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Boogeytown Ruins
Mighty Blow
Regeneration
Guard (20k)
Mighty Blow
Regeneration
Block (30k)
Break Tackle (20k)
Guard (20k)
Just like his former incarnation he has learned the Block skill early in his career and now he is on his way to reach the hight of glory he is accustomed to.
Block
Regeneration
Dodge (30k)
Mighty Blow (20k)
Side Step (30k)
Tackle (20k)
The first Blodging sidestepping wight The Pale One has ever had the luxury to manage. He sure brings somthing uniqe to the pitch.
Block
Regeneration
Grab (20k)
Guard (20k)
Mighty Blow (20k)
Stand Firm (20k)
Tackle (20k)
Even though he took a blow to the hip-bone early in his career, making him a bit slow, he has prevailed and developed into Ruins primary blitzer. With his slow speed he more then often gets "stuck in" and helps his teammates out with guard and grab.
Göte was killed in his 71'st game (166 Spp at the time) by a rookie pro elf lineman, but regenerated to fight another day. In the same game his two casualties take him into the top 20 of all-time greatest wights in [R].He is very close to becoming a legend.
Career highlights:
https://fumbbl.com/p/match?op=view&id=3750833
Dodge
Block (20k)
Kick-Off Return (20k)
Side Step (20k)
Sure Hands (20k)
Regeneration
Dirty Player (20k)
Regeneration
Block (20k)
Fend (20k)
Regeneration
Block (20k)
Fend (20k)
Regeneration
Block (20k)
Fend (20k)
Tackle (20k)
Rob isn't so unlucky anymore, part from dying that is. He now has almost a full set of skills and has developed into a punchbag/roadblock deluxe. His role is to lock down the opposing teams big guys and keep them occupied through out the game.
Dodge
+ST (50k)
Block (20k)
Side Step (20k)
Tackle (20k)
This muscled up Ghoul is a hybrid between blitzer and ballcarrier taking the field in both offense and defense.
He was piled on by a berserker and lost some movement in the midst of his career, but will carry on providing some extra punch.