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Deinos Saurus
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Campylydoniscus
#1
Saurus
MA
6
ST
4
AG
1
AV
9
R
0
B
0
P
0
F
0
G
20
Cp
0
In
0
Cs
5
Td
2
Mvp
3
GPP
31
XPP
0
SPP
31
Injuries
 
Skills
Block
Guard
Kick
Deinonychus
#2
Saurus
MA
6
ST
4
AG
1
AV
9
R
0
B
0
P
0
F
0
G
20
Cp
0
In
1
Cs
8
Td
1
Mvp
3
GPP
36
XPP
0
SPP
36
Injuries
 
Skills
Block
Break Tackle
Tackle
 
Elopteryx
#3
Saurus
MA
6
ST
4
AG
1
AV
9
R
0
B
0
P
0
F
0
G
20
Cp
0
In
0
Cs
2
Td
2
Mvp
1
GPP
15
XPP
0
SPP
15
Injuries
 
Skills
Block
Glytopdontopelta
#4
Saurus
MA
6
ST
4
AG
1
AV
9
R
0
B
0
P
0
F
0
G
20
Cp
0
In
0
Cs
6
Td
1
Mvp
2
GPP
25
XPP
0
SPP
25
Injuries
 
Skills
Block
Frenzy
 
Huaxiagnathus
#5
Saurus
MA
6
ST
4
AG
1
AV
9
R
0
B
0
P
0
F
0
G
20
Cp
0
In
1
Cs
5
Td
1
Mvp
0
GPP
15
XPP
0
SPP
15
Injuries
 
Skills
Block
Ilokelesia
#6
Saurus
MA
6
ST
4
AG
1
AV
9
R
0
B
0
P
0
F
0
G
19
Cp
0
In
0
Cs
2
Td
1
Mvp
0
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Block
 
Macrophalangia
#8
Skink
MA
8
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
20
Cp
0
In
0
Cs
0
Td
6
Mvp
0
GPP
18
XPP
0
SPP
18
Injuries
 
Skills
Dodge
Stunty
+ST
Side Step
Oviraptor
#9
Skink
MA
9
ST
2
AG
3
AV
7
R
0
B
0
P
0
F
0
G
20
Cp
0
In
0
Cs
0
Td
8
Mvp
2
GPP
34
XPP
0
SPP
34
Injuries
 
Skills
Dodge
Stunty
+MA
Sprint
Sure Feet
It is the most common fallacy of bloodbowl that you need 10 ma and sprint to one-turn.

All we need, is a little frenzy ( although its been nerfed badly from 3rd ed )
and voila... one turning machine! Kinda superior to the gutter runner because of stunty.

If this baby ever got +ag, we'd seriously PWN
 
Saltopus III
#10
Skink
MA
8
ST
2
AG
3
AV
7
R
0
B
0
P
0
F
0
G
7
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Dodge
Stunty
Tyrannosaurus Rex
#12
Kroxigor
MA
6
ST
5
AG
1
AV
9
R
0
B
0
P
0
F
0
G
14
Cp
0
In
0
Cs
3
Td
0
Mvp
2
GPP
16
XPP
0
SPP
16
Injuries
m
Skills
Big Guy
Bone Head
Mighty Blow
Prehensile Tail
Thick Skull
Block
Tackle
 
Lagerpeton II
#13
Skink
MA
8
ST
2
AG
3
AV
7
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
n, m
Skills
Dodge
Stunty