MegaCityOne Justice Department
Block
Guard (20k)
Mighty Blow (20k)
Tackle (20k)
Block
Guard (20k)
Mighty Blow (20k)
Strip Ball (20k)
Niggled on first aging roll!
Block
Guard (20k)
Strip Ball (20k)
Bone-head
Loner
Mighty Blow
Thick Skull
Throw Team-Mate
As a uniformed judge he proved himself in combat during both the war against the Sector 301 Frendz Mob and in the Second Robot War. Loyal to Dredd, he served with him on several further cases, including as part of a team sent in to raid a Sov gulag to retrieve Mega-City prisoners in 2126.
It is this friendship with Dredd that has seen him in the starting 11 time and again. Known for doing anything to get the job done. His often dirty tactics have seen him taking an early shower once too often!
+AG (40k)
Block (20k)
Sure Hands (20k)
Pass
Sure Hands
+AG (40k)
Accurate (20k)
Strong Arm (30k)
He became a street judge in 2096 and fought in the First Robot War and the Apocalypse War. He later served in the SJS and in the Aliens Bureau. In 2114 he was promoted to chief of Sector 53, where his outstanding administrative ability and judgement reduced violent crime in his sector to the second lowest level in the city!
On the weekend this strong arm of the law turned his attentions to the strong arm of the Mega-City One's blood bowl team. Averaging a pass a game and second to none accuracy. He is the passer of passers.
Pass
Sure Hands
Accurate (20k)