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Mt. Ironjaw Skullminers
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Grim Grrum
#1
Troll Slayer
MA
5
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
10
Cp
0
In
0
Cs
3
Td
1
Mvp
0
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Block
Dauntless
Frenzy
Thick Skull
Mighty Blow
Grrum is generally considered a hero at the Ironjaw mountain, afterhe single-handedly held off the first team to visit them from running amok.
The team visiting had misheard the date, showing up weeks before the Ironjaw stadium was ready, being enraged by the disruption in their tight schedule.
Grrum prevented the team from delaying the opening of the stadium by weeks, as the raging goblins would have thrown their bombs into the Skullminers bomb hoard, wich would have caused a chain reaction, perhaps blowing up the entire mountain.

Grrums story is famed to be one of the most "could-you-clear-that-up-a-bit?" type story.
'Slayer' Skullaxe
#2
Troll Slayer
MA
5
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
9
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Block
Dauntless
Frenzy
Thick Skull
 
Burthruk Skulldigger
#3
Blitzer
MA
5
ST
3
AG
3
AV
9
R
0
B
0
P
0
F
0
G
10
Cp
0
In
0
Cs
2
Td
1
Mvp
0
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Block
Thick Skull
Guard
When Burthruk accidently pushed the commissioners holding the teams name competition under a runaway deathroller, causing them to be hospitalized for three weeks, the name of the team was taken from him, to the great surprise of all, especially the commissioners.
The name was tuned down a bit to prevent the commissioners blood from boiling over.
"Madman" Ironbeard
#4
Blitzer
MA
5
ST
3
AG
3
AV
9
R
0
B
0
P
0
F
0
G
7
Cp
1
In
0
Cs
0
Td
0
Mvp
0
GPP
1
XPP
0
SPP
1
Injuries
 
Skills
Block
Thick Skull
Two words: berserk and beard.
 
Borrum Hairywelder
#5
Runner
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
9
Cp
1
In
0
Cs
1
Td
2
Mvp
1
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Sure Hands
Thick Skull
Accurate
Borrums original name has been lost for ages. His current name comes from his habit of burining his hair whenever he is dealing with tongs and fire.
Atleast on the pitch he cannot burn himself... often, that is.
Steelbeard Strongiron
#6
Runner
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Sure Hands
Thick Skull
 
Edgyhammer Hairyiron
#7
Longbeard
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
10
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Block
Tackle
Thick Skull
Guard
Edgyhammer is renowned of finding the only stone in the whole Old World that actually grew hair.
No-one still knows what the heck the stone is, but it certainly has brought luck to Edgyhammer, scaring many opponents away.
Grufjaw Darim
#8
Longbeard
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
10
Cp
0
In
0
Cs
4
Td
0
Mvp
0
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Block
Tackle
Thick Skull
Pro
None know, where his name comes from, but with such a great back-up on the field, who really cares?
All you have to do is let out an incomprihensable, loud gurgle and your covered.
 
Darium Stoutstone
#9
Longbeard
MA
4
ST
3
AG
3
AV
9
R
0
B
0
P
0
F
0
G
10
Cp
0
In
0
Cs
2
Td
1
Mvp
2
GPP
17
XPP
0
SPP
17
Injuries
 
Skills
Block
Tackle
Thick Skull
+AG
Sure Hands
Stubim Ironstone
#10
Longbeard
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
10
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Block
Tackle
Thick Skull
Stubims family has a very successful business in iron-related products, as the homecaves of the members of the family accidently were carved to a location near the mountains main iron deposit.
 
Barium Hairyhammer
#11
Longbeard
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
10
Cp
0
In
0
Cs
2
Td
1
Mvp
1
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Block
Tackle
Thick Skull
Guard
The Gruf Skullstone
#12
Longbeard
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
10
Cp
0
In
0
Cs
2
Td
0
Mvp
2
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Block
Tackle
Thick Skull
Guard
The Skullstone family has an odd interest in carving stones to resemble skulls. Their "art" took a substansial bite out of the economy of mountain Ironjaw, as the large family did nothing else.

These days, the "Skullstones" sold as souveniers bring a huge amount of income to the whole mountain, as many eager fans, especially chaos-alinged, practicaly rip the stones out of the hands of the family.
 
Barrum Shortstone
#13
Longbeard
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
9
Cp
0
In
0
Cs
3
Td
0
Mvp
1
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Block
Tackle
Thick Skull
Mighty Blow
Longbeard Thickhammer
#14
Longbeard
MA
4
ST
3
AG
2
AV
9
R
0
B
0
P
0
F
0
G
8
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
n
Skills
Block
Tackle
Thick Skull
Having only his unusually long beard tucked into his backpack and an odd, heavily built family heirloom hammer and the honor of single-handedly trashing the mountains finest bar, he was a natural choise to to be sent visit the other locations of the world.