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Ashenhall Owls
Block
Dodge
Leap
Jump Up (20k)
Pro (20k)
Side Step (20k)
Strip Ball (20k)
Tackle (20k)
The original and the best. The most experienced Owl to date as well as the bashiest, Tyr has lead the Owls since their inaugural season (3) through the good, bad and the ugly. While scoring is not his forte, Tyr has popped many a ball from even the most unsuspecting ball carrier, working in conjunction with Ash Springdale to counter attack and leave the opposition bemused. A selfless leader, a true Owl.
Block
Dodge
Leap
Tackle (20k)
Pass
Accurate (20k)
Strong Arm (30k)
Catch
Dodge
Sprint
+AG (40k)
+AG (40k)
Block (20k)
Leap (20k)
Sure Feet (20k)
Sure Hands (20k)
A late starter on the team, finding himself pushed into the limelight after the untimely deaths of three fellow catchers in quick succession in Season 6, Flint quickly distinguished himself by his supreme agility allowing him to dodge, gather and pass with multiple foe around despite very little protection afforded to him. Following Ash Springdale's death, Flint became a key star alongside Blaze as a player opponents feared through his counter attacking prowess. Despite his position, it wasn't until his 17th match that he finally scored his first touchdown. Flint then gave everyone in Ashenhall a heart attach when he was brutally killed by the crowd heroically saving a certain defeat at the hands of the Waitomo Wanderers. Thankfully, the Apothecary on hand patched him up before it was too late allowing all concerned to breathe once again. For 11 seasons, Flint ruined the plans of coaches, becoming one of the most accomplished throwers and ball retrievers in the game. In Season 24 vs Fox Meadows, Flint achieved legend status after a season where he assumed the leading ball carrier and scorer role after the death and multiple SI's of his catcher partners. A legend, a man feared by coaches and one who'll live long in the memories of the Dibbl league and Owl faithful.
Player Awards
14 Completions - Dibbl Season 7
Catch
Dodge
Sprint
Block (20k)
Leap (20k)
Pro (20k)
Side Step (20k)
Sure Feet (20k)
Loner
Mighty Blow
Stand Firm
Strong Arm
Take Root
Thick Skull
Throw Team-Mate
Block (30k)
Dodge (30k)
Grab (20k)
Guard (20k)
Multiple Block (20k)
Woodrow arrived at the end of the inaugural season and since his arrival has never missed a game, rarely missing a turn and punching his way to a team record number of casualties. While he is never included in the teams diverse running and passing plays, Woodrow steadfastly stands on the LOS, guarding the poor souls left to fend off the oppositions brutes and helping the Owls do something they struggle at, removing players from the Pitch.