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Skullcove Skinners
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Lewellyn von Brock
#1
Vampire
MA
6
ST
4
AG
4
AV
8
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Blood Lust
Hypnotic Gaze
Regeneration
Lewellyn von Brock is the towns Chief of the Peace. Tasked to protect Skullcove from his aristocratic mausoleum in Stoneguard Cemetery. His puppets and spies fill the streets as thralls beckon to his every will.

A resident of Skullcove for the past 200 years means he knows the town well. From every alley to every tavern, he has eyes watching the comings and goings.

Blood Bowl has always been entertaining for Lewellyn but when the Skullcove Wraiths never returned from an away game with the Gemini Inquisition, he realized that now was the time to put all the taxes of the living to good use and form the new, Skullcove Skinners.
Xander von Brock
#2
Vampire
MA
6
ST
4
AG
4
AV
8
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Blood Lust
Hypnotic Gaze
Regeneration
Xander is the brother of Lewellyn and Master of Ports in Skullcove. His word is law and he dictates the shipping movements in and out of Skullcove. The Living Tax was his brainchild; keeping living human beings with no threat of becoming cattle to ensure traders from the Old World kept their goods coming. This meant he could levy as much gold as he liked to fund the town. Being a poorly protected city before the von Brocks arrived, vampiric protection has kept many souls alive and also brought plenty of coin to the coffers.
 
Zachary Bootlegg
#3
Thrall
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Zachary Bootlegg came to Skullcove aboard the Limed Vixen to sell his wares plundered from many a raid committed upon the high seas.
John 'Doc' Gloster
#4
Thrall
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
John Gloster was and still is a form of apothecary in Skullcove. He spends his time delving deep through ancient tomes of lore to uncover the secrets of Necromancy in his spare time.
 
Everly Lannon
#5
Thrall
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
The Lannons are a well respected family who have lived in Skullcove for generations. When Walther Lannon, Everly's father, decided that a member of the Lannon Clan should go forward for the Skinners new recruitment drive, Everly jumped at the chance to seek fame and fortune.
Charles Albert
#6
Thrall
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
A long time stagecoach driver, Charles disappeared from Turnbrook in Blackspyke Reach and was never seen again. Yet, years later he is still a stagecoach master in a way as he drives the von Brock Black Coach all over the Ghost Sea Coast.
 
Morello Kurnthwaite
#7
Thrall
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Argon Linnen
#8
Thrall
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
 
Hunter Kessler
#9
Thrall
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Wolfgang Snowpelt
#10
Thrall
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
 
Gregory Hatchet
#11
Thrall
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Nyne-Un Othrak
#12
Thrall
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
 
Butler Higgins
#13
Thrall
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills