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Seth's fellows
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Rollete
#1
Tomb Guardian
MA
4
ST
5
AG
1
AV
9
R
0
B
3
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Decay
Regeneration
Colhogar
#2
Tomb Guardian
MA
4
ST
5
AG
1
AV
9
R
0
B
159
P
0
F
0
G
24
Cp
0
In
1
Cs
6
Td
0
Mvp
1
GPP
19
XPP
0
SPP
19
Injuries
 
Skills
Decay
Regeneration
Guard (20k)
Mighty Blow (20k)
 
Levián
#3
Tomb Guardian
MA
3
ST
6
AG
1
AV
9
R
0
B
159
P
0
F
0
G
21
Cp
0
In
0
Cs
3
Td
0
Mvp
4
GPP
26
XPP
0
SPP
26
Injuries
-ag, -ma
Skills
Decay
Regeneration
+ST (50k)
Mighty Blow (20k)
I don't know why, this TG keeps getting injured, regardless of his St6. The first time it was the -1 Ag, which I didn't care, obviously. The second one, the -1 Mo was a more serious matter... however, I think it's still useful for the team, as a central pivot. That, and the Guard provided by the rest of the TG should allow me quite some 3 die blocks, which should help fighting the lack of block.

Let's see if I can give him Multiple Block... that would be funny.
Enrollao
#4
Tomb Guardian
MA
4
ST
5
AG
1
AV
9
R
0
B
163
P
0
F
1
G
24
Cp
0
In
0
Cs
5
Td
0
Mvp
4
GPP
30
XPP
0
SPP
30
Injuries
 
Skills
Decay
Regeneration
Guard (20k)
Mighty Blow (20k)
 
Ofidiacus
#5
Anointed Thrower
MA
6
ST
4
AG
2
AV
7
R
194
B
39
P
1
F
0
G
18
Cp
3
In
0
Cs
0
Td
6
Mvp
0
GPP
21
XPP
0
SPP
21
Injuries
 
Skills
Pass
Regeneration
Sure Hands
+ST (50k)
Dodge (30k)
Incredibly enough, I purchased this Thro-Ra when I wanted to get a Blitz-Ra. It has died at least 2 times, that I remember, and injured the same number. But it keeps regenerating and playing, trying desperately to become the second St4 blodger of the team.

It has it more difficult than Subotai, the other Thro-Ra, as it's usually a better and securer option to carry the ball. However, we are confident he will finally achieve it's goal.
Morpok II
#6
Anointed Blitzer
MA
6
ST
3
AG
2
AV
8
R
0
B
9
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Block
Regeneration
 
Subotai
#7
Anointed Thrower
MA
6
ST
4
AG
2
AV
7
R
270
B
51
P
5
F
1
G
24
Cp
3
In
0
Cs
1
Td
9
Mvp
3
GPP
47
XPP
0
SPP
47
Injuries
 
Skills
Pass
Regeneration
Sure Hands
+ST (50k)
Block (20k)
Dodge (30k)
This is a strange and very useful ball-carrier in a Khemri team. Another double would be Break Tackle, I think.
Huesitos
#8
Skeleton Lineman
MA
4
ST
3
AG
2
AV
7
R
3
B
32
P
0
F
3
G
22
Cp
0
In
0
Cs
0
Td
1
Mvp
2
GPP
13
XPP
0
SPP
13
Injuries
-ma
Skills
Regeneration
Thick Skull
Guard (30k)
 
Yauci II
#9
Anointed Blitzer
MA
6
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Block
Regeneration
Turrón
#10
Skeleton Lineman
MA
5
ST
3
AG
2
AV
7
R
0
B
1
P
0
F
1
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regeneration
Thick Skull
 
Mars
#11
Skeleton Lineman
MA
5
ST
3
AG
2
AV
7
R
0
B
61
P
0
F
0
G
22
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
n
Skills
Regeneration
Thick Skull
Block (20k)
Bollicao
#13
Skeleton Lineman
MA
5
ST
3
AG
2
AV
7
R
0
B
12
P
0
F
1
G
10
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regeneration
Thick Skull