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Wir Sind Wieder Da
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Johann Beinfresser
#1
Flesh Golem
MA
4
ST
4
AG
2
AV
9
R
0
B
0
P
0
F
0
G
34
Cp
1
In
0
Cs
3
Td
1
Mvp
0
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Regeneration
Stand Firm
Thick Skull
Block (20k)
Karl Herzschieber
#2
Flesh Golem
MA
4
ST
4
AG
2
AV
9
R
0
B
0
P
0
F
0
G
33
Cp
0
In
0
Cs
5
Td
0
Mvp
1
GPP
15
XPP
0
SPP
15
Injuries
 
Skills
Regeneration
Stand Firm
Thick Skull
Block (20k)
 
Franz Harig II
#3
Werewolf
MA
8
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
13
Cp
0
In
0
Cs
1
Td
7
Mvp
0
GPP
23
XPP
0
SPP
23
Injuries
 
Skills
Claw
Frenzy
Regeneration
Block (20k)
Dodge (20k)
Stefan Mutmacher II
#4
Wight Blitzer
MA
7
ST
4
AG
3
AV
8
R
0
B
0
P
0
F
0
G
20
Cp
1
In
0
Cs
2
Td
3
Mvp
1
GPP
19
XPP
0
SPP
19
Injuries
 
Skills
Block
Regeneration
+MA (30k)
+ST (50k)
After the zombie Thomas laid his hands on some steroids, he stole a sample, and look what happened. With him, weve got as many st4 players as an orcs team! But we look a lot better. The smell is about the same.
 
Friedrich Furchterwacher II
#5
Ghoul Runner
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
15
Cp
2
In
0
Cs
0
Td
4
Mvp
2
GPP
24
XPP
0
SPP
24
Injuries
 
Skills
Dodge
Block (20k)
Tackle (20k)
Mostly acts as decoy, to protect the werewolfs.
Friedrich Furchterwacher der Jüngere
#6
Wight Blitzer
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
12
Cp
0
In
0
Cs
1
Td
4
Mvp
2
GPP
24
XPP
0
SPP
24
Injuries
 
Skills
Block
Regeneration
Guard (20k)
Sure Hands (20k)
 
Paul Hausmeister
#7
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
33
Cp
0
In
0
Cs
4
Td
0
Mvp
1
GPP
13
XPP
0
SPP
13
Injuries
 
Skills
Regeneration
Dirty Player (20k)
Thomas Untermaler II
#8
Zombie
MA
3
ST
4
AG
2
AV
8
R
0
B
0
P
0
F
0
G
20
Cp
0
In
0
Cs
2
Td
0
Mvp
3
GPP
19
XPP
0
SPP
19
Injuries
-ma
Skills
Regeneration
+ST (50k)
Block (20k)
Lazy collector of MVP's. Managed to secure his place by taking some undead hormones and increasing his strenght. Now hes allmost as good as the golems. At least, thats what he says. And whos gonna argue with him?
 
Michael Nebenmann
#9
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
21
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regeneration
Gerhardt Kneippenlieber
#12
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
32
Cp
0
In
0
Cs
3
Td
0
Mvp
6
GPP
36
XPP
0
SPP
36
Injuries
 
Skills
Regeneration
Block (20k)
Dirty Player (20k)
Kick (20k)
 
Hans Regenkurt
#13
Werewolf
MA
8
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
29
Cp
1
In
1
Cs
38
Td
17
Mvp
3
GPP
145
XPP
0
SPP
145
Injuries
 
Skills
Claw
Frenzy
Regeneration
Block (20k)
Dodge (20k)
Jump Up (20k)
Mighty Blow (30k)
Side Step (20k)
Tackle (20k)
Currently the third best werewolf thats able to climb onto the pitch. Trying to keep him alive untill he becomes number one on his own, or the others die on fouls and blocks. Go Hans Go!
dEUS VI
#14
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regeneration
Was an amazing st4 mighty blow wardancer in Belgian Music Lovers, became the victim of a foul.
 
Meat and/or Taty
#16
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
31
Cp
0
In
0
Cs
0
Td
0
Mvp
2
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Regeneration
Block (20k)
Began his career in the Pastry Goodness chaos team, then got "convinced" and drafted.