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Lords of Crabs (Old)
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Nimble Crabb
#1
Blitzers
MA
7
ST
3
AG
3
AV
8
R
151
B
56
P
7
F
3
G
13
Cp
9
In
0
Cs
0
Td
4
Mvp
3
GPP
36
XPP
0
SPP
36
Injuries
 
Skills
Block
Catch
Dauntless
Dodge (20k)
Kick-Off Return (20k)
Sure Hands (20k)
The founder and funder of the Lords of Crabs, Nimble Crabb is the most mysterious knight on the team. No-one has seen Nimble's face since he or she always wears full armour. Some say that it actually is a crab that hides behind that suit of armour due to the metallic pinging sounds that comes from the armour when Nimble moves. They say that it sounds like a crab that is flung around inside the helmet.

Position: Blitzer
Squire: Alvar Tymber
Lerris Templeton
#2
Blitzers
MA
7
ST
4
AG
3
AV
8
R
32
B
86
P
4
F
2
G
13
Cp
2
In
0
Cs
2
Td
2
Mvp
3
GPP
27
XPP
0
SPP
27
Injuries
 
Skills
Block
Catch
Dauntless
+ST (50k)
Frenzy (20k)
Lerris of House Templeton is a fearsome man with a temper, some say arrogant, but no-one can say he does not get the job done. He had already found a squire prior to joining the team.

Position: Blitzer
Squire: Byrron Stanlire
 
Ammett Brax
#3
Blitzers
MA
7
ST
3
AG
3
AV
8
R
85
B
76
P
4
F
3
G
13
Cp
1
In
0
Cs
1
Td
5
Mvp
0
GPP
18
XPP
0
SPP
18
Injuries
m
Skills
Block
Catch
Dauntless
Dodge (20k)
Dump-Off (20k)
Ammett of House Brax is the youngest knight on the team quickly rising to fame during the first season due to his quick feet and nimble movements.

His reputation is somewhat tarnished since rumours are circling that he is not in fact a true-born noble and is in fact impersonating a knight to be able to compete. This claim is strengthened by being seen on multiple occasions being too friendly with the lowly peasants on the team.

Position: Blitzer
Squire: Emannar Vaith
Corren Drake
#4
Blitzers
MA
7
ST
4
AG
3
AV
8
R
52
B
70
P
3
F
2
G
13
Cp
1
In
0
Cs
1
Td
3
Mvp
1
GPP
17
XPP
0
SPP
17
Injuries
 
Skills
Block
Catch
Dauntless
+ST (50k)
Tackle (20k)
Corren of House Drake is a noble knight that does his duty and has sworn to defend the little man, the peasants of the team.

His squire is Gilbar Wagstaff, chosen by Corren after Gilbar was wounded and was no longer able to run quite as fast as before.

Squire: Gilbar Wagstaff
 
Gilbar Wagstaff
#5
Yeomen
MA
5
ST
3
AG
3
AV
8
R
11
B
38
P
6
F
4
G
12
Cp
1
In
0
Cs
0
Td
0
Mvp
1
GPP
6
XPP
0
SPP
6
Injuries
-ma
Skills
Wrestle
Guard (20k)
Gilbar Wagstaff is a gentle man that wants nothing more than to make his family proud. After being wounded in a match he was taken up as a squire to knight Corren Drake.

Squire to: Corren Drake
Emannar Vaith
#6
Yeomen
MA
6
ST
3
AG
3
AV
8
R
3
B
30
P
0
F
1
G
12
Cp
1
In
0
Cs
1
Td
0
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Wrestle
Guard (20k)
Formerly playing for an Australian rugby team Jonathan Bloke, later Emannar Vaith is the newest squire on the team. He was convicted of manslaughter and had to flee from the police. He somehow ended up on the pitch during one of the Lords of Crabs' practice matches and was promptly asked to join due to his prowess and his manly tattoo.

Position: Yeoman
Squire to: Ammett Brax
 
Alvar Tymber
#7
Yeomen
MA
6
ST
3
AG
3
AV
8
R
8
B
53
P
0
F
4
G
13
Cp
1
In
0
Cs
1
Td
0
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Wrestle
Alvar Tymber is a former knight, demoted due to unclear reasons. He joined the team seeking to regain his former glory and restore his honour.

Position: Yeomen
Squire to: Nimble Crabb
Byrron Stanlire
#8
Yeomen
MA
6
ST
3
AG
3
AV
8
R
14
B
37
P
-1
F
3
G
12
Cp
1
In
0
Cs
1
Td
1
Mvp
2
GPP
16
XPP
0
SPP
16
Injuries
 
Skills
Wrestle
Guard (20k)
Kick (20k)
Byrron Stanlire is a strange quiet man, no-one except perhaps Lerris Templeton has heard him speak. He wears old and strange clothes but he is vigilant on pitch and guards for any breaks in the line.

Position: Yeomen
Squire to: Lerris Tempelton
 
Kavvin Apperford
#9
Linemen
MA
6
ST
3
AG
2
AV
7
R
2
B
38
P
0
F
0
G
13
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Fend
Block (20k)
One of the least smelling peasants, Kavvin Apperford joined the team to be able to pay back some moneylenders he owed an substantial amount of money.
Kiran Selle
#11
Linemen
MA
6
ST
3
AG
2
AV
7
R
6
B
39
P
0
F
5
G
13
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Fend
Block (20k)
Being the youngest of the three Selle brothers Kiran was often picked on by his brothers Tholy and Higg. Kiran joined the team to try to get away from them. The other brothers however found out and wanted to join too. Since the contract Kiran signed to join the team is for life his only option to either live long enough for both his brothers to die on the pitch or himself succumb to wounds sustained in battle.
 
Higg Selle
#12
Linemen
MA
6
ST
3
AG
2
AV
7
R
0
B
3
P
0
F
0
G
9
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
n
Skills
Fend
The middle brother of the Selle brothers Higg is the least intelligent and has the quickest temper. What he lacks for in intelligence he makes up for with crippling injuries sustained in his first season of LĂ–BBL. Before getting these injuries he was completely worthless and continues to be so.
Tholy Selle
#13
Linemen
MA
6
ST
3
AG
2
AV
7
R
0
B
21
P
0
F
3
G
10
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Fend
The oldest of the Selle brothers Tholy, also called the "cruel" is the most vile creature on this earth. The only reason that he is allowed to compete for the team is due to his high resistance for pain.