving accident on her vacation to a coral reef, Holly has become exceedingly violent. The Underdogs gladly accepted her to the fold.
Bernhard Thrauvin
#15
Thrower
MA
6
ST
3
AG
3
AV
8
R
48
B
10
P
30
F
0
G
7
Cp
7
In
0
Cs
0
Td
0
Mvp
3
GPP
22
XPP
0
SPP
22
Injuries
m
Skills
Pass
Sure Hands
Accurate
Kick-Off Return
Bernhard's been throwing all his life.
He Passed all all grades up to highschool with flying colors.
After graduation he Threw the gauntlet at bloodbowl, sadly, his obvious talents were not noticed immediately and the first training sessions were Thrown away on waterboy duties. Bernhard Completed his training flawlessly nonetheless. Bernhard can not help but Pass wind and Throw up at parties. Knowing this, he usually Passes on such events.

Bernhard's excellent skills have proven him to be a valuable addition to the team.