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Morgenstern's Hird
Pass
Sure Hands
Block
Hail Mary Pass
Leading the services and the worship at the chapel, facing south in the Castle Morgenstern, this old white-bearded monk wouldnt be able to play at all if it werent for his inch-thick eye-glasses.
Prowling about in the dark chapel and amongst his many volumes of uninteresting lore, Ambrosius has become a very unfriendly old man. Constantly picking on his novice, Theodore, the Castle (and the team) would do much better without him.
Quote: "Number thirteen? Why in God's name had I have to get number thirteen!?"
Catch
Dodge
+ST
Diving Catch
This is the fourteen-year-old novice with father Ambrosius, the pitiable novice of the chapel. Studying, cleaning, running all kinds of silly errands, serving Ambrosius, reading to Ambrosius (who wont read after dusk, he thinks Theodore's eyes are better suited), kindling the fires for Ambrosius (whose old bones tend to get cold) ... its not very funny being "Tiny Theodore", as the soldiers like to call this fragile being.
Theodore was thrilled with the idea of playing ball games instead of reading stupid old books ... until he discovered he has to go up against all kinds of monsters. Now he just runs like hell and prays to see the next day.
***
Prays and prays ... obviously Someone answers - through divine intervention Theodore after just two games suddenly was much stronger. Who knows, maybe he'll stay alive just a little bit longer?
Big Guy
Bone Head
Mighty Blow
Thick Skull
Throw Team Mate
+MA