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Crashars
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Hawkeye
#1
Thrower
MA
5
ST
3
AG
3
AV
8
R
35
B
8
P
29
F
0
G
6
Cp
6
In
0
Cs
1
Td
2
Mvp
0
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Pass
Sure Hands
Accurate
Slightly ridiculed by his teamates for shying away from the front line and being less durable, Hawkeye is well practised in the art of throwing giving even elves a run for their money.
Bruiser
#2
Black Orc Blocker
MA
4
ST
4
AG
2
AV
9
R
0
B
47
P
0
F
0
G
6
Cp
0
In
0
Cs
3
Td
0
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Guard
Brusier often feels slightly overshadowed, not having the brains of Dreadnaught or brawn of Boulder but constantly strives to match them.
 
Dreadnaught
#3
Black Orc Blocker
MA
4
ST
4
AG
2
AV
9
R
2
B
35
P
0
F
0
G
6
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Break Tackle
Dreadnaught is easily recognised, holding the center spot of the defensive line. Particularly reserved, he is more tactical than his two peers.
Boulder
#4
Black Orc Blocker
MA
4
ST
4
AG
2
AV
9
R
8
B
63
P
0
F
0
G
6
Cp
0
In
1
Cs
7
Td
0
Mvp
2
GPP
26
XPP
0
SPP
26
Injuries
n
Skills
Frenzy
Mighty Blow
Particularly brutal even for an orc, Boulder remains a crowd favourite constantly striving to find new and unusual ways to break his enemy.
 
Swift
#5
Blitzer
MA
6
ST
3
AG
3
AV
9
R
44
B
24
P
6
F
1
G
6
Cp
1
In
0
Cs
2
Td
2
Mvp
0
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Block
Pro
Swift and Breakneck has a bitter ongoing rivalry constantly throwing themselves headfirst at the enemy. Swift is the slightly more reckless of the two.
Breakneck
#6
Blitzer
MA
6
ST
3
AG
3
AV
9
R
24
B
26
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Block
Swift and Breakneck has a bitter ongoing rivalry constantly throwing themselves headfirst at the enemy. Breakneck is the slightly more bloodthirsty of the two.
 
Haste
#7
Blitzer
MA
6
ST
3
AG
3
AV
9
R
33
B
32
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
3
Mvp
0
GPP
9
XPP
0
SPP
9
Injuries
n
Skills
Block
Pro
Haste tends to watch his teamtes run themselves ragged around the pitch whilst hanging back and watching for the opponants to break through so he can maim them.
Furrow
#8
Lineman
MA
5
ST
3
AG
3
AV
9
R
0
B
15
P
0
F
0
G
6
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Known for his simple sence of humour, furrow can be seen taunting his enemies with cruel jokes.
 
Fissure
#9
Lineman
MA
5
ST
3
AG
3
AV
9
R
0
B
18
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Fissure has feelings of insecurity that drive him to try and compete with his higher strength and speed teamates.
Axis
#10
Lineman
MA
5
ST
3
AG
3
AV
9
R
13
B
16
P
-3
F
1
G
6
Cp
1
In
0
Cs
0
Td
0
Mvp
0
GPP
1
XPP
0
SPP
1
Injuries
 
Skills
Axis is well known on the team for not being a very smart player and often getting lost in the violence of the game.
 
Scar
#11
Lineman
MA
5
ST
3
AG
3
AV
9
R
1
B
14
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Scar can be slightly lazy a ot of the time and not bother to go to the enemy if they won't come to him, however this often gives hi the element of surprise when he suddenly mauls them.
Cruncher
#12
Lineman
MA
5
ST
3
AG
3
AV
9
R
0
B
1
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
2
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Block
Designated target of all jokes, Crusher hasn't had chance to prove himself yet, and thus bides his time waiting for his chance.
 
Pillar
#13
Black Orc Blocker
MA
4
ST
4
AG
2
AV
9
R
0
B
6
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills