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Black Bay Marauders
Block
Frenzy
Jump Up
Guard (20k)
Block
Frenzy
Jump Up
Guard (20k)
Juggernaut (20k)
Mighty Blow (20k)
Block
Dirty Player (20k)
Kick (20k)
Block
Frenzy
Jump Up
Stand Firm (20k)
Block
Guard (30k)
Strip Ball (20k)
Tackle (20k)
Known for having a knack at being in the right place at the right time (most of his TDs thus far are results of opportunistic scoring).
Gained a stunning 15 SPPs in one game, scoring 2 TDs and 2 Cas. Fittingly, he got the MVP to top it off. This meant he effectively skilled up twice in one game as his previous game he had thrown the ball at the end of the half for a completion just to get the SPP experience. :D
Rolled a double one on his first roll and selected guard. On the second roll, he rolled the exact same ageing roll as the previous roll and rolled a 1... and a 2. Had me thinking I had rolled the exact same things twice in a row which would have been crazy!
Block
Pass
Guard (30k)
Leader (20k)
Block
Dauntless
Guard (30k)
Claw
Disturbing Presence
Frenzy
Loner
Wild Animal
Block (30k)
Guard (20k)
Block
+AG (40k)
Sure Hands (20k)