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Drakenhof Legion
Block
Frenzy (20k)
Mighty Blow (20k)
Piling On (20k)
Tackle (20k)
Franchise player
Mighty Blow, Piling on, Tackle, Frenzy
Great for bashing, surfing and hunting those slippery catchers.
Play of the week S2W4
Block
Guard (20k)
Mighty Blow (20k)
2 skill UDFA
Guard, Mighty Blow
The true workhorse of the team.
Pass
Sure Hands
+AG (40k)
Accurate (20k)
1st round pick equivalent
+AG, Accurate
Great player that get used a lot. He can pass across half the field with ease and my opponents knows it, so he rarely have to.
Air play of the week S2W3
Catch
Dodge
+AG (40k)
Block (20k)
Pick:1st
No:76
Overall pick:14
+Agility/Block
Great in combination with a decent thrower and even if he rarely scores he carries the ball and helps out a lot. A bit under powered for a first pick, but good non the less.
Block
Dauntless (20k)
Strip Ball (20k)
Tackle (20k)
Wrestle (20k)
Pick:2nd
No:18
Overall pick:33
Wrestle/Tackle/StripBall/Dauntless
A Swiss army knife and a real threat to any catcher, beefcake or ball carrier. Great once in a while, a threat rest of the time. The threat of him is if often enough to deter run byes and risky plays, forcing the opposition to play safe.
Catch
Dodge
+MA (30k)
Sprint (20k)
Sure Feet (20k)
Pick:3rd
No:140
Overall pick:65
SureFeet/Sprint/+Movement
Useful for quick drives and OTT. Due to luck and/or planning there is rarely a need for one turn touchdowns, but the threat of him makes the opposition play differently, knowing that a quick score is possible.
Catch
Dodge
+AV (30k)
Jump Up (20k)
Wrestle (20k)
Pick:4th
No:62
Overall pick:101
+Armor/Wrestle/JumpUp
Great last pick, always annoying, creates openings and is overall useful.
Block
Guard (20k)
Mighty Blow (20k)
Season 2 Rookie
We hope for great things, until then guard is useful.
From zero to hero in a game. This no-name rookie scored the winning touchdown in our first game and got beefy, something the team desperately needed.