Captain Talis joined the team from the 2nd Airborne Company. He has made several Combat Drops and has decided to test his abilities on the Blood Bowl Fields. Career Notes: In the teams fist ever match, he was awarded the MVP after causing the teams only Casualty. He also learned that, like on the battle field, you need to Guard your comrades backs to help overcome your opponent on the Pitch.
Highest SPP Match: 7 vs. Orkus isn't an orc (1xSI & MVP) Most Casualties in a Match:
Normal Skills:
Mighty Blow
Tackle
Strip Ball
Piling On
Fend If Doubles Then:
Jump Up
Leader
Sprint
Lt. Melon was a member of the 212th Attack Battalions Command staff, specifically their planning staff. He was not a commander that liked to stay at Headquarters. He participated in many of the units battles, giving reports and updates from the front lines. He is widely respected by his superiors and subordinates alike. Career Notes: During his first few games, Melon has learned out to put some force behind his blocks, delivering Mighty Blows with his hits. He has also showed some versatility as a ball handler, scoring a Touchdown along with a couple of casualties.
Highest SPP Match: Most Casualties in a Match:
Normal Skills:
Guard
Fend
Strip Ball
Piling On
Grab If Doubles Then:
Jump Up
Dodge
Sure Feet
KILLS SERIOUSLY INJURED
CT 26/17-77 Sgt. Acer
#3
Blitzer
MA
7
ST
3
AG
3
AV
8
R
16
B
35
P
0
F
0
G
5
Cp
0
In
0
Cs
1
Td
1
Mvp
0
GPP
5
XPP
0
SPP
5
Injuries
Skills
Block
Name: CT 26/17-77 Sergeant Acer Unit: Ghost Company Specialty: Stealth/Camouflage/Surveillance
Sergeant Acer is an expert at Stealth and Camouflage, both reasons why he was selected for Ghost Company. He has been involved in numerous Surveillance and Reconnaissance missions. He has now moved onto the Pitch to take on an entirely new challenge. Career Notes:
Highest SPP Match: Most Casualties in a Match:
Normal Skills:
Mighty Blow
Tackle
Guard
Piling On
Pass Block
Grab If Doubles Then:
Side Step
Sure Feet
Sprint
Feller is a member of the elite High Altitude Jump Squad, Parjai Squad. They are a specialized unit attached to the 2nd Airborne Company. Their job is to penetrate enemy defenses by dropping into the area from just beyond the planets atmosphere. Once on the ground, they conduct surveillance, reconnaissance, and/or raids as needed. In most cases, they are not extracted from the planet, but wait for the rest of the units to begin their attack. Sgt. Feller is excellent at small unit tactics and has lead his team on several successful missions, disrupting enemy communications and defenses while avoiding enemy contact. Career Notes:
Highest SPP Match: Most Casualties in a Match:
Normal Skills:
Mighty Blow
Piling On
Grab
Guard
Tackle
Wrestle If Doubles Then:
Jump Up
Side Step
Dodge
Major Payne was a member of General Kenobi's Command Staff. He had become board with handling and processing the Intelligence Information and decided to represent the 212th Attack Battalion on the Blood Bowl Pitch. He had worked his way up through the ranks, distinguishing himself as not only an intelligent commander, but an expert marksman as a Trooper, and later Captain, of Ghost Company. Career Notes: The Major completed his, and the teams, fist pass in the teams first game, before being badly injured early in the match. Since then he has completed 9 more passes in the next 4 games. He's also demonstrated the need for team work and Guarding other players against the blocks of their opponents.
