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Black Reign
Back to Team
Ken "Can't Touch This" Hammer
#1
Zombie
MA
3
ST
3
AG
1
AV
8
R
3
B
52
P
0
F
1
G
22
Cp
0
In
0
Cs
2
Td
0
Mvp
1
GPP
9
XPP
0
SPP
9
Injuries
-ma, -ag, m
Skills
Regeneration
Block (20k)
Sam "Self Inflicted" Morrissy
#2
Zombie
MA
4
ST
3
AG
2
AV
7
R
0
B
81
P
0
F
2
G
37
Cp
0
In
0
Cs
1
Td
0
Mvp
2
GPP
12
XPP
0
SPP
12
Injuries
-av
Skills
Regeneration
Wrestle (20k)
 
Richard "6 Feet" Deepe
#3
Zombie
MA
4
ST
3
AG
2
AV
7
R
0
B
119
P
0
F
3
G
37
Cp
0
In
0
Cs
3
Td
0
Mvp
3
GPP
21
XPP
0
SPP
21
Injuries
-av
Skills
Regeneration
Block (20k)
Tackle (20k)
"Nasty" Nate
#4
Zombie
MA
4
ST
2
AG
2
AV
8
R
0
B
46
P
0
F
20
G
38
Cp
0
In
0
Cs
1
Td
0
Mvp
2
GPP
12
XPP
0
SPP
12
Injuries
-st, m
Skills
Regeneration
Dirty Player (20k)
 
Erik
#5
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
2
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regeneration
Erik's death felt wonderful.
AJ Wight
#6
Wight Blitzer
MA
6
ST
3
AG
3
AV
8
R
78
B
168
P
7
F
1
G
37
Cp
1
In
0
Cs
8
Td
4
Mvp
3
GPP
44
XPP
0
SPP
44
Injuries
 
Skills
Block
Regeneration
Guard (20k)
Mighty Blow (20k)
Tackle (20k)
AJ was off to a slow start. After his initial match, one in which he inflicted a casualty on some rats, AJ went 9 matches before really doing anything, and even after that, it took the death of his teammate Dennis McCalister to really make AJ step up his game. Now AJ is out there, playing for keeps.
 
Mitch "MEK" Kensington
#7
Wight Blitzer
MA
6
ST
3
AG
3
AV
8
R
42
B
93
P
0
F
0
G
22
Cp
0
In
0
Cs
2
Td
4
Mvp
3
GPP
31
XPP
0
SPP
31
Injuries
 
Skills
Block
Regeneration
Guard (20k)
Strip Ball (20k)
Tackle (20k)
Was killed by a troll in his first match, but was saved by a lucky reg roll. Not the best way to start out, kid.

After that, it took four more matches before he'd rack up a casualty. Slow and steady might win the race, but that's not how we do around here.
Harold Black
#8
Ghoul Runner
MA
7
ST
4
AG
2
AV
7
R
587
B
136
P
16
F
1
G
38
Cp
3
In
0
Cs
4
Td
13
Mvp
5
GPP
75
XPP
0
SPP
75
Injuries
-ma, -ag, m
Skills
Dodge
+MA (30k)
+ST (50k)
Block (20k)
Sure Hands (20k)
 
Frederick "Freight" Train
#9
Flesh Golem
MA
4
ST
4
AG
2
AV
9
R
0
B
313
P
0
F
0
G
39
Cp
0
In
0
Cs
16
Td
0
Mvp
4
GPP
52
XPP
0
SPP
52
Injuries
 
Skills
Regeneration
Stand Firm
Thick Skull
Block (20k)
Dodge (30k)
Guard (20k)
Tackle (20k)
Jimi "Castles Made of Sand" Sanders
#10
Flesh Golem
MA
4
ST
4
AG
2
AV
9
R
15
B
100
P
0
F
0
G
14
Cp
0
In
0
Cs
3
Td
1
Mvp
2
GPP
19
XPP
0
SPP
19
Injuries
 
Skills
Regeneration
Stand Firm
Thick Skull
Block (20k)
Tackle (20k)
 
Doctor Fuknstuff
#11
Werewolf
MA
8
ST
3
AG
3
AV
8
R
234
B
132
P
3
F
0
G
37
Cp
0
In
0
Cs
6
Td
12
Mvp
2
GPP
58
XPP
0
SPP
58
Injuries
n, m
Skills
Claw
Frenzy
Regeneration
Block (20k)
Dodge (20k)
Juggernaut (30k)
Mighty Blow (30k)
Xavier Bluesnake
#12
Zombie
MA
4
ST
3
AG
2
AV
8
R
4
B
17
P
0
F
1
G
12
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regeneration
Began life as a Journeymen, which quickly came to an end, only to begin anew with his resurrected to this team. Welcome.
 
Demetrius Black
#13
Ghoul Runner
MA
7
ST
3
AG
3
AV
7
R
83
B
14
P
9
F
0
G
11
Cp
2
In
0
Cs
0
Td
7
Mvp
0
GPP
23
XPP
0
SPP
23
Injuries
 
Skills
Dodge
Block (20k)
Sure Hands (20k)