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Wight Supremacy
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Lord Amun-Zazu
#1
Mummy
MA
3
ST
5
AG
1
AV
9
R
0
B
116
P
0
F
4
G
16
Cp
0
In
0
Cs
3
Td
0
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Mighty Blow
Regenerate
Block
Lord Amun-Zazu is Wight Supremacy's major import from the lands of Khemri. He brings with him a notably funky sense of rhythm honed from years of Khemric step-dancing.

Unfortunately as a former Khemri prince, Amun-Zazu lacks the concept of fair play and good sportsmanship, commonly kicking players when they are down, and arguing with the referee.

Perhaps his ill temper is the result of his continuing battle with alcoholism. It is often claimed that after away games Amun-Zazu and his team-mate Zombie Nixon like to trawl drunkenly though the opposing team's town vomiting on old ladies and urinating through open windows. This is not true however - they actually do this at home games too.
Lost Johnny
#2
Wight
MA
6
ST
3
AG
3
AV
8
R
23
B
100
P
0
F
0
G
17
Cp
0
In
0
Cs
4
Td
1
Mvp
1
GPP
16
XPP
0
SPP
16
Injuries
 
Skills
Block
Regenerate
Strip Ball
Tackle
Johnny became lost wandering home from his work on the farm one evening. He stumbled upon a Wight settlement and was drafted into the ranks of the undead, where he learned of the plight of the Wights, and vowed to raise awareness of Wight issues in the larger community.

In life, Johnny was a keen amateur Blood Bowler, but never made it to the big leagues. Now that he has taken his place amongst the undead, he has learned that "Wight is right" and has finally been able to take his game to the professional level.
 
Saint Martinian McMoey
#4
Ghoul
MA
7
ST
3
AG
3
AV
7
R
132
B
28
P
3
F
0
G
16
Cp
2
In
0
Cs
0
Td
5
Mvp
1
GPP
22
XPP
0
SPP
22
Injuries
n
Skills
Dodge
Block
Sure Hands
Saint Martinian McMoey has something of a problem with hand to eye co-ordination, which is ironic, because in life he was a master craftsman, miniature painter, and professional hand to eye co-ordinator.

He does his best though, and what more can you ask from a dead guy?

Well, you might ask for him to do his job properly... Just a thought.
Zombie Nixon
#5
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
31
P
0
F
2
G
17
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regenerate
 
Zombie Reagan
#6
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
41
P
-3
F
4
G
17
Cp
1
In
0
Cs
0
Td
0
Mvp
0
GPP
1
XPP
0
SPP
1
Injuries
 
Skills
Regenerate
Halfred McHacienda
#8
Skeleton
MA
5
ST
3
AG
2
AV
7
R
0
B
10
P
0
F
1
G
17
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
m
Skills
Regenerate
 
Monsignor Onkenklonk
#9
Ghoul
MA
7
ST
3
AG
3
AV
7
R
230
B
31
P
-5
F
0
G
17
Cp
1
In
0
Cs
2
Td
9
Mvp
0
GPP
32
XPP
0
SPP
32
Injuries
 
Skills
Dodge
Block
Sure Feet
Sure Hands
Monsignor Onkenklonk is Wight Supremacy's star catcher/runner, which is ironic, because in his life he was afflicted with muscular dystrophy and AIDS.

Since his undeath, he has also been heavily involved in the Wight Youths outreach program, training the next generation of Wights and teaching them of their superior breeding and historical importance.

He recently toured Khemri, but decided that it was a bit too sandy for his tastes.
Good Old Uncle Polio
#10
Zombie
MA
4
ST
3
AG
2
AV
8
R
3
B
28
P
0
F
3
G
17
Cp
0
In
0
Cs
0
Td
0
Mvp
2
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Regenerate
Block
 
Gonads McTangularium
#11
Zombie
MA
3
ST
3
AG
2
AV
8
R
0
B
33
P
0
F
3
G
13
Cp
0
In
0
Cs
1
Td
0
Mvp
2
GPP
12
XPP
0
SPP
12
Injuries
-ma
Skills
Regenerate
Block
"Minnesota" Tillman
#13
Skeleton
MA
5
ST
3
AG
2
AV
7
R
-2
B
16
P
0
F
1
G
16
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Regenerate
Kick
 
Pharaoh Hunchentut
#14
Mummy
MA
3
ST
5
AG
1
AV
9
R
0
B
58
P
0
F
0
G
11
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Mighty Blow
Regenerate
Old Man Cheer
#16
Ghoul
MA
7
ST
3
AG
3
AV
7
R
13
B
12
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Dodge