Highest SPP Match: Most Completions in a Match: 3 vs. Parki Narodowe Most Casualties in a Match:
Normal Skills:
Dump Off
Safe Throw
Hail Mary
Fend
Tackle If Doubles Then:
Strong Arm
Block
Mighty Blow
KILLS SERIOUSLY INJURED
CT 26/17-888 'Eights'
#8
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
13
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
Skills
Name: CT 26/17-888 'Eights' Unit: Ghost Company Specialty: Heavy Weapons/Small Unit Tactics
Eights is a member of Ghost Company, an elite unit of the 212th Attack Battalion. Their are normally used as Pathfinders, dropping into combat zones ahead of the main force to locate and establish landing zones. Eights prefers his heavy laser cannon to other weapons. His ability with the weapon has proven quite the asset to the unit during it's missions. It's firepower helps keep enemy forces at bay while follow up troops are landed to help expand the landing zone. Career Notes:
Highest SPP Match: Most Casualties in a Match:
Normal Skills: If Doubles Then:
KILLS SERIOUSLY INJURED
WT 26/17-1993 Tarbak
#9
Ogre
MA
5
ST
5
AG
2
AV
9
R
0
B
14
P
0
F
0
G
2
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
Skills
Bone-head
Loner
Mighty Blow
Thick Skull
Throw Team-Mate
Name: Tarbak Unit: Honorary member of 212th Attack Battalion Specialty: Close Combat/Heavy Weapons
After fighting alongside the Wookies on Kashyyk, the Clones realized that Wookies were excellent warriors, possessed of not only great strength, but also endurance and tenacity. So, the 212th decided to invite one to their unit to be part of their Blood Bowl team. They even gave him a Clone like name to go along with his Tribal name. Career Notes: In his first match, Tarbak showed just how dangerous he can be by killing a Wood Elf Lineman in the 5th turn. Though the team still lost the match, Tarbak established his reputation as a dangerous member of the team.
Highest SPP Match: Most Casualties in a Match:
Normal Skills:
Guard
Piling On
Thick Skull
Break Tackle
Stand Firm
Grab If Doubles Then:
Block
Tackle
Fend
Fencer is a member of the 212th Attack Battalions Sharp Shooters. His expert marksmanship makes him a deadly asset to the unit. With his specially modified rifle, he is able to take shots at ranges most others wouldn't even try. He is also an expert with knives and loves fencing (hence his nickname) in his spare time. Career Notes:
Highest SPP Match: Most Casualties in a Match:
Normal Skills:
Block
Kick
Tackle
Fend
Strip Ball If Doubles Then:
Guard
Side Step
Jump Up
Boomer is an expert with Explosives as well as being a good Engineer. His knowledge of buildings and other structures is what makes him even more effective at bringing them down. He's used his talents not only to break into enemy positions and strong holds, but also to set traps and slow them down. Career Notes:
Highest SPP Match: Most Casualties in a Match:
Normal Skills:
Block
Tackle
Fend
Strip Ball If Doubles Then:
Guard
Mighty Blow
Jump Up
Lucky is another member of Parjai Squad. He is the teams best shot, and one of the top 5 in the entire 3rd Systems Army. His modified rifle enables him to take extremely accurate shots at extreme distances, making it difficult for the enemy to locate his position. He is also an expert of moving about undetected, another asset when your job is to cause trouble without being found. Career Notes:
Highest SPP Match: Most Casualties in a Match:
Normal Skills:
Block
Tackle
Strip Ball
Fend
Pass Block If Doubles Then:
Mighty Blow
Guard
Piling On
Max is a member of 212th Attack Battalion and a reliable trooper. One of his favorite pastimes is playing cards. He got his nickname because he often goes 'Max' when he bets. The problem is, nobody can ever tell if he is bluffing or not, his poker face is impenetrable. The same goes on the battle field, he is always 'All In' for his unit. Career Notes:
Highest SPP Match: Most Casualties in a Match:
Normal Skills:
Block
Tackle
Pass Block
Fend
Strip Ball If Doubles Then:
Guard
Mighty Blow
Piling On
KILLS SERIOUSLY INJURED
CT 26/17-207 Ripper
#16
Lineman
MA
6
ST
3
AG
3
AV
8
R
2
B
14
P
0
F
0
G
5
Cp
0
In
0
Cs
2
Td
0
Mvp
2
GPP
14
XPP
0
SPP
14
Injuries
Skills
Block
Name: CT 26/17-207 Ripper Unit: 2nd Airborne Company Specialty: Heavy Weapons/Anti-Vehicle Weapons
Like Captain Talis, Ripper was a member of the 2nd Airborne Company. He has made several combat jumps and has been assigned as a Pathfinder on several mission. As a Pathfinder he would drop in ahead of the others to check and mark the Landing Zone, perhaps one of the most dangerous jobs in the Unit. He has proven himself to be brave in combat and is expected to show that same bravery on the Pitch. Career Notes: On the Pitch, Ripper has proven to be durable player as well as a good Blocker. The fans have also taken to him, awarding him 2x MVP's in the teams first 5 Matches.
Highest SPP Match: 7 vs. Ridiculous Raunchy Rats (1xSI & MVP) Most Casualties in a Match:
Normal Skills:
Dauntless
Tackle
Fend
Strip Ball
Frenzy If Doubles Then:
Mighty Blow
Guard
Piling